X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=r_sprites.c;h=9ab013f31fbd48e2fb8c51a21ea6a5c35803d1cb;hb=f793475e7660ce8e1c6907df76469de94ecb59b8;hp=8f416b47b6e665d430c15da4fb879ff315ba8815;hpb=9c97aa67a10e44faecab2c11a0a1938e228b2489;p=xonotic%2Fdarkplaces.git diff --git a/r_sprites.c b/r_sprites.c index 8f416b47..9ab013f3 100644 --- a/r_sprites.c +++ b/r_sprites.c @@ -35,7 +35,7 @@ extern cvar_t r_overheadsprites_scaley; #define SIDE_BOTTOM 3 #define SIDE_RIGHT 4 -void R_TrackSprite(const entity_render_t *ent, vec3_t origin, vec3_t left, vec3_t up, int *edge, float *dir_angle) +static void R_TrackSprite(const entity_render_t *ent, vec3_t origin, vec3_t left, vec3_t up, int *edge, float *dir_angle) { float distance; vec3_t bCoord; // body coordinates of object @@ -141,7 +141,7 @@ void R_TrackSprite(const entity_render_t *ent, vec3_t origin, vec3_t left, vec3_ } } -void R_RotateSprite(const mspriteframe_t *frame, vec3_t origin, vec3_t left, vec3_t up, int edge, float dir_angle) +static void R_RotateSprite(const mspriteframe_t *frame, vec3_t origin, vec3_t left, vec3_t up, int edge, float dir_angle) { if(!(r_track_sprites_flags.integer & TSF_ROTATE)) { @@ -205,7 +205,7 @@ void R_RotateSprite(const mspriteframe_t *frame, vec3_t origin, vec3_t left, vec static float spritetexcoord2f[4*2] = {0, 1, 0, 0, 1, 0, 1, 1}; -void R_Model_Sprite_Draw_TransparentCallback(const entity_render_t *ent, const rtlight_t *rtlight, int numsurfaces, int *surfacelist) +static void R_Model_Sprite_Draw_TransparentCallback(const entity_render_t *ent, const rtlight_t *rtlight, int numsurfaces, int *surfacelist) { int i; dp_model_t *model = ent->model; @@ -258,7 +258,7 @@ void R_Model_Sprite_Draw_TransparentCallback(const entity_render_t *ent, const r // honors scale // honors a global label scaling cvar - if(r_waterstate.renderingscene) // labels are considered HUD items, and don't appear in reflections + if(r_fb.water.renderingscene) // labels are considered HUD items, and don't appear in reflections return; // See the R_TrackSprite definition for a reason for this copying @@ -281,7 +281,7 @@ void R_Model_Sprite_Draw_TransparentCallback(const entity_render_t *ent, const r // honors a global label scaling cvar before the rounding // FIXME assumes that 1qu is 1 pixel in the sprite like in SPR32 format. Should not do that, but instead query the source image! This bug only applies to the roundtopixels case, though. - if(r_waterstate.renderingscene) // labels are considered HUD items, and don't appear in reflections + if(r_fb.water.renderingscene) // labels are considered HUD items, and don't appear in reflections return; // See the R_TrackSprite definition for a reason for this copying @@ -374,6 +374,10 @@ void R_Model_Sprite_Draw_TransparentCallback(const entity_render_t *ent, const r org[2] = org[2] - middle[2]*r_overheadsprites_pushback.value; // little perspective effect up[2] = up[2] + dir_angle * 0.3; + // a bit of counter-camera rotation + up[0] = up[0] + r_refdef.view.forward[0] * 0.07; + up[1] = up[1] + r_refdef.view.forward[1] * 0.07; + up[2] = up[2] + r_refdef.view.forward[2] * 0.07; break; } @@ -420,6 +424,6 @@ void R_Model_Sprite_Draw(entity_render_t *ent) return; Matrix4x4_OriginFromMatrix(&ent->matrix, org); - R_MeshQueue_AddTransparent(ent->flags & RENDER_NODEPTHTEST ? r_refdef.view.origin : org, R_Model_Sprite_Draw_TransparentCallback, ent, 0, rsurface.rtlight); + R_MeshQueue_AddTransparent((ent->flags & RENDER_NODEPTHTEST) ? MESHQUEUE_SORT_HUD : ((ent->flags & RENDER_WORLDOBJECT) ? MESHQUEUE_SORT_SKY : MESHQUEUE_SORT_DISTANCE), org, R_Model_Sprite_Draw_TransparentCallback, ent, 0, rsurface.rtlight); }