X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fw_minstanex.qc;h=d8dc33ec662a32feae2245b8d407b7daf008157a;hb=3d25fdf470809fd60dbd0bc43bd532c7d94f29de;hp=600abd10ef786b2fb2390a86e899f88286009621;hpb=0b0999563ba9ed031559b4756b3b27c2ac89da7e;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/w_minstanex.qc b/qcsrc/server/w_minstanex.qc index 600abd10e..d8dc33ec6 100644 --- a/qcsrc/server/w_minstanex.qc +++ b/qcsrc/server/w_minstanex.qc @@ -1,8 +1,9 @@ #ifdef REGISTER_WEAPON -REGISTER_WEAPON(MINSTANEX, w_minstanex, IT_CELLS, 7, WEP_FLAG_HIDDEN | WEP_FLAG_RELOADABLE | WEP_FLAG_CANCLIMB | WEP_TYPE_HITSCAN, BOT_PICKUP_RATING_HIGH, "minstanex", "minstanex", _("MinstaNex")) +REGISTER_WEAPON(MINSTANEX, w_minstanex, IT_CELLS, 7, WEP_FLAG_HIDDEN | WEP_FLAG_RELOADABLE | WEP_FLAG_CANCLIMB | WEP_FLAG_SUPERWEAPON | WEP_TYPE_HITSCAN, BOT_PICKUP_RATING_HIGH, "minstanex", "minstanex", _("MinstaNex")) #else #ifdef SVQC .float minstanex_lasthit; +.float jump_interval; void W_MinstaNex_Attack (void) { @@ -85,22 +86,25 @@ void W_MinstaNex_Attack (void) .float minstagib_nextthink; .float minstagib_needammo; -void minstagib_stop_countdown(void) +void minstagib_stop_countdown(entity e) { - if (self.minstagib_needammo) - { - self.health = 100; - Send_CSQC_Centerprint_Generic_Expire(self, CPID_MINSTA_FINDAMMO); - } - self.minstagib_needammo = FALSE; + if (!e.minstagib_needammo) + return; + Send_CSQC_Centerprint_Generic_Expire(e, CPID_MINSTA_FINDAMMO); + e.minstagib_needammo = FALSE; } void minstagib_ammocheck(void) { if (time < self.minstagib_nextthink) return; - if (self.deadflag || gameover || self.ammo_cells > 0 || (self.items & IT_UNLIMITED_WEAPON_AMMO)) - minstagib_stop_countdown(); + if (self.deadflag || gameover) + minstagib_stop_countdown(self); + else if (self.ammo_cells > 0 || (self.items & IT_UNLIMITED_WEAPON_AMMO)) + { + minstagib_stop_countdown(self); + self.health = 100; + } else { self.minstagib_needammo = TRUE; @@ -204,9 +208,11 @@ float w_minstanex(float req) else if (self.BUTTON_ATCK2) { if (self.jump_interval <= time) + if (weapon_prepareattack(1, -1)) { - self.jump_interval = time + autocvar_g_balance_laser_primary_refire * W_WeaponRateFactor(); - + // handle refire manually, so that primary and secondary can be fired without conflictions (important for minstagib) + self.jump_interval = time + autocvar_g_balance_minstanex_laser_refire * W_WeaponRateFactor(); + // decrease ammo for the laser? if(autocvar_g_balance_minstanex_laser_ammo) W_DecreaseAmmo(ammo_cells, autocvar_g_balance_minstanex_laser_ammo, autocvar_g_balance_minstanex_reload_ammo); @@ -217,6 +223,9 @@ float w_minstanex(float req) self.weapon = WEP_LASER; W_Laser_Attack(2); self.weapon = w; + + // now do normal refire + weapon_thinkf(WFRAME_FIRE2, autocvar_g_balance_minstanex_laser_animtime, w_ready); } } }