X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Ft_quake.qc;h=136a7612baed8c40a646eda4285d805dff4b44ce;hb=e2f8cc3b296b4b591227862bffc2f04dd4e0e6a0;hp=ab49c6db5d0d31d113b74fc62d17d34614b6ed98;hpb=684f569c626ee8a81b3269df66d5e36f123f450e;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/t_quake.qc b/qcsrc/server/t_quake.qc index ab49c6db5..136a7612b 100644 --- a/qcsrc/server/t_quake.qc +++ b/qcsrc/server/t_quake.qc @@ -1,9 +1,22 @@ +#include "_.qh" + +#include "../common/weapons/weapons.qh" + +void spawnfunc_weapon_electro(); +void spawnfunc_weapon_hagar(); +void spawnfunc_weapon_machinegun(); +void spawnfunc_item_bullets(); +void spawnfunc_item_armor_large(); +void spawnfunc_item_armor_large(); +void spawnfunc_item_health_mega(); +void spawnfunc_item_health_medium(); + //*********************** //QUAKE 1 ENTITIES - So people can play quake1 maps with the xonotic weapons //*********************** void spawnfunc_weapon_nailgun (void) {spawnfunc_weapon_electro();} void spawnfunc_weapon_supernailgun (void) {spawnfunc_weapon_hagar();} -void spawnfunc_weapon_supershotgun (void) {spawnfunc_weapon_uzi();} +void spawnfunc_weapon_supershotgun (void) {spawnfunc_weapon_machinegun();} void spawnfunc_item_spikes (void) {spawnfunc_item_bullets();} //void spawnfunc_item_armor1 (void) {spawnfunc_item_armor_medium;} // FIXME: in Quake this is green armor, in Xonotic maps it is an armor shard