X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=r_sprites.c;h=47e9fb2051e1568279bc36768941b428426925a2;hb=1a8302a36c20462ad118f0fa9b71072c11c6b0a2;hp=577102632daff86deb88d3d202a1fcf72e99766f;hpb=fedb845e665b669ff11df23ce713842bd89c4ec4;p=xonotic%2Fdarkplaces.git diff --git a/r_sprites.c b/r_sprites.c index 57710263..47e9fb20 100644 --- a/r_sprites.c +++ b/r_sprites.c @@ -78,56 +78,16 @@ static int R_SpriteSetup (const entity_render_t *ent, int type, float org[3], fl return false; } -static void R_DrawSpriteImage (int wantoverbright, int additive, mspriteframe_t *frame, int texture, vec3_t origin, vec3_t up, vec3_t left, float red, float green, float blue, float alpha) +static void R_DrawSpriteImage (int additive, mspriteframe_t *frame, rtexture_t *texture, vec3_t origin, vec3_t up, vec3_t left, float red, float green, float blue, float alpha) { - rmeshstate_t m; - memset(&m, 0, sizeof(m)); - m.blendfunc1 = GL_SRC_ALPHA; - m.blendfunc2 = GL_ONE_MINUS_SRC_ALPHA; - if (additive) - m.blendfunc2 = GL_ONE; - m.wantoverbright = wantoverbright; - m.tex[0] = texture; - R_Mesh_State(&m); - - varray_element[0] = 0; - varray_element[1] = 1; - varray_element[2] = 2; - varray_element[3] = 0; - varray_element[4] = 2; - varray_element[5] = 3; - varray_color[0] = varray_color[4] = varray_color[8] = varray_color[12] = red * mesh_colorscale; - varray_color[1] = varray_color[5] = varray_color[9] = varray_color[13] = green * mesh_colorscale; - varray_color[2] = varray_color[6] = varray_color[10] = varray_color[14] = blue * mesh_colorscale; - varray_color[3] = varray_color[7] = varray_color[11] = varray_color[15] = alpha; - varray_texcoord[0][0] = 0; - varray_texcoord[0][1] = 1; - varray_texcoord[0][2] = 0; - varray_texcoord[0][3] = 0; - varray_texcoord[0][4] = 1; - varray_texcoord[0][5] = 0; - varray_texcoord[0][6] = 1; - varray_texcoord[0][7] = 1; // FIXME: negate left and right in loader - varray_vertex[0] = origin[0] + frame->down * up[0] - frame->left * left[0]; - varray_vertex[1] = origin[1] + frame->down * up[1] - frame->left * left[1]; - varray_vertex[2] = origin[2] + frame->down * up[2] - frame->left * left[2]; - varray_vertex[4] = origin[0] + frame->up * up[0] - frame->left * left[0]; - varray_vertex[5] = origin[1] + frame->up * up[1] - frame->left * left[1]; - varray_vertex[6] = origin[2] + frame->up * up[2] - frame->left * left[2]; - varray_vertex[8] = origin[0] + frame->up * up[0] - frame->right * left[0]; - varray_vertex[9] = origin[1] + frame->up * up[1] - frame->right * left[1]; - varray_vertex[10] = origin[2] + frame->up * up[2] - frame->right * left[2]; - varray_vertex[12] = origin[0] + frame->down * up[0] - frame->right * left[0]; - varray_vertex[13] = origin[1] + frame->down * up[1] - frame->right * left[1]; - varray_vertex[14] = origin[2] + frame->down * up[2] - frame->right * left[2]; - R_Mesh_Draw(4, 2); + R_DrawSprite(GL_SRC_ALPHA, additive ? GL_ONE : GL_ONE_MINUS_SRC_ALPHA, texture, false, origin, left, up, frame->left, frame->right, frame->down, frame->up, red, green, blue, alpha); } void R_DrawSpriteModelCallback(const void *calldata1, int calldata2) { const entity_render_t *ent = calldata1; - int i, wantoverbright; + int i; vec3_t left, up, org, color; mspriteframe_t *frame; vec3_t diff; @@ -139,15 +99,9 @@ void R_DrawSpriteModelCallback(const void *calldata1, int calldata2) R_Mesh_Matrix(&r_identitymatrix); if ((ent->model->flags & EF_FULLBRIGHT) || (ent->effects & EF_FULLBRIGHT)) - { color[0] = color[1] = color[2] = 1; - wantoverbright = false; - } else - { R_CompleteLightPoint(color, ent->origin, true, NULL); - wantoverbright = color[0] > 1 || color[1] > 1 || color[2] > 1; - } if (fogenabled) { @@ -167,9 +121,9 @@ void R_DrawSpriteModelCallback(const void *calldata1, int calldata2) if (ent->frameblend[i].lerp >= 0.01f) { frame = ent->model->sprdata_frames + ent->frameblend[i].frame; - R_DrawSpriteImage(wantoverbright, (ent->effects & EF_ADDITIVE) || (ent->model->flags & EF_ADDITIVE), frame, R_GetTexture(frame->texture), org, up, left, color[0] * ifog, color[1] * ifog, color[2] * ifog, ent->alpha * ent->frameblend[i].lerp); + R_DrawSpriteImage((ent->effects & EF_ADDITIVE) || (ent->model->flags & EF_ADDITIVE), frame, frame->texture, org, up, left, color[0] * ifog, color[1] * ifog, color[2] * ifog, ent->alpha * ent->frameblend[i].lerp); if (fog * ent->frameblend[i].lerp >= 0.01f) - R_DrawSpriteImage(false, true, frame, R_GetTexture(frame->fogtexture), org, up, left, fogcolor[0],fogcolor[1],fogcolor[2], fog * ent->alpha * ent->frameblend[i].lerp); + R_DrawSpriteImage(true, frame, frame->fogtexture, org, up, left, fogcolor[0],fogcolor[1],fogcolor[2], fog * ent->alpha * ent->frameblend[i].lerp); } } #else @@ -178,18 +132,13 @@ void R_DrawSpriteModelCallback(const void *calldata1, int calldata2) for (i = 0;i < 4 && ent->frameblend[i].lerp;i++) frame = ent->model->sprdata_frames + ent->frameblend[i].frame; - R_DrawSpriteImage(wantoverbright, (ent->effects & EF_ADDITIVE) || (ent->model->flags & EF_ADDITIVE), frame, R_GetTexture(frame->texture), org, up, left, color[0] * ifog, color[1] * ifog, color[2] * ifog, ent->alpha); + R_DrawSpriteImage((ent->effects & EF_ADDITIVE) || (ent->model->flags & EF_ADDITIVE), frame, frame->texture, org, up, left, color[0] * ifog, color[1] * ifog, color[2] * ifog, ent->alpha); if (fog * ent->frameblend[i].lerp >= 0.01f) - R_DrawSpriteImage(false, true, frame, R_GetTexture(frame->fogtexture), org, up, left, fogcolor[0],fogcolor[1],fogcolor[2], fog * ent->alpha); + R_DrawSpriteImage(true, frame, frame->fogtexture, org, up, left, fogcolor[0],fogcolor[1],fogcolor[2], fog * ent->alpha); #endif } -/* -================= -R_DrawSpriteModel -================= -*/ -void R_DrawSpriteModel (entity_render_t *ent) +void R_Model_Sprite_Draw(entity_render_t *ent) { if (ent->frameblend[0].frame < 0) return;