X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Frace.qh;h=1e851ee3041e7fd671397c917571292b5a5ef863;hb=a9890f25ac75642f1415bbf04abf1446c14b8354;hp=b69b0006a96d1a8a1b381fd4a4aaaf785657fe8a;hpb=42a9e3d7ece2c716e5cd6899e90841acb7fb891b;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/race.qh b/qcsrc/server/race.qh index b69b0006a..1e851ee30 100644 --- a/qcsrc/server/race.qh +++ b/qcsrc/server/race.qh @@ -1,14 +1,15 @@ #pragma once +bool autocvar_g_allow_checkpoints; + float race_teams; // scores const float ST_RACE_LAPS = 1; -const float SP_RACE_LAPS = 4; -const float SP_RACE_TIME = 5; -const float SP_RACE_FASTEST = 6; -bool g_race_qualifying; +int autocvar_g_cts_send_rankings_cnt = 15; + +int g_race_qualifying; float speedaward_lastsent; float speedaward_lastupdate; @@ -33,6 +34,8 @@ float race_completing; .entity race_respawn_spotref; // try THIS spawn in case you respawn // definitions for functions used outside race.qc +void write_recordmarker(entity pl, float tstart, float dt); + float race_PreviousCheckpoint(float f); float race_NextCheckpoint(float f); void race_AbandonRaceCheck(entity p); @@ -42,11 +45,14 @@ float race_GetFractionalLapCount(entity e); float race_readTime(string map, float pos); string race_readUID(string map, float pos); string race_readName(string map, float pos); + +void race_checkAndWriteName(entity player); void race_ClearRecords(); void race_SendNextCheckpoint(entity e, float spec); void race_PreparePlayer(entity this); void race_send_recordtime(float msg); -void race_send_speedaward(float msg); + +void race_setTime(string map, float t, string myuid, string mynetname, entity e, bool showmessage); float speedaward_speed; string speedaward_holder; @@ -57,11 +63,17 @@ string speedaward_alltimebest_holder; string speedaward_alltimebest_uid; void race_send_speedaward(float msg); - void race_send_speedaward_alltimebest(float msg); +void race_SpeedAwardFrame(entity player); -void race_SendRankings(float pos, float prevpos, float del, float msg); +void race_send_rankings_cnt(float msg); +void race_SendRanking(float pos, float prevpos, float del, float msg); +void race_SendAll(entity player, bool only_rankings); void race_RetractPlayer(entity this); void race_InitSpectator(); + +string uid2name(string myuid); + +spawnfunc(target_checkpoint);