X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=quakedef.h;h=9c62b5d93d1fc8a01e08cd96bba5972dcb7143a1;hb=3a4442bb1e483ecfa526b6ce091de4f8b98461b8;hp=b443167c1e8a43d5864b85367e8b129a83949d26;hpb=2c6ae132f453e5b09e844f6817e8a0d4c6fdbcdf;p=xonotic%2Fdarkplaces.git diff --git a/quakedef.h b/quakedef.h index b443167c..9c62b5d9 100644 --- a/quakedef.h +++ b/quakedef.h @@ -48,7 +48,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include "qtypes.h" -extern char *buildstring; +extern const char *buildstring; extern char engineversion[128]; #define GAMENAME "id1" @@ -65,7 +65,7 @@ extern char engineversion[128]; #define CMDBUFSIZE 131072 #define MAX_ARGS 80 -#define NET_MAXMESSAGE 16384 +#define NET_MAXMESSAGE 65536 #define MAX_PACKETFRAGMENT 1024 #define MAX_EDICTS 4096 #define MAX_MODELS 1024 @@ -94,7 +94,7 @@ extern char engineversion[128]; #define MAX_CACHED_PICS 1024 // this is 144 bytes each (or 152 on 64bit) #define CACHEPICHASHSIZE 256 #define MAX_PARTICLEEFFECTNAME 256 -#define MAX_PARTICLEEFFECTINFO 2048 +#define MAX_PARTICLEEFFECTINFO 1024 #define MAX_PARTICLETEXTURES 96 #define MAXCLVIDEOS 1 #define MAX_GECKO_INSTANCES 1 @@ -104,6 +104,20 @@ extern char engineversion[128]; #define MAXTRACKS 256 #define MAX_DYNAMIC_CHANNELS 64 #define MAX_CHANNELS 260 +#define MODLIST_TOTALSIZE 32 +#define MAX_FAVORITESERVERS 32 +#define MAX_DECALSYSTEM_QUEUE 64 +#define PAINTBUFFER_SIZE 512 +#define MAX_BINDMAPS 8 +#define MAX_PARTICLES_INITIAL 32768 +#define MAX_PARTICLES 32768 +#define MAX_DECALS_INITIAL 1024 +#define MAX_DECALS 1024 +#define MAX_ENITIES_INITIAL 256 +#define MAX_STATICENTITIES 256 +#define MAX_EFFECTS 16 +#define MAX_BEAMS 16 +#define MAX_TEMPENTITIES 256 #else #define MAX_INPUTLINE 16384 ///< maximum length of console commandline, QuakeC strings, and many other text processing buffers #define CON_TEXTSIZE 1048576 ///< max scrollback buffer characters in console @@ -156,6 +170,20 @@ extern char engineversion[128]; // NUM_AMBIENTS + MAX_DYNAMIC_CHANNELS to total_channels = static sounds #define MAX_DYNAMIC_CHANNELS 512 #define MAX_CHANNELS 1028 +#define MODLIST_TOTALSIZE 256 +#define MAX_FAVORITESERVERS 256 +#define MAX_DECALSYSTEM_QUEUE 1024 +#define PAINTBUFFER_SIZE 2048 +#define MAX_BINDMAPS 8 +#define MAX_PARTICLES_INITIAL 8192 ///< initial allocation for cl.particles +#define MAX_PARTICLES 1048576 ///< upper limit on cl.particles size +#define MAX_DECALS_INITIAL 8192 ///< initial allocation for cl.decals +#define MAX_DECALS 1048576 ///< upper limit on cl.decals size +#define MAX_ENITIES_INITIAL 256 ///< initial size of cl.entities +#define MAX_STATICENTITIES 256 ///< limit on size of cl.static_entities +#define MAX_EFFECTS 256 ///< limit on size of cl.effects +#define MAX_BEAMS 256 ///< limit on size of cl.beams +#define MAX_TEMPENTITIES 4096 ///< max number of temporary models visible per frame (certain sprite effects, certain types of CSQC entities also use this) #endif @@ -361,6 +389,8 @@ extern char engineversion[128]; extern qboolean noclip_anglehack; extern cvar_t developer; +extern cvar_t developer_extra; +extern cvar_t developer_insane; extern cvar_t developer_loadfile; extern cvar_t developer_loading; @@ -372,7 +402,7 @@ extern cvar_t developer_loading; #if defined(__linux__) # define DP_OS_NAME "Linux" # define DP_OS_STR "linux" -#elif defined(WIN64) +#elif defined(_WIN64) # define DP_OS_NAME "Windows64" # define DP_OS_STR "win64" #elif defined(WIN32) @@ -405,7 +435,7 @@ extern cvar_t developer_loading; # elif defined(__powerpc__) # define DP_ARCH_STR "ppc" # endif -#elif defined(WIN64) +#elif defined(_WIN64) # define DP_ARCH_STR "x86_64" #elif defined(WIN32) # define DP_ARCH_STR "x86"