X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fw_laser.qc;h=69dcb17aa5c292d4328b539668c8dac674f76935;hb=99e4fa0264127dfcf4675d5f645061b51af815e4;hp=5e034acb908f9bfe6b1b9a085b8c4dd10dd17a24;hpb=9c40c25078426ed90e985c402c648fea3e3a8832;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/w_laser.qc b/qcsrc/server/w_laser.qc index 5e034acb9..69dcb17aa 100644 --- a/qcsrc/server/w_laser.qc +++ b/qcsrc/server/w_laser.qc @@ -3,12 +3,13 @@ REGISTER_WEAPON(LASER, w_laser, 0, 1, WEP_FLAG_NORMAL | WEP_FLAG_RELOADABLE | WE #else #ifdef SVQC void(float imp) W_SwitchWeapon; +void() W_LastWeapon; void W_Laser_Touch (void) { PROJECTILE_TOUCH; - self.event_damage = SUB_Null; + self.event_damage = func_null; if (self.dmg) RadiusDamage (self, self.realowner, autocvar_g_balance_laser_secondary_damage, autocvar_g_balance_laser_secondary_edgedamage, autocvar_g_balance_laser_secondary_radius, world, autocvar_g_balance_laser_secondary_force, self.projectiledeathtype, other); else @@ -30,7 +31,7 @@ void W_Laser_Think() void W_Laser_Attack (float issecondary) { - local entity missile; + entity missile; vector s_forward; float a; float nodamage; @@ -74,6 +75,7 @@ void W_Laser_Attack (float issecondary) missile.touch = W_Laser_Touch; missile.flags = FL_PROJECTILE; + missile.missile_flags = MIF_SPLASH; missile.think = W_Laser_Think; missile.nextthink = time + autocvar_g_balance_laser_primary_delay; @@ -214,8 +216,8 @@ void spawnfunc_weapon_laser (void) float w_laser(float req) { - local float r1; - local float r2; + float r1; + float r2; if (req == WR_AIM) { if(autocvar_g_balance_laser_secondary) @@ -259,7 +261,7 @@ float w_laser(float req) else { if(self.switchweapon == WEP_LASER) // don't do this if already switching - W_SwitchWeapon (self.cnt); + W_LastWeapon(); } } } @@ -289,8 +291,16 @@ float w_laser(float req) { W_Reload(0, autocvar_g_balance_laser_reload_ammo, autocvar_g_balance_laser_reload_time, "weapons/reload.wav"); } + else if (req == WR_SUICIDEMESSAGE) + { + return WEAPON_LASER_SUICIDE; + } + else if (req == WR_KILLMESSAGE) + { + return WEAPON_LASER_MURDER; + } return TRUE; -}; +} #endif #ifdef CSQC float w_laser(float req) @@ -307,15 +317,6 @@ float w_laser(float req) { precache_sound("weapons/laserimpact.wav"); } - else if (req == WR_SUICIDEMESSAGE) - w_deathtypestring = _("%s lasered themself to hell"); - else if (req == WR_KILLMESSAGE) - { - if(w_deathtype & HITTYPE_SECONDARY) - w_deathtypestring = _("%s was cut in half by %s's gauntlet"); // unchecked: SPLASH - else - w_deathtypestring = _("%s was lasered to death by %s"); // unchecked: SPLASH - } return TRUE; } #endif