X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fw_nex.qc;h=ad5e2034284cc2b4f27d893ac628e414a11d88ba;hb=7b47ada93e96abb9b49a97c0f528b18d5af8ac3f;hp=6c550831fd554cd9aaab606d8a461bdb21a74137;hpb=0b0999563ba9ed031559b4756b3b27c2ac89da7e;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/w_nex.qc b/qcsrc/server/w_nex.qc index 6c550831f..ad5e20342 100644 --- a/qcsrc/server/w_nex.qc +++ b/qcsrc/server/w_nex.qc @@ -1,5 +1,15 @@ #ifdef REGISTER_WEAPON -REGISTER_WEAPON(NEX, w_nex, IT_CELLS, 7, WEP_FLAG_NORMAL | WEP_FLAG_RELOADABLE | WEP_TYPE_HITSCAN, BOT_PICKUP_RATING_HIGH, "nex", "nex", _("Nex")) +REGISTER_WEAPON( +/* WEP_##id */ NEX, +/* function */ w_nex, +/* ammotype */ IT_CELLS, +/* impulse */ 7, +/* flags */ WEP_FLAG_NORMAL | WEP_FLAG_RELOADABLE | WEP_TYPE_HITSCAN, +/* rating */ BOT_PICKUP_RATING_HIGH, +/* model */ "nex", +/* shortname */ "nex", +/* fullname */ _("Nex") +); #else #ifdef SVQC @@ -66,7 +76,7 @@ void W_Nex_Attack (float issecondary) FireRailgunBullet (w_shotorg, w_shotorg + w_shotdir * MAX_SHOT_DISTANCE, mydmg, myforce, mymindist, mymaxdist, myhalflife, myforcehalflife, WEP_NEX); if(yoda && flying) - AnnounceTo(self, "yoda"); + Send_Notification(NOTIF_ONE, self, MSG_ANNCE, ANNCE_ACHIEVEMENT_YODA); //beam and muzzle flash done on client SendCSQCNexBeamParticle(charge); @@ -208,6 +218,8 @@ float w_nex(float req) { weapon_setup(WEP_NEX); self.current_ammo = ammo_cells; + self.weaponentity.switchdelay_drop = autocvar_g_balance_nex_switchdelay_drop; + self.weaponentity.switchdelay_raise = autocvar_g_balance_nex_switchdelay_raise; } else if (req == WR_CHECKAMMO1) { @@ -217,16 +229,30 @@ float w_nex(float req) } else if (req == WR_CHECKAMMO2) { - // don't allow charging if we don't have enough ammo - ammo_amount = self.ammo_cells >= autocvar_g_balance_nex_secondary_ammo; - ammo_amount += self.(weapon_load[WEP_NEX]) >= autocvar_g_balance_nex_secondary_ammo; - return ammo_amount; + if(autocvar_g_balance_nex_secondary) + { + // don't allow charging if we don't have enough ammo + ammo_amount = self.ammo_cells >= autocvar_g_balance_nex_secondary_ammo; + ammo_amount += self.(weapon_load[WEP_NEX]) >= autocvar_g_balance_nex_secondary_ammo; + return ammo_amount; + } + else + { + return FALSE; // zoom is not a fire mode + } } else if (req == WR_RELOAD) { W_Reload(min(autocvar_g_balance_nex_primary_ammo, autocvar_g_balance_nex_secondary_ammo), autocvar_g_balance_nex_reload_ammo, autocvar_g_balance_nex_reload_time, "weapons/reload.wav"); } - + else if (req == WR_SUICIDEMESSAGE) + { + return WEAPON_THINKING_WITH_PORTALS; + } + else if (req == WR_KILLMESSAGE) + { + return WEAPON_NEX_MURDER; + } return TRUE; } #endif @@ -245,10 +271,6 @@ float w_nex(float req) { precache_sound("weapons/neximpact.wav"); } - else if (req == WR_SUICIDEMESSAGE) - w_deathtypestring = _("%s is now thinking with portals"); - else if (req == WR_KILLMESSAGE) - w_deathtypestring = _("%s has been vaporized by %s's nex"); return TRUE; } #endif