X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fsv_main.qc;h=539b30d294ce0c68e43e80d81f9b0d7732353199;hb=4b1bbe437c643e20de07b3bebc8328ed06830b99;hp=1e5435795ede10837845c36ebd35104ea2ad96d3;hpb=8d32c10f81438b5a095ddf1bbdaaed13408e841f;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/sv_main.qc b/qcsrc/server/sv_main.qc index 1e5435795..539b30d29 100644 --- a/qcsrc/server/sv_main.qc +++ b/qcsrc/server/sv_main.qc @@ -2,14 +2,16 @@ #include "anticheat.qh" #include "g_hook.qh" +#include "g_damage.qh" #include "g_world.qh" #include "bot/api.qh" #include "command/common.qh" -#include "mutators/_mod.qh" +#include #include "weapons/csqcprojectile.qh" +#include #include "../common/constants.qh" #include "../common/deathtypes/all.qh" @@ -18,6 +20,7 @@ #include "../common/util.qh" #include "../common/vehicles/all.qh" +#include #include #include "../lib/csqcmodel/sv_model.qh" @@ -37,9 +40,9 @@ void CreatureFrame_hotliquids(entity this) if (this.flags & FL_PROJECTILE) { if (this.watertype == CONTENT_LAVA) - Damage (this, NULL, NULL, autocvar_g_balance_contents_projectiledamage * autocvar_g_balance_contents_damagerate * this.waterlevel, DEATH_LAVA.m_id, this.origin, '0 0 0'); + Damage (this, NULL, NULL, autocvar_g_balance_contents_projectiledamage * autocvar_g_balance_contents_damagerate * this.waterlevel, DEATH_LAVA.m_id, DMG_NOWEP, this.origin, '0 0 0'); else if (this.watertype == CONTENT_SLIME) - Damage (this, NULL, NULL, autocvar_g_balance_contents_projectiledamage * autocvar_g_balance_contents_damagerate * this.waterlevel, DEATH_SLIME.m_id, this.origin, '0 0 0'); + Damage (this, NULL, NULL, autocvar_g_balance_contents_projectiledamage * autocvar_g_balance_contents_damagerate * this.waterlevel, DEATH_SLIME.m_id, DMG_NOWEP, this.origin, '0 0 0'); } else { @@ -50,7 +53,7 @@ void CreatureFrame_hotliquids(entity this) this.watersound_finished = time + 0.5; sound (this, CH_PLAYER_SINGLE, SND_LAVA, VOL_BASE, ATTEN_NORM); } - Damage (this, NULL, NULL, autocvar_g_balance_contents_playerdamage_lava * autocvar_g_balance_contents_damagerate * this.waterlevel, DEATH_LAVA.m_id, this.origin, '0 0 0'); + Damage (this, NULL, NULL, autocvar_g_balance_contents_playerdamage_lava * autocvar_g_balance_contents_damagerate * this.waterlevel, DEATH_LAVA.m_id, DMG_NOWEP, this.origin, '0 0 0'); if(autocvar_g_balance_contents_playerdamage_lava_burn) Fire_AddDamage(this, NULL, autocvar_g_balance_contents_playerdamage_lava_burn * this.waterlevel, autocvar_g_balance_contents_playerdamage_lava_burn_time * this.waterlevel, DEATH_LAVA.m_id); } @@ -61,7 +64,7 @@ void CreatureFrame_hotliquids(entity this) this.watersound_finished = time + 0.5; sound (this, CH_PLAYER_SINGLE, SND_SLIME, VOL_BASE, ATTEN_NORM); } - Damage (this, NULL, NULL, autocvar_g_balance_contents_playerdamage_slime * autocvar_g_balance_contents_damagerate * this.waterlevel, DEATH_SLIME.m_id, this.origin, '0 0 0'); + Damage (this, NULL, NULL, autocvar_g_balance_contents_playerdamage_slime * autocvar_g_balance_contents_damagerate * this.waterlevel, DEATH_SLIME.m_id, DMG_NOWEP, this.origin, '0 0 0'); } } } @@ -116,16 +119,19 @@ void CreatureFrame_FallDamage(entity this) else dm = min((dm - autocvar_g_balance_falldamage_minspeed) * autocvar_g_balance_falldamage_factor, autocvar_g_balance_falldamage_maxdamage); if (dm > 0) - Damage (this, NULL, NULL, dm, DEATH_FALL.m_id, this.origin, '0 0 0'); + Damage (this, NULL, NULL, dm, DEATH_FALL.m_id, DMG_NOWEP, this.origin, '0 0 0'); } if(autocvar_g_maxspeed > 0 && velocity_len > autocvar_g_maxspeed) - Damage (this, NULL, NULL, 100000, DEATH_SHOOTING_STAR.m_id, this.origin, '0 0 0'); + Damage (this, NULL, NULL, 100000, DEATH_SHOOTING_STAR.m_id, DMG_NOWEP, this.origin, '0 0 0'); } } void CreatureFrame_All() { + if(game_stopped || time < game_starttime) + return; + IL_EACH(g_damagedbycontents, it.damagedbycontents, { if (it.move_movetype == MOVETYPE_NOCLIP) continue; @@ -162,7 +168,6 @@ Called before each frame by the server bool game_delay_last; bool autocvar_sv_autopause = false; -float RedirectionThink(); void systems_update(); void sys_phys_update(entity this, float dt); void StartFrame() @@ -243,7 +248,6 @@ void StartFrame() .float anglejitter; .string gametypefilter; .string cvarfilter; -bool DoesQ3ARemoveThisEntity(entity this); /** * Evaluate an expression of the form: [+ | -]? [var[op]val | [op]var | val | var] ... @@ -357,7 +361,7 @@ void SV_OnEntityPreSpawnFunction(entity this) } return; LABEL(cleanup) - builtin_remove(this); + delete(this); } void WarpZone_PostInitialize_Callback() @@ -380,3 +384,15 @@ void WarpZone_PostInitialize_Callback() } delete(tracetest_ent); } + +/* +================== +main + +unused but required by the engine +================== +*/ +void main () +{ + +}