X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=quakedef.h;h=675914072423d88d97d5cc75e07e412f745c8004;hb=890f4ae4636706de760c33706cbb4cd60369f8a0;hp=fcba8db047c28b36e59239c4418328a80168d697;hpb=cbb6c7c5b3dadfa4bf3bf06285722a69e4f93f51;p=xonotic%2Fdarkplaces.git diff --git a/quakedef.h b/quakedef.h index fcba8db0..67591407 100644 --- a/quakedef.h +++ b/quakedef.h @@ -50,7 +50,7 @@ extern char engineversion[128]; #define MAX_PACKETFRAGMENT 1024 // max length of packet fragment #define NET_MAXMESSAGE 65536 #define NET_MINRATE 1000 // limits "rate" and "sv_maxrate" cvars -#define NET_MAXRATE 25000 // limits "rate" and "sv_maxrate" cvars +#define NET_MAXRATE 150000 // limits "rate" and "sv_maxrate" cvars // // per-level limits @@ -179,10 +179,16 @@ extern char engineversion[128]; //=========================================== -// LordHavoc: increased player limit from 16 to 64 -#define MAX_SCOREBOARD 64 +// LordHavoc: increased player limit from 16 to 255 +#define MAX_SCOREBOARD 255 // LordHavoc: increased name limit from 32 to 64 characters #define MAX_SCOREBOARDNAME 64 +// infostring sizes used by QuakeWorld support +// was 196 +#define MAX_USERINFO_STRING 1280 +// was 512 +#define MAX_SERVERINFO_STRING 1280 +#define MAX_LOCALINFO_STRING 32768 #include "zone.h" #include "fs.h" @@ -217,28 +223,23 @@ extern char engineversion[128]; #include "glquake.h" -#include "ui.h" #include "palette.h" extern qboolean noclip_anglehack; +extern char engineversion[128]; extern cvar_t developer; -extern double host_frametime; -// the real frametime, before slowmo and clamping are applied (used for console scrolling) -extern double host_realframetime; // incremented every frame, never reset extern int host_framecount; // not bounded in any way, changed at start of every frame, never reset extern double realtime; -void Host_ClearMemory(void); void Host_InitCommands(void); -void Host_Init(void); +void Host_Main(void); void Host_Shutdown(void); void Host_StartVideo(void); void Host_Error(const char *error, ...); -void Host_Frame(float time); void Host_Quit_f(void); void Host_ClientCommands(const char *fmt, ...); void Host_ShutdownServer(void);