X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fplayerstats.qc;h=c01a25bbdc8228807ab8602cbd83b8aeaa2dfbb8;hb=3185672106d544aa84cb7ed518fc874519d2c317;hp=672b031c119bccaedca248dbce5fd408b31f44ca;hpb=684f569c626ee8a81b3269df66d5e36f123f450e;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/playerstats.qc b/qcsrc/server/playerstats.qc index 672b031c1..c01a25bbd 100644 --- a/qcsrc/server/playerstats.qc +++ b/qcsrc/server/playerstats.qc @@ -5,7 +5,7 @@ string events_last; .float playerstats_addedglobalinfo; .string playerstats_id; -void PlayerStats_Init() +void PlayerStats_Init() // initiated before InitGameplayMode so that scores are added properly { string uri; playerstats_db = -1; @@ -20,10 +20,12 @@ void PlayerStats_Init() serverflags |= SERVERFLAG_PLAYERSTATS; PlayerStats_AddEvent(PLAYERSTATS_ALIVETIME); + PlayerStats_AddEvent(PLAYERSTATS_AVGLATENCY); PlayerStats_AddEvent(PLAYERSTATS_WINS); PlayerStats_AddEvent(PLAYERSTATS_MATCHES); PlayerStats_AddEvent(PLAYERSTATS_JOINS); PlayerStats_AddEvent(PLAYERSTATS_SCOREBOARD_VALID); + PlayerStats_AddEvent(PLAYERSTATS_SCOREBOARD_POS); PlayerStats_AddEvent(PLAYERSTATS_RANK); // accuracy stats @@ -69,7 +71,7 @@ void PlayerStats_AddPlayer(entity e) else if(clienttype(e) == CLIENTTYPE_BOT) s = sprintf("bot#%g#%s", skill, e.cleanname); - if(!s || find(world, playerstats_id, s)) // already have one of the ID - next one can't be tracked then! + if((s == "") || find(world, playerstats_id, s)) // already have one of the ID - next one can't be tracked then! { if(clienttype(e) == CLIENTTYPE_BOT) s = sprintf("bot#%d", e.playerid); @@ -143,10 +145,10 @@ void PlayerStats_AddEvent(string event_id) } } -void PlayerStats_Event(entity e, string event_id, float value) +float PlayerStats_Event(entity e, string event_id, float value) { - if(!e.playerstats_id || playerstats_db < 0) - return; + if((e.playerstats_id == "") || playerstats_db < 0) + return 0; string key; float val; @@ -154,6 +156,7 @@ void PlayerStats_Event(entity e, string event_id, float value) val = stof(db_get(playerstats_db, key)); val += value; db_put(playerstats_db, key, ftos(val)); + return val; } void PlayerStats_TeamScore(float t, string event_id, float value) // TODO: doesn't this remain unused? @@ -174,35 +177,42 @@ void PlayerStats_TeamScore(float t, string event_id, float value) // TODO: doesn The following keys are defined: - V: format version (always 1) - this MUST be the first line! + V: format version (always a fixed number) - this MUST be the first line! #: comment (MUST be ignored by any parser) R: release information on the server T: time at which the game ended G: game type + O: mod name (icon request) as in server browser M: map name I: match ID (see "matchid" in g_world.qc S: "hostname" of the server C: number of "unpure" cvar changes U: UDP port number of the server + D: duration of the match P: player ID of an existing player; this also sets the owner for all following "n", "e" and "t" lines (lower case!) n: nickname of the player (optional) t: team ID + i: player index e: followed by an event name, a space, and the event count/score event names can be: alivetime: total playing time of the player + avglatency: average network latency compounded throughout the match wins: number of games won (can only be set if matches is set) matches: number of matches played to the end (not aborted by map switch) joins: number of matches joined (always 1 unless player never played during the match) scoreboardvalid: set to 1 if the player was there at the end of the match total-: total score of that scoreboard item scoreboard-: end-of-game score of that scoreboard item (can differ in non-team games) - achievement-: achievement counters + achievement-: achievement counters (their "count" is usually 1 if nonzero at all) + kills-: number of kills against the indexed player rank : rank of player acc--hit: total damage dealt acc--fired: total damage that all fired projectiles *could* have dealt acc--cnt-hit: amount of shots that actually hit acc--cnt-fired: amount of fired shots acc--frags: amount of frags dealt by weapon + + Response format (not used yet): see https://gist.github.com/4284222 */ void PlayerStats_ready(entity fh, entity pass, float status) @@ -215,17 +225,19 @@ void PlayerStats_ready(entity fh, entity pass, float status) switch(status) { case URL_READY_CANWRITE: - url_fputs(fh, "V 1\n"); + url_fputs(fh, "V 6\n"); #ifdef WATERMARK - url_fputs(fh, sprintf("R %s\n", WATERMARK())); + url_fputs(fh, sprintf("R %s\n", WATERMARK)); #endif url_fputs(fh, sprintf("T %s.%06d\n", strftime(FALSE, "%s"), floor(random() * 1000000))); url_fputs(fh, sprintf("G %s\n", GetGametype())); + url_fputs(fh, sprintf("O %s\n", modname)); url_fputs(fh, sprintf("M %s\n", GetMapname())); url_fputs(fh, sprintf("I %s\n", matchid)); url_fputs(fh, sprintf("S %s\n", cvar_string("hostname"))); url_fputs(fh, sprintf("C %d\n", cvar_purechanges_count)); url_fputs(fh, sprintf("U %d\n", cvar("port"))); + url_fputs(fh, sprintf("D %f\n", max(0, time - game_starttime))); for(p = playerstats_last; (pn = db_get(playerstats_db, sprintf("%s:*", p))) != ""; p = pn) { url_fputs(fh, sprintf("P %s\n", p)); @@ -321,13 +333,14 @@ void PlayerStats_Accuracy(entity p) PlayerStats_Event(p, strcat("acc-", w.netname, "-frags"), a.(accuracy_frags[i-1])); } + //backtrace(strcat("adding player stat accuracy for ", p.netname, ".\n")); } void PlayerStats_AddGlobalInfo(entity p) { if(playerstats_db < 0) return; - if(!p.playerstats_id || playerstats_db < 0) + if((p.playerstats_id == "") || playerstats_db < 0) return; p.playerstats_addedglobalinfo = TRUE; @@ -339,11 +352,11 @@ void PlayerStats_AddGlobalInfo(entity p) } db_put(playerstats_db, sprintf("%s:_playerid", p.playerstats_id), ftos(p.playerid)); - + if(p.cvar_cl_allow_uid2name == 1 || clienttype(p) == CLIENTTYPE_BOT) db_put(playerstats_db, sprintf("%s:_netname", p.playerstats_id), p.netname); - if(teamplay) + if(teamplay) db_put(playerstats_db, sprintf("%s:_team", p.playerstats_id), ftos(p.team)); if(stof(db_get(playerstats_db, sprintf("%d:%s", p.playerstats_id, PLAYERSTATS_ALIVETIME))) > 0) @@ -351,34 +364,47 @@ void PlayerStats_AddGlobalInfo(entity p) PlayerStats_Accuracy(p); + if(clienttype(p) == CLIENTTYPE_REAL) + { + if(p.latency_cnt) + { + float latency = (p.latency_sum / p.latency_cnt); + if(latency) { PlayerStats_Event(p, PLAYERSTATS_AVGLATENCY, latency); } + } + } + strunzone(p.playerstats_id); p.playerstats_id = string_null; } +.float scoreboard_pos; void PlayerStats_EndMatch(float finished) { - entity p, winner; - winner = PlayerScore_Sort(score_dummyfield); - FOR_EACH_CLIENT(p) // spectators intentionally not included + entity p; + PlayerScore_Sort(score_dummyfield, 0, 0, 0); + PlayerScore_Sort(scoreboard_pos, 1, 1, 1); + FOR_EACH_CLIENT(p) { - PlayerStats_Accuracy(p); - if(g_arena || g_lms || g_ca) - { - if(p.alivetime <= 0) - continue; - } - else - { - if(p.classname != "player") - continue; - } - PlayerScore_PlayerStats(p); + // add personal score rank + PlayerStats_Event(p, PLAYERSTATS_RANK, p.score_dummyfield); + + if(!p.scoreboard_pos) + continue; + + // scoreboard is valid! PlayerStats_Event(p, PLAYERSTATS_SCOREBOARD_VALID, 1); + + // add scoreboard position + PlayerStats_Event(p, PLAYERSTATS_SCOREBOARD_POS, p.scoreboard_pos); + + // add scoreboard data + PlayerScore_PlayerStats(p); + + // if the match ended normally, add winning info if(finished) { PlayerStats_Event(p, PLAYERSTATS_WINS, p.winning); PlayerStats_Event(p, PLAYERSTATS_MATCHES, 1); - PlayerStats_Event(p, PLAYERSTATS_RANK, p.score_dummyfield); } } }