X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fmutators%2Fmutator%2Fgamemode_cts.qc;h=daaf8a969592e810af3531a1cdcded327b46a8fc;hb=9366bc8fa80268a5cc80044db3f38f98ecfea3e6;hp=3de77f372ae54cef342670d29b2530f82e22a655;hpb=2183056a5b6e75d2e025aa6c718eeb6f87de31b6;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/mutators/mutator/gamemode_cts.qc b/qcsrc/server/mutators/mutator/gamemode_cts.qc index 3de77f372..daaf8a969 100644 --- a/qcsrc/server/mutators/mutator/gamemode_cts.qc +++ b/qcsrc/server/mutators/mutator/gamemode_cts.qc @@ -1,7 +1,7 @@ #include "gamemode_cts.qh" -#include #include +#include float autocvar_g_cts_finish_kill_delay; bool autocvar_g_cts_selfdamage; @@ -13,37 +13,49 @@ void havocbot_role_cts(entity this) if(IS_DEAD(this)) return; - if (this.bot_strategytime < time) + if (navigation_goalrating_timeout(this)) { - this.bot_strategytime = time + autocvar_bot_ai_strategyinterval; navigation_goalrating_start(this); + bool raw_touch_check = true; + int cp = this.race_checkpoint; + + LABEL(search_racecheckpoints) IL_EACH(g_racecheckpoints, true, { - if(it.cnt == this.race_checkpoint) - navigation_routerating(this, it, 1000000, 5000); - else if(this.race_checkpoint == -1) + if(it.cnt == cp || cp == -1) + { + // redirect bot to next goal if it touched the waypoint of an untouchable checkpoint + // e.g. checkpoint in front of Stormkeep's warpzone + // the same workaround is applied in Race game mode + if (raw_touch_check && vdist(this.origin - it.nearestwaypoint.origin, <, 30)) + { + cp = race_NextCheckpoint(cp); + raw_touch_check = false; + goto search_racecheckpoints; + } navigation_routerating(this, it, 1000000, 5000); + } }); navigation_goalrating_end(this); + + navigation_goalrating_timeout_set(this); } } void cts_ScoreRules() { - ScoreRules_basics(0, 0, 0, false); - if(g_race_qualifying) - { - ScoreInfo_SetLabel_PlayerScore(SP_RACE_FASTEST, "fastest", SFL_SORT_PRIO_PRIMARY | SFL_LOWER_IS_BETTER | SFL_TIME); - } - else - { - ScoreInfo_SetLabel_PlayerScore(SP_RACE_LAPS, "laps", SFL_SORT_PRIO_PRIMARY); - ScoreInfo_SetLabel_PlayerScore(SP_RACE_TIME, "time", SFL_SORT_PRIO_SECONDARY | SFL_LOWER_IS_BETTER | SFL_TIME); - ScoreInfo_SetLabel_PlayerScore(SP_RACE_FASTEST, "fastest", SFL_LOWER_IS_BETTER | SFL_TIME); - } - ScoreRules_basics_end(); + GameRules_score_enabled(false); + GameRules_scoring(0, 0, 0, { + if (g_race_qualifying) { + field(SP_RACE_FASTEST, "fastest", SFL_SORT_PRIO_PRIMARY | SFL_LOWER_IS_BETTER | SFL_TIME); + } else { + field(SP_RACE_LAPS, "laps", SFL_SORT_PRIO_PRIMARY); + field(SP_RACE_TIME, "time", SFL_SORT_PRIO_SECONDARY | SFL_LOWER_IS_BETTER | SFL_TIME); + field(SP_RACE_FASTEST, "fastest", SFL_LOWER_IS_BETTER | SFL_TIME); + } + }); } void cts_EventLog(string mode, entity actor) // use an alias for easy changing and quick editing later @@ -149,7 +161,7 @@ MUTATOR_HOOKFUNCTION(cts, reset_map_global) FOREACH_CLIENT(true, { if(it.race_place) { - s = PlayerScore_Add(it, SP_RACE_FASTEST, 0); + s = GameRules_scoring_add(it, RACE_FASTEST, 0); if(!s) it.race_place = 0; } @@ -206,7 +218,7 @@ MUTATOR_HOOKFUNCTION(cts, MakePlayerObserver) { entity player = M_ARGV(0, entity); - if(PlayerScore_Add(player, SP_RACE_FASTEST, 0)) + if(GameRules_scoring_add(player, RACE_FASTEST, 0)) player.frags = FRAGS_LMS_LOSER; else player.frags = FRAGS_SPECTATOR; @@ -316,8 +328,10 @@ MUTATOR_HOOKFUNCTION(cts, FilterItem) { entity item = M_ARGV(0, entity); - if(item.classname == "droppedweapon") + if (Item_IsLoot(item)) + { return true; + } } MUTATOR_HOOKFUNCTION(cts, Damage_Calculate)