X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fmutators%2Fgamemode_keyhunt.qc;h=5fa2f6db2b7a9ea384a442664612681cca80f108;hb=b219046c9f21b19ffae8a1bfe7f2a97ff30f7930;hp=0512fe3f0d7cbc7dff24dcddfadc2ea45b04eb57;hpb=a6a3b0cebd6928e3678ee4e97de4093f1b61c58b;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/mutators/gamemode_keyhunt.qc b/qcsrc/server/mutators/gamemode_keyhunt.qc index 0512fe3f0..5fa2f6db2 100644 --- a/qcsrc/server/mutators/gamemode_keyhunt.qc +++ b/qcsrc/server/mutators/gamemode_keyhunt.qc @@ -1,4 +1,8 @@ -#define FOR_EACH_KH_KEY(v) for(v = kh_worldkeylist; v; v = v.kh_worldkeynext ) +#include "gamemode_keyhunt.qh" +#include "../_all.qh" + +#include "gamemode.qh" + // #define KH_PLAYER_USE_ATTACHMENT // #define KH_PLAYER_USE_CARRIEDMODEL @@ -46,10 +50,10 @@ float kh_Team_ByID(float t) return 0; } -entity kh_worldkeylist; +//entity kh_worldkeylist; .entity kh_worldkeynext; entity kh_controller; -float kh_tracking_enabled; +//float kh_tracking_enabled; float kh_teams; float kh_interferemsg_time, kh_interferemsg_team; .entity kh_next, kh_prev; // linked list @@ -67,16 +71,16 @@ string kh_sound_alarm = "kh/alarm.wav"; // the new siren/alarm float kh_key_dropped, kh_key_carried; -#define ST_KH_CAPS 1 -#define SP_KH_CAPS 4 -#define SP_KH_PUSHES 5 -#define SP_KH_DESTROYS 6 -#define SP_KH_PICKUPS 7 -#define SP_KH_KCKILLS 8 -#define SP_KH_LOSSES 9 +const float ST_KH_CAPS = 1; +const float SP_KH_CAPS = 4; +const float SP_KH_PUSHES = 5; +const float SP_KH_DESTROYS = 6; +const float SP_KH_PICKUPS = 7; +const float SP_KH_KCKILLS = 8; +const float SP_KH_LOSSES = 9; void kh_ScoreRules(float teams) { - ScoreRules_basics(teams, SFL_SORT_PRIO_PRIMARY, SFL_SORT_PRIO_PRIMARY, TRUE); + ScoreRules_basics(teams, SFL_SORT_PRIO_PRIMARY, SFL_SORT_PRIO_PRIMARY, true); ScoreInfo_SetLabel_TeamScore( ST_KH_CAPS, "caps", SFL_SORT_PRIO_SECONDARY); ScoreInfo_SetLabel_PlayerScore(SP_KH_CAPS, "caps", SFL_SORT_PRIO_SECONDARY); ScoreInfo_SetLabel_PlayerScore(SP_KH_PUSHES, "pushes", 0); @@ -91,20 +95,20 @@ float kh_KeyCarrier_waypointsprite_visible_for_player(entity e) // runs all the { if(!IS_PLAYER(e) || self.team != e.team) if(!kh_tracking_enabled) - return FALSE; + return false; - return TRUE; + return true; } float kh_Key_waypointsprite_visible_for_player(entity e) // ?? { if(!kh_tracking_enabled) - return FALSE; + return false; if(!self.owner) - return TRUE; + return true; if(!self.owner.owner) - return TRUE; - return FALSE; // draw only when key is not owned + return true; + return false; // draw only when key is not owned } void kh_update_state() @@ -200,7 +204,7 @@ vector kh_AttachedOrigin(entity e) // runs when a team captures the flag, it ca if(e.tag_entity) { makevectors(e.tag_entity.angles); - return e.tag_entity.origin + e.origin_x * v_forward - e.origin_y * v_right + e.origin_z * v_up; + return e.tag_entity.origin + e.origin.x * v_forward - e.origin.y * v_right + e.origin.z * v_up; } else return e.origin; @@ -237,7 +241,7 @@ void kh_Key_Attach(entity key) // runs when a player picks up a key and several #else setattachment(key, key.owner, ""); setorigin(key, '0 0 1' * KH_KEY_ZSHIFT); // fixing x, y in think - key.angles_y -= key.owner.angles_y; + key.angles_y -= key.owner.angles.y; #endif key.flags = 0; key.solid = SOLID_NOT; @@ -271,12 +275,12 @@ void kh_Key_Detach(entity key) // runs every time a key is dropped or lost. Runs } // in any case: setattachment(key, world, ""); - setorigin(key, key.owner.origin + '0 0 1' * (PL_MIN_z - KH_KEY_MIN_z)); + setorigin(key, key.owner.origin + '0 0 1' * (PL_MIN.z - KH_KEY_MIN_z)); key.angles = key.owner.angles; #else - setorigin(key, key.owner.origin + key.origin_z * '0 0 1'); + setorigin(key, key.owner.origin + key.origin.z * '0 0 1'); setattachment(key, world, ""); - key.angles_y += key.owner.angles_y; + key.angles_y += key.owner.angles.y; #endif key.flags = FL_ITEM; key.solid = SOLID_TRIGGER; @@ -397,7 +401,7 @@ void kh_Key_AssignTo(entity key, entity player) // runs every time a key is pic } } -void kh_Key_Damage(entity inflictor, entity attacker, float damage, float deathtype, vector hitloc, vector force) +void kh_Key_Damage(entity inflictor, entity attacker, float damage, int deathtype, vector hitloc, vector force) { if(self.owner) return; @@ -494,10 +498,10 @@ void kh_FinishRound() // runs when a team captures the keys kh_interferemsg_time = 0; entity key; - kh_no_radar_circles = TRUE; + kh_no_radar_circles = true; FOR_EACH_KH_KEY(key) kh_Key_Remove(key); - kh_no_radar_circles = FALSE; + kh_no_radar_circles = false; Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_KEYHUNT_ROUNDSTART, autocvar_g_balance_keyhunt_delay_round); kh_Controller_SetThink(autocvar_g_balance_keyhunt_delay_round, kh_StartRound); @@ -523,7 +527,7 @@ void kh_WinnerTeam(float teem) // runs when a team wins // Samual: Teem?.... TE nades_GiveBonus(key.owner, autocvar_g_nades_bonus_score_high); } - first = TRUE; + first = true; string keyowner = ""; FOR_EACH_KH_KEY(key) if(key.owner.kh_next == key) @@ -531,12 +535,12 @@ void kh_WinnerTeam(float teem) // runs when a team wins // Samual: Teem?.... TE if(!first) keyowner = strcat(keyowner, ", "); keyowner = key.owner.netname; - first = FALSE; + first = false; } Send_Notification(NOTIF_ALL, world, MSG_INFO, APP_TEAM_NUM_4(teem, INFO_KEYHUNT_CAPTURE_), keyowner); - first = TRUE; + first = true; midpoint = '0 0 0'; firstorigin = '0 0 0'; lastorigin = '0 0 0'; @@ -553,7 +557,7 @@ void kh_WinnerTeam(float teem) // runs when a team wins // Samual: Teem?.... TE lastorigin = thisorigin; if(first) firstorigin = thisorigin; - first = FALSE; + first = false; } if(kh_teams > 2) { @@ -668,8 +672,8 @@ void kh_Key_Think() // runs all the time if(self.owner) { #ifndef KH_PLAYER_USE_ATTACHMENT - makevectors('0 1 0' * (self.cnt + mod(time, 360) * KH_KEY_XYSPEED)); - setorigin(self, v_forward * KH_KEY_XYDIST + '0 0 1' * self.origin_z); + makevectors('0 1 0' * (self.cnt + (time % 360) * KH_KEY_XYSPEED)); + setorigin(self, v_forward * KH_KEY_XYDIST + '0 0 1' * self.origin.z); #endif } @@ -769,7 +773,7 @@ void kh_Key_Spawn(entity initial_owner, float angle, float i) // runs every tim Send_Notification(NOTIF_ONE, initial_owner, MSG_CENTER, APP_TEAM_NUM_4(initial_owner.team, CENTER_KEYHUNT_START_)); - WaypointSprite_Spawn("key-dropped", 0, 0, key, '0 0 1' * KH_KEY_WP_ZSHIFT, world, key.team, key, waypointsprite_attachedforcarrier, FALSE, RADARICON_FLAG, '0 1 1'); + WaypointSprite_Spawn("key-dropped", 0, 0, key, '0 0 1' * KH_KEY_WP_ZSHIFT, world, key.team, key, waypointsprite_attachedforcarrier, false, RADARICON_FLAG, '0 1 1'); key.waypointsprite_attachedforcarrier.waypointsprite_visible_for_player = kh_Key_waypointsprite_visible_for_player; kh_Key_AssignTo(key, initial_owner); @@ -814,7 +818,7 @@ void kh_Key_DropOne(entity key) kh_Key_AssignTo(key, world); makevectors(player.v_angle); - key.velocity = W_CalculateProjectileVelocity(player.velocity, autocvar_g_balance_keyhunt_throwvelocity * v_forward, FALSE); + key.velocity = W_CalculateProjectileVelocity(player.velocity, autocvar_g_balance_keyhunt_throwvelocity * v_forward, false); key.pusher = world; key.pushltime = time + autocvar_g_balance_keyhunt_protecttime; key.kh_dropperteam = key.team; @@ -839,7 +843,7 @@ void kh_Key_DropAll(entity player, float suicide) // runs whenever a player dies Send_Notification(NOTIF_ALL, world, MSG_INFO, APP_TEAM_ENT_4(key, INFO_KEYHUNT_LOST_), player.netname); kh_Key_AssignTo(key, world); makevectors('-1 0 0' * (45 + 45 * random()) + '0 360 0' * random()); - key.velocity = W_CalculateProjectileVelocity(player.velocity, autocvar_g_balance_keyhunt_dropvelocity * v_forward, FALSE); + key.velocity = W_CalculateProjectileVelocity(player.velocity, autocvar_g_balance_keyhunt_dropvelocity * v_forward, false); key.pusher = mypusher; key.pushltime = time + autocvar_g_balance_keyhunt_protecttime; if(suicide) @@ -867,6 +871,8 @@ float kh_CheckPlayers(float num) return 0; } +#define KH_READY_TEAMS() (!p1 + !p2 + ((kh_teams >= 3) ? !p3 : p3) + ((kh_teams >= 4) ? !p4 : p4)) +#define KH_READY_TEAMS_OK() (KH_READY_TEAMS() == kh_teams) void kh_WaitForPlayers() // delay start of the round until enough players are present { if(time < game_starttime) @@ -875,15 +881,35 @@ void kh_WaitForPlayers() // delay start of the round until enough players are p return; } + static float prev_missing_teams_mask; float p1 = kh_CheckPlayers(0), p2 = kh_CheckPlayers(1), p3 = kh_CheckPlayers(2), p4 = kh_CheckPlayers(3); - if (!(p1 || p2 || p3 || p4)) + if(KH_READY_TEAMS_OK()) { + if(prev_missing_teams_mask > 0) + Kill_Notification(NOTIF_ALL, world, MSG_CENTER_CPID, CPID_MISSING_TEAMS); + prev_missing_teams_mask = -1; Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_KEYHUNT_ROUNDSTART, autocvar_g_balance_keyhunt_delay_round); kh_Controller_SetThink(autocvar_g_balance_keyhunt_delay_round, kh_StartRound); } else { - Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_KEYHUNT_WAIT, p1, p2, p3, p4); + if(player_count == 0) + { + if(prev_missing_teams_mask > 0) + Kill_Notification(NOTIF_ALL, world, MSG_CENTER_CPID, CPID_MISSING_TEAMS); + prev_missing_teams_mask = -1; + } + else + { + float missing_teams_mask = (!!p1) + (!!p2) * 2; + if(kh_teams >= 3) missing_teams_mask += (!!p3) * 4; + if(kh_teams >= 4) missing_teams_mask += (!!p4) * 8; + if(prev_missing_teams_mask != missing_teams_mask) + { + Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_MISSING_TEAMS, missing_teams_mask); + prev_missing_teams_mask = missing_teams_mask; + } + } kh_Controller_SetThink(1, kh_WaitForPlayers); } } @@ -893,7 +919,7 @@ void kh_EnableTrackingDevice() // runs after each round Kill_Notification(NOTIF_ALL, world, MSG_CENTER_CPID, CPID_KEYHUNT); Kill_Notification(NOTIF_ALL, world, MSG_CENTER_CPID, CPID_KEYHUNT_OTHER); - kh_tracking_enabled = TRUE; + kh_tracking_enabled = true; } void kh_StartRound() // runs at the start of each round @@ -908,10 +934,9 @@ void kh_StartRound() // runs at the start of each round } float p1 = kh_CheckPlayers(0), p2 = kh_CheckPlayers(1), p3 = kh_CheckPlayers(2), p4 = kh_CheckPlayers(3); - if(p1 || p2 || p3 || p4) + if(!KH_READY_TEAMS_OK()) { kh_Controller_SetThink(1, kh_WaitForPlayers); - Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_KEYHUNT_WAIT, p1, p2, p3, p4); return; } @@ -935,7 +960,7 @@ void kh_StartRound() // runs at the start of each round kh_Key_Spawn(my_player, 360 * i / kh_teams, i); } - kh_tracking_enabled = FALSE; + kh_tracking_enabled = false; Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_KEYHUNT_SCAN, autocvar_g_balance_keyhunt_delay_tracking); kh_Controller_SetThink(autocvar_g_balance_keyhunt_delay_tracking, kh_EnableTrackingDevice); } @@ -1025,18 +1050,18 @@ void kh_finalize() MUTATOR_HOOKFUNCTION(kh_Key_DropAll) { - kh_Key_DropAll(self, TRUE); + kh_Key_DropAll(self, true); return 0; } MUTATOR_HOOKFUNCTION(kh_PlayerDies) { if(self == other) - kh_Key_DropAll(self, TRUE); + kh_Key_DropAll(self, true); else if(IS_PLAYER(other)) - kh_Key_DropAll(self, FALSE); + kh_Key_DropAll(self, false); else - kh_Key_DropAll(self, TRUE); + kh_Key_DropAll(self, true); return 0; }