X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=quakedef.h;h=9e62f0d2eaac45d41de274b9cb1c22d7270cb3aa;hb=f57d9c23e169d7b996ee332adac7f2608024e177;hp=55e8e6ac2df480303d9a0d6802e43e0614eace9c;hpb=9b64f9e9a888f325fb7499271bb0098ac4f07da1;p=xonotic%2Fdarkplaces.git diff --git a/quakedef.h b/quakedef.h index 55e8e6ac..9e62f0d2 100644 --- a/quakedef.h +++ b/quakedef.h @@ -88,6 +88,8 @@ extern char engineversion[128]; #define MAX_LEVELNETWORKEYES 0 // no portal support #define MAX_OCCLUSION_QUERIES 256 +#define MAX_NETWM_ICON 1026 // one 32x32 + #define MAX_WATERPLANES 2 #define MAX_CUBEMAPS 64 #define MAX_EXPLOSIONS 8 @@ -148,10 +150,12 @@ extern char engineversion[128]; #define MAX_DEMONAME 16 ///< max demo name length for demos command #define MAX_SAVEGAMES 12 ///< max savegames listed in savegame menu #define SAVEGAME_COMMENT_LENGTH 39 ///< max comment length of savegame in menu -#define MAX_CLIENTNETWORKEYES 8 ///< max number of locations that can be added to pvs when culling network entities (must be at least 2 for prediction) -#define MAX_LEVELNETWORKEYES 64 ///< max number of locations that can be added to pvs when culling network entities (must be at least 2 for prediction) +#define MAX_CLIENTNETWORKEYES 16 ///< max number of locations that can be added to pvs when culling network entities (must be at least 2 for prediction) +#define MAX_LEVELNETWORKEYES 512 ///< max number of locations that can be added to pvs when culling network entities (must be at least 2 for prediction) #define MAX_OCCLUSION_QUERIES 4096 ///< max number of GL_ARB_occlusion_query objects that can be used in one frame +#define MAX_NETWM_ICON 352822 // 16x16, 22x22, 24x24, 32x32, 48x48, 64x64, 128x128, 256x256, 512x512 + #define MAX_WATERPLANES 16 ///< max number of water planes visible (each one causes additional view renders) #define MAX_CUBEMAPS 256 ///< max number of cubemap textures loaded for light filters #define MAX_EXPLOSIONS 64 ///< max number of explosion shell effects active at once (not particle related) @@ -182,7 +186,7 @@ extern char engineversion[128]; #define MAX_DECALS_INITIAL 8192 ///< initial allocation for cl.decals #define MAX_DECALS 1048576 ///< upper limit on cl.decals size #define MAX_ENITIES_INITIAL 256 ///< initial size of cl.entities -#define MAX_STATICENTITIES 256 ///< limit on size of cl.static_entities +#define MAX_STATICENTITIES 1024 ///< limit on size of cl.static_entities #define MAX_EFFECTS 256 ///< limit on size of cl.effects #define MAX_BEAMS 256 ///< limit on size of cl.beams #define MAX_TEMPENTITIES 4096 ///< max number of temporary models visible per frame (certain sprite effects, certain types of CSQC entities also use this) @@ -229,6 +233,10 @@ extern char engineversion[128]; //#define STAT_TIME 17 ///< FTE //#define STAT_VIEW2 20 ///< FTE #define STAT_VIEWZOOM 21 ///< DP +#define STAT_MOVEVARS_AIRCONTROL_PENALTY 221 ///< DP +#define STAT_MOVEVARS_AIRSPEEDLIMIT_NONQW 222 ///< DP +#define STAT_MOVEVARS_AIRSTRAFEACCEL_QW 223 ///< DP +#define STAT_MOVEVARS_AIRCONTROL_POWER 224 ///< DP #define STAT_MOVEFLAGS 225 ///< DP #define STAT_MOVEVARS_WARSOWBUNNY_AIRFORWARDACCEL 226 ///< DP #define STAT_MOVEVARS_WARSOWBUNNY_ACCEL 227 ///< DP