X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=r_shadow.h;h=c595fbe9f02e9232e1255dd4c586dcedbff07fbd;hb=2000fe0dea529231a494c63436f171829cbf43e5;hp=cf74e268bfcb6ee1a79c6cce946c0df122c256a3;hpb=38185bc1aea210514d6970e3c36a25ad97615e5f;p=xonotic%2Fdarkplaces.git diff --git a/r_shadow.h b/r_shadow.h index cf74e268..c595fbe9 100644 --- a/r_shadow.h +++ b/r_shadow.h @@ -37,6 +37,12 @@ extern cvar_t r_shadow_texture3d; extern cvar_t gl_ext_separatestencil; extern cvar_t gl_ext_stenciltwoside; +// used by shader for bouncegrid feature +extern rtexture_t *r_shadow_bouncegridtexture; +extern matrix4x4_t r_shadow_bouncegridmatrix; +extern vec_t r_shadow_bouncegridintensity; +extern qboolean r_shadow_bouncegriddirectional; + void R_Shadow_Init(void); qboolean R_Shadow_ShadowMappingEnabled(void); void R_Shadow_VolumeFromList(int numverts, int numtris, const float *invertex3f, const int *elements, const int *neighbors, const vec3_t projectorigin, const vec3_t projectdirection, float projectdistance, int nummarktris, const int *marktris, vec3_t trismins, vec3_t trismaxs); @@ -92,6 +98,10 @@ void R_Shadow_PrepareShadowSides(int numtris); void R_Shadow_PrepareModelShadows(void); -void R_CompleteLightPoint(vec3_t ambientcolor, vec3_t diffusecolor, vec3_t diffusenormal, const vec3_t p, int dynamic); +#define LP_LIGHTMAP 1 +#define LP_RTWORLD 2 +#define LP_DYNLIGHT 4 +void R_LightPoint(vec3_t color, const vec3_t p, const int flags); +void R_CompleteLightPoint(vec3_t ambientcolor, vec3_t diffusecolor, vec3_t diffusenormal, const vec3_t p, const int flags); #endif