X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fw_nex.qc;h=23dcce96d81a73fa8e2e3ab2e51cd56dbb2189cf;hb=93735d2e627b843f01841ec565221aa3854a2e6a;hp=3f47b48fd073b149cfdb6b386f226442badd668a;hpb=d6868c29436f076daf3e6c68e893d947ace437ff;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/w_nex.qc b/qcsrc/server/w_nex.qc index 3f47b48fd..23dcce96d 100644 --- a/qcsrc/server/w_nex.qc +++ b/qcsrc/server/w_nex.qc @@ -66,15 +66,11 @@ void W_Nex_Attack (float issecondary) FireRailgunBullet (w_shotorg, w_shotorg + w_shotdir * MAX_SHOT_DISTANCE, mydmg, myforce, mymindist, mymaxdist, myhalflife, myforcehalflife, WEP_NEX); if(yoda && flying) - AnnounceTo(self, "yoda"); + Send_Notification(NOTIF_ONE, self, MSG_ANNCE, ANNCE_ACHIEVEMENT_YODA); //beam and muzzle flash done on client SendCSQCNexBeamParticle(charge); - // flash and burn the wall - if (trace_ent.solid == SOLID_BSP && !(trace_dphitq3surfaceflags & Q3SURFACEFLAG_NOIMPACT)) - Damage_DamageInfo(trace_endpos, mydmg, 0, 0, myforce * w_shotdir, WEP_NEX, self); - W_DecreaseAmmo(ammo_cells, myammo, autocvar_g_balance_nex_reload_ammo); } @@ -221,16 +217,30 @@ float w_nex(float req) } else if (req == WR_CHECKAMMO2) { - // don't allow charging if we don't have enough ammo - ammo_amount = self.ammo_cells >= autocvar_g_balance_nex_secondary_ammo; - ammo_amount += self.(weapon_load[WEP_NEX]) >= autocvar_g_balance_nex_secondary_ammo; - return ammo_amount; + if(autocvar_g_balance_nex_secondary) + { + // don't allow charging if we don't have enough ammo + ammo_amount = self.ammo_cells >= autocvar_g_balance_nex_secondary_ammo; + ammo_amount += self.(weapon_load[WEP_NEX]) >= autocvar_g_balance_nex_secondary_ammo; + return ammo_amount; + } + else + { + return FALSE; // zoom is not a fire mode + } } else if (req == WR_RELOAD) { W_Reload(min(autocvar_g_balance_nex_primary_ammo, autocvar_g_balance_nex_secondary_ammo), autocvar_g_balance_nex_reload_ammo, autocvar_g_balance_nex_reload_time, "weapons/reload.wav"); } - + else if (req == WR_SUICIDEMESSAGE) + { + return WEAPON_THINKING_WITH_PORTALS; + } + else if (req == WR_KILLMESSAGE) + { + return WEAPON_NEX_MURDER; + } return TRUE; } #endif @@ -249,10 +259,6 @@ float w_nex(float req) { precache_sound("weapons/neximpact.wav"); } - else if (req == WR_SUICIDEMESSAGE) - w_deathtypestring = _("%s is now thinking with portals"); - else if (req == WR_KILLMESSAGE) - w_deathtypestring = _("%s has been vaporized by %s's nex"); return TRUE; } #endif