X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fteamplay.qc;h=d7d833a64807084bc2a02c3967dfb571f79840c3;hb=28931c8069eb1d283f01a26f31ad91d921294d9c;hp=a0c80dbd2132b144f2ce0929249aca17d12050d5;hpb=d6fa4cbca32e3eb9a1c21a27e97b0c6cbc970fd5;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/teamplay.qc b/qcsrc/server/teamplay.qc index a0c80dbd2..d7d833a64 100644 --- a/qcsrc/server/teamplay.qc +++ b/qcsrc/server/teamplay.qc @@ -13,7 +13,6 @@ void TeamchangeFrags(entity e) PlayerScore_Clear(e); } -void tdm_init(); void entcs_init(); void LogTeamchange(float player_id, float team_number, float type) @@ -83,7 +82,10 @@ void InitGameplayMode() if(g_tdm) { ActivateTeamplay(); - tdm_init(); + fraglimit_override = autocvar_g_tdm_point_limit; + leadlimit_override = autocvar_g_tdm_point_leadlimit; + MUTATOR_ADD(gamemode_tdm); + if(autocvar_g_tdm_team_spawns) have_team_spawns = -1; // request team spawns } @@ -94,6 +96,10 @@ void InitGameplayMode() fraglimit_override = autocvar_g_domination_point_limit; leadlimit_override = autocvar_g_domination_point_leadlimit; MUTATOR_ADD(gamemode_domination); + + if(autocvar_g_domination_roundbased && autocvar_g_domination_roundbased_point_limit) + fraglimit_override = autocvar_g_domination_roundbased_point_limit; + have_team_spawns = -1; // request team spawns } @@ -159,7 +165,6 @@ void InitGameplayMode() if(g_race) { - if(autocvar_g_race_teams) { ActivateTeamplay(); @@ -172,6 +177,8 @@ void InitGameplayMode() qualifying_override = autocvar_g_race_qualifying_timelimit_override; fraglimit_override = autocvar_g_race_laps_limit; leadlimit_override = 0; // currently not supported by race + + MUTATOR_ADD(gamemode_race); } if(g_cts) @@ -179,6 +186,7 @@ void InitGameplayMode() g_race_qualifying = 1; fraglimit_override = 0; leadlimit_override = 0; + MUTATOR_ADD(gamemode_cts); } if(g_nexball) @@ -248,12 +256,8 @@ void InitGameplayMode() } if(g_race || g_cts) - { - if(g_race_qualifying) - independent_players = 1; - - ScoreRules_race(); - } + if(g_race_qualifying) + independent_players = 1; InitializeEntity(world, default_delayedinit, INITPRIO_GAMETYPE_FALLBACK); } @@ -287,7 +291,7 @@ string getwelcomemessage(void) else modifications = strcat(modifications, ", ", g_weaponarena_list, " Arena"); } - if(autocvar_g_start_weapon_laser == 0) + if(cvar("g_balance_blaster_weaponstart") == 0) modifications = strcat(modifications, ", No start weapons"); if(cvar("sv_gravity") < stof(cvar_defstring("sv_gravity"))) modifications = strcat(modifications, ", Low gravity"); @@ -317,6 +321,9 @@ string getwelcomemessage(void) if (g_grappling_hook) s = strcat(s, "\n\n^3grappling hook^8 is enabled, press 'e' to use it\n"); + if (cvar("g_nades")) + s = strcat(s, "\n\n^3nades^8 are enabled, press 'g' to use them\n"); + if(cache_lastmutatormsg != autocvar_g_mutatormsg) { if(cache_lastmutatormsg) @@ -420,10 +427,7 @@ void CheckAllowedTeams (entity for_whom) else { // cover anything else by treating it like tdm with no teams spawned - if(g_race) - dm = race_teams; - else - dm = 2; + dm = 2; ret_float = dm; MUTATOR_CALLHOOK(GetTeamCount); @@ -998,44 +1002,3 @@ void ShufflePlayerOutOfTeam (float source_team) Damage(selected, selected, selected, 100000, DEATH_AUTOTEAMCHANGE, selected.origin, '0 0 0'); centerprint(selected, strcat("You have been moved into a different team to improve team balance\nYou are now on: ", Team_ColoredFullName(selected.team))); } - -// code from here on is just to support maps that don't have team entities -void tdm_spawnteam (string teamname, float teamcolor) -{ - entity e; - e = spawn(); - e.classname = "tdm_team"; - e.netname = teamname; - e.cnt = teamcolor; - e.team = e.cnt + 1; -} - -// spawn some default teams if the map is not set up for tdm -void tdm_spawnteams() -{ - float numteams; - - numteams = autocvar_g_tdm_teams_override; - if(numteams < 2) - numteams = autocvar_g_tdm_teams; - numteams = bound(2, numteams, 4); - - tdm_spawnteam("Red", NUM_TEAM_1-1); - tdm_spawnteam("Blue", NUM_TEAM_2-1); - if(numteams >= 3) - tdm_spawnteam("Yellow", NUM_TEAM_3-1); - if(numteams >= 4) - tdm_spawnteam("Pink", NUM_TEAM_4-1); -} - -void tdm_delayedinit() -{ - // if no teams are found, spawn defaults - if (find(world, classname, "tdm_team") == world) - tdm_spawnteams(); -} - -void tdm_init() -{ - InitializeEntity(world, tdm_delayedinit, INITPRIO_GAMETYPE); -}