X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fsteerlib.qc;h=3418a2c4e375a80c0506dcf58400018c918297fd;hb=53469243f6f632376c40f10be252aa216a98499f;hp=c69230d88fce5f09b5d277f13ae72a15c8c451e8;hpb=18fab2e8cee449d264ccb36b44c1a5518145974e;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/steerlib.qc b/qcsrc/server/steerlib.qc index c69230d88..3418a2c4e 100644 --- a/qcsrc/server/steerlib.qc +++ b/qcsrc/server/steerlib.qc @@ -2,15 +2,17 @@ #if defined(CSQC) #elif defined(MENUQC) #elif defined(SVQC) + #include "pathlib/utility.qh" #endif /** Uniform pull towards a point **/ -vector steerlib_pull(entity this, vector point) +#define steerlib_pull(ent,point) normalize(point - (ent).origin) +/*vector steerlib_pull(entity this, vector point) { return normalize(point - this.origin); -} +}*/ /** Uniform push from a point @@ -143,7 +145,7 @@ vector steerlib_wander(entity this, float range, float tresh, vector oldpoint) vector wander_point; wander_point = v_forward - oldpoint; - if (vlen(wander_point) > tresh) + if (vdist(wander_point, >, tresh)) return oldpoint; range = bound(0,range,1); @@ -339,51 +341,6 @@ vector steerlib_traceavoid_flat(entity this, float pitch, float length, vector v return normalize(leftwish + rightwish + frontwish); } -bool beamsweep_badpoint(vector point, bool waterok) -{ - if(trace_dphitq3surfaceflags & Q3SURFACEFLAG_SKY) - return true; - - int pc = pointcontents(point); - int pc2 = pointcontents(point - '0 0 1'); - - if(pc == CONTENT_EMPTY && pc2 == CONTENT_SOLID) - return false; - if(pc == CONTENT_EMPTY && pc2 == CONTENT_WATER && waterok) - return false; - if(pc == CONTENT_WATER && waterok) - return false; - return true; - - /*switch(pc) - { - case CONTENT_SOLID: break; - case CONTENT_SLIME: break; - case CONTENT_LAVA: break; - - case CONTENT_SKY: - return true; - - case CONTENT_EMPTY: - if (pc2 == CONTENT_SOLID) - return 0; - - if (pc2 == CONTENT_WATER) - if(waterok) - return 0; - - break; - - case CONTENT_WATER: - if(waterok) - return 0; - - break; - } - - return true;*/ -} - //#define BEAMSTEER_VISUAL float beamsweep(entity this, vector from, vector dir,float length, float step,float step_up, float step_down) { @@ -397,7 +354,7 @@ float beamsweep(entity this, vector from, vector dir,float length, float step,fl if(trace_fraction == 1.0) return 0; - if(beamsweep_badpoint(trace_endpos,0)) + if(!location_isok(trace_endpos, false, false)) return 0; a = trace_endpos; @@ -413,7 +370,7 @@ float beamsweep(entity this, vector from, vector dir,float length, float step,fl if(trace_fraction == 1.0) return i / length; - if(beamsweep_badpoint(trace_endpos,0)) + if(!location_isok(trace_endpos, false, false)) return i / length; #ifdef BEAMSTEER_VISUAL te_lightning1(NULL,a+u,b+u); @@ -569,6 +526,8 @@ void spawn_flocker(entity this) flocker.health = 10; flocker.pos1 = normalize(flocker.velocity + randomvec() * 0.1); + IL_PUSH(g_flockers, flocker); + this.cnt = this.cnt -1; } @@ -602,7 +561,7 @@ void flocker_hunter_think(entity this) if(!this.enemy) { - FOREACH_ENTITY_FLOAT(flock_id, this.flock_id, + IL_EACH(g_flockers, it.flock_id == this.flock_id, { if(it == this.owner || it == ee) continue; @@ -653,6 +612,9 @@ spawnfunc(flockerspawn) this.enemy.nextthink = time + 10; this.enemy.flock_id = this.flock_id; this.enemy.owner = this; + + IL_PUSH(g_flockers, this); + IL_PUSH(g_flockers, this.enemy); } #endif