X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Ft_items.qc;h=ec39afcc8c9ccd5c89ead9c8363def8fbea16dc7;hb=42b501c5da481b2598db9bfc1b93b06fede3657a;hp=02660fc52a97c8f291f98d4728a92053ae9d563a;hpb=36f4b513fd7eac9b2dc37d393cebf3b7d98ac9af;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/t_items.qc b/qcsrc/server/t_items.qc index 02660fc52..ec39afcc8 100644 --- a/qcsrc/server/t_items.qc +++ b/qcsrc/server/t_items.qc @@ -146,11 +146,11 @@ void Item_Respawn (void) { Item_Show(self, 1); if(!g_minstagib && self.items == IT_STRENGTH) - sound (self, CHAN_TRIGGER, "misc/strength_respawn.wav", VOL_BASE, ATTN_NORM); // play respawn sound + sound (self, CH_TRIGGER_SINGLE, "misc/strength_respawn.wav", VOL_BASE, ATTN_NORM); // play respawn sound else if(!g_minstagib && self.items == IT_INVINCIBLE) - sound (self, CHAN_TRIGGER, "misc/shield_respawn.wav", VOL_BASE, ATTN_NORM); // play respawn sound + sound (self, CH_TRIGGER_SINGLE, "misc/shield_respawn.wav", VOL_BASE, ATTN_NORM); // play respawn sound else - sound (self, CHAN_TRIGGER, "misc/itemrespawn.wav", VOL_BASE, ATTN_NORM); // play respawn sound + sound (self, CH_TRIGGER_SINGLE, "misc/itemrespawn.wav", VOL_BASE, ATTN_NORM); // play respawn sound setorigin (self, self.origin); //pointparticles(particleeffectnum("item_respawn"), self.origin + self.mins_z * '0 0 1' + '0 0 48', '0 0 0', 1); @@ -203,7 +203,7 @@ void Item_RespawnCountdown (void) WaypointSprite_UpdateBuildFinished(self.waypointsprite_attached, time + ITEM_RESPAWN_TICKS); } } - sound (self, CHAN_TRIGGER, "misc/itemrespawncountdown.wav", VOL_BASE, ATTN_NORM); // play respawn sound + sound (self, CH_TRIGGER_SINGLE, "misc/itemrespawncountdown.wav", VOL_BASE, ATTN_NORM); // play respawn sound if(self.waypointsprite_attached) { WaypointSprite_Ping(self.waypointsprite_attached); @@ -279,7 +279,6 @@ float Item_GiveTo(entity item, entity player) { pickedup = TRUE; // play some cool sounds ;) - centerprint(player, "\n"); if (clienttype(player) == CLIENTTYPE_REAL) { if(player.health <= 5) @@ -447,7 +446,7 @@ float Item_GiveTo(entity item, entity player) if (!pickedup) return 0; - sound (player, CHAN_AUTO, item.item_pickupsound, VOL_BASE, ATTN_NORM); + sound (player, CH_TRIGGER, item.item_pickupsound, VOL_BASE, ATTN_NORM); if (_switchweapon) if (player.switchweapon != w_getbestweapon(player)) W_SwitchWeapon_Force(player, w_getbestweapon(player)); @@ -1532,12 +1531,12 @@ void GiveSound(entity e, float v0, float v1, float t, string snd_incr, string sn if(v1 <= v0 - t) { if(snd_decr != "") - sound (e, CHAN_AUTO, snd_decr, VOL_BASE, ATTN_NORM); + sound (e, CH_TRIGGER, snd_decr, VOL_BASE, ATTN_NORM); } else if(v0 >= v0 + t) { if(snd_incr != "") - sound (e, CHAN_AUTO, snd_incr, VOL_BASE, ATTN_NORM); + sound (e, CH_TRIGGER, snd_incr, VOL_BASE, ATTN_NORM); } }