X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fteamplay.qc;h=b8f2f3ac8746ea4e02daae0936833d2086954699;hb=8c05bf23501ad92a8822da9adf4aee494aa5e302;hp=917aa11bcc3c586a97cea50d3d9bc3c02cf1fb78;hpb=87ab991cfadbbf504c9659d92fbb94d9cac6ee3e;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/teamplay.qc b/qcsrc/server/teamplay.qc index 917aa11bc..b8f2f3ac8 100644 --- a/qcsrc/server/teamplay.qc +++ b/qcsrc/server/teamplay.qc @@ -6,7 +6,7 @@ float c1, c2, c3, c4; // # of bots on those teams float cb1, cb2, cb3, cb4; -float audit_teams_time; +//float audit_teams_time; void TeamchangeFrags(entity e) { @@ -834,7 +834,7 @@ float JoinBestTeam(entity pl, float only_return_best, float forcebestteam) //void() ctf_playerchanged; void SV_ChangeTeam(float _color) { - float scolor, dcolor, steam, dteam, dbotcount, scount, dcount; + float scolor, dcolor, steam, dteam; //, dbotcount, scount, dcount; // in normal deathmatch we can just apply the color and we're done if(!teamplay) {