X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fweapons%2Fselection.qh;h=093d6612b348052416bbf609e26217583914b398;hb=8141387a9bf057652453a8d4dc530116cf4cc31a;hp=363b569efdd8f23911a313eb9050cf206d82c691;hpb=ad464bb5417768682f9989dd025871d14a438e68;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/weapons/selection.qh b/qcsrc/server/weapons/selection.qh index 363b569ef..093d6612b 100644 --- a/qcsrc/server/weapons/selection.qh +++ b/qcsrc/server/weapons/selection.qh @@ -20,7 +20,7 @@ bool client_hasweapon(entity this, Weapon wpn, .entity weaponentity, float andam .int weaponcomplainindex; float W_GetCycleWeapon(entity this, string weaponorder, float dir, float imp, float complain, float skipmissing, .entity weaponentity); -#define w_getbestweapon(ent,wepent) REGISTRY_GET(Weapons, W_GetCycleWeapon(ent, CS(ent).cvar_cl_weaponpriority, 0, -1, false, true, wepent)) +#define w_getbestweapon(ent,wepent) REGISTRY_GET(Weapons, W_GetCycleWeapon(ent, CS_CVAR(ent).cvar_cl_weaponpriority, 0, -1, false, true, wepent)) void W_SwitchWeapon_Force(Player this, Weapon w, .entity weaponentity);