X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fspawnpoints.qh;h=92af8df66fe017167bf2b64a6127235a2e6e2d50;hb=b0c92481c72ae52b468998c31fb78f809a99bb53;hp=e9a3bb993509d017a9cbd88c11a0ed32e4cffd5e;hpb=35e8f712933b0ebf9b163b7289cf975825b33803;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/spawnpoints.qh b/qcsrc/server/spawnpoints.qh index e9a3bb993..92af8df66 100644 --- a/qcsrc/server/spawnpoints.qh +++ b/qcsrc/server/spawnpoints.qh @@ -1,82 +1,15 @@ -#ifndef SPAWNPOINTS_H -#define SPAWNPOINTS_H +#pragma once -#if defined(CSQC) -#elif defined(MENUQC) -#elif defined(SVQC) - #include "../common/util-pre.qh" - #include "sys-pre.qh" - #include "../dpdefs/progsdefs.qh" - #include "../dpdefs/dpextensions.qh" - #include "sys-post.qh" - #include "../warpzonelib/anglestransform.qh" - #include "../warpzonelib/mathlib.qh" - #include "../warpzonelib/common.qh" - #include "../warpzonelib/util_server.qh" - #include "../warpzonelib/server.qh" - #include "../common/constants.qh" - #include "../common/stats.qh" - #include "../common/teams.qh" - #include "../common/util.qh" - #include "../common/nades.qh" - #include "../common/buffs.qh" - #include "../common/test.qh" - #include "../common/counting.qh" - #include "../common/urllib.qh" - #include "../common/command/markup.qh" - #include "../common/command/rpn.qh" - #include "../common/command/generic.qh" - #include "../common/command/shared_defs.qh" - #include "../common/net_notice.qh" - #include "../common/animdecide.qh" - #include "../common/monsters/monsters.qh" - #include "../common/monsters/sv_monsters.qh" - #include "../common/monsters/spawn.qh" - #include "../common/weapons/config.qh" - #include "../common/weapons/weapons.qh" - #include "weapons/accuracy.qh" - #include "weapons/common.qh" - #include "weapons/csqcprojectile.qh" - #include "weapons/hitplot.qh" - #include "weapons/selection.qh" - #include "weapons/spawning.qh" - #include "weapons/throwing.qh" - #include "weapons/tracing.qh" - #include "weapons/weaponstats.qh" - #include "weapons/weaponsystem.qh" - #include "t_items.qh" - #include "autocvars.qh" - #include "constants.qh" - #include "defs.qh" - #include "../common/notifications.qh" - #include "../common/deathtypes.qh" - #include "mutators/mutators_include.qh" - #include "tturrets/include/turrets_early.qh" - #include "vehicles/vehicles_def.qh" - #include "campaign.qh" - #include "../common/campaign_common.qh" - #include "../common/mapinfo.qh" - #include "command/common.qh" - #include "command/banning.qh" - #include "command/radarmap.qh" - #include "command/vote.qh" - #include "command/getreplies.qh" - #include "command/cmd.qh" - #include "command/sv_cmd.qh" - #include "../common/csqcmodel_settings.qh" - #include "../csqcmodellib/common.qh" - #include "../csqcmodellib/sv_model.qh" - #include "anticheat.qh" - #include "cheats.qh" - #include "../common/playerstats.qh" - #include "portals.qh" - #include "g_hook.qh" - #include "scores.qh" -#endif +// spawnpoint prios +const int SPAWN_PRIO_NEAR_TEAMMATE_FOUND = 200; +const int SPAWN_PRIO_NEAR_TEAMMATE_SAMETEAM = 100; +const int SPAWN_PRIO_RACE_PREVIOUS_SPAWN = 50; +const int SPAWN_PRIO_GOOD_DISTANCE = 10; .vector spawnpoint_score; float spawnpoint_nag; -float SpawnEvent_Send(entity to, float sf); -entity Spawn_FilterOutBadSpots(entity firstspot, float mindist, float teamcheck); -entity SelectSpawnPoint (float anypoint); -#endif \ No newline at end of file +bool SpawnEvent_Send(entity this, entity to, int sf); +entity Spawn_FilterOutBadSpots(entity this, entity firstspot, float mindist, float teamcheck); +entity SelectSpawnPoint(entity this, bool anypoint); +spawnfunc(info_player_deathmatch); +void spawnpoint_use(entity this, entity actor, entity trigger);