X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=quakedef.h;h=4c75fc10082ece8821636fb9a9696b1a7b90ec91;hb=c4c515314af0d41476dd3dca99fa3891549a94a7;hp=159edfdd687fcef4308a85470ba049377903bc1c;hpb=d39861bfe72a5a9ec8cfbcc83457db58a74b75d9;p=xonotic%2Fdarkplaces.git diff --git a/quakedef.h b/quakedef.h index 159edfdd..4c75fc10 100644 --- a/quakedef.h +++ b/quakedef.h @@ -48,7 +48,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include "qtypes.h" -extern char *buildstring; +extern const char *buildstring; extern char engineversion[128]; #define GAMENAME "id1" @@ -94,7 +94,7 @@ extern char engineversion[128]; #define MAX_CACHED_PICS 1024 // this is 144 bytes each (or 152 on 64bit) #define CACHEPICHASHSIZE 256 #define MAX_PARTICLEEFFECTNAME 256 -#define MAX_PARTICLEEFFECTINFO 2048 +#define MAX_PARTICLEEFFECTINFO 1024 #define MAX_PARTICLETEXTURES 96 #define MAXCLVIDEOS 1 #define MAX_GECKO_INSTANCES 1 @@ -104,6 +104,20 @@ extern char engineversion[128]; #define MAXTRACKS 256 #define MAX_DYNAMIC_CHANNELS 64 #define MAX_CHANNELS 260 +#define MODLIST_TOTALSIZE 32 +#define MAX_FAVORITESERVERS 32 +#define MAX_DECALSYSTEM_QUEUE 64 +#define PAINTBUFFER_SIZE 512 +#define MAX_BINDMAPS 8 +#define MAX_PARTICLES_INITIAL 32768 +#define MAX_PARTICLES 32768 +#define MAX_DECALS_INITIAL 1024 +#define MAX_DECALS 1024 +#define MAX_ENITIES_INITIAL 256 +#define MAX_STATICENTITIES 256 +#define MAX_EFFECTS 16 +#define MAX_BEAMS 16 +#define MAX_TEMPENTITIES 256 #else #define MAX_INPUTLINE 16384 ///< maximum length of console commandline, QuakeC strings, and many other text processing buffers #define CON_TEXTSIZE 1048576 ///< max scrollback buffer characters in console @@ -156,6 +170,20 @@ extern char engineversion[128]; // NUM_AMBIENTS + MAX_DYNAMIC_CHANNELS to total_channels = static sounds #define MAX_DYNAMIC_CHANNELS 512 #define MAX_CHANNELS 1028 +#define MODLIST_TOTALSIZE 256 +#define MAX_FAVORITESERVERS 256 +#define MAX_DECALSYSTEM_QUEUE 1024 +#define PAINTBUFFER_SIZE 2048 +#define MAX_BINDMAPS 8 +#define MAX_PARTICLES_INITIAL 8192 ///< initial allocation for cl.particles +#define MAX_PARTICLES 1048576 ///< upper limit on cl.particles size +#define MAX_DECALS_INITIAL 8192 ///< initial allocation for cl.decals +#define MAX_DECALS 1048576 ///< upper limit on cl.decals size +#define MAX_ENITIES_INITIAL 256 ///< initial size of cl.entities +#define MAX_STATICENTITIES 256 ///< limit on size of cl.static_entities +#define MAX_EFFECTS 256 ///< limit on size of cl.effects +#define MAX_BEAMS 256 ///< limit on size of cl.beams +#define MAX_TEMPENTITIES 4096 ///< max number of temporary models visible per frame (certain sprite effects, certain types of CSQC entities also use this) #endif