X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fmiscfunctions.qc;h=f5861909162a60c2351045ca49035ac0c9e59993;hb=f8287888da112f1cd5d711903be8f840ff9f0d70;hp=2cc6ee51b8a6ad1436cd8513c1d5337478f40262;hpb=fbb52b893f7be6bf4073f1853761c4f2fc11a343;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/miscfunctions.qc b/qcsrc/server/miscfunctions.qc index 2cc6ee51b..f58619091 100644 --- a/qcsrc/server/miscfunctions.qc +++ b/qcsrc/server/miscfunctions.qc @@ -99,6 +99,8 @@ const string STR_OBSERVER = "observer"; #define FOR_EACH_SPEC(v) FOR_EACH_CLIENT(v) if (!IS_PLAYER(v)) // Samual: shouldn't this be IS_SPEC(v)? and rather create a separate macro to include observers too #define FOR_EACH_REALPLAYER(v) FOR_EACH_REALCLIENT(v) if(IS_PLAYER(v)) +#define FOR_EACH_MONSTER(v) for(v = world; (v = findflags(v, flags, FL_MONSTER)) != world; ) + #define CENTER_OR_VIEWOFS(ent) (ent.origin + (IS_PLAYER(ent) ? ent.view_ofs : ((ent.mins + ent.maxs) * 0.5))) // copies a string to a tempstring (so one can strunzone it) @@ -353,7 +355,7 @@ string formatmessage(string msg) wep = self.switchweapon; if (!wep) wep = self.cnt; - replacement = W_Name(wep); + replacement = WEP_NAME(wep); } else if (escape == "W") { if (self.items & IT_SHELLS) replacement = "shells"; else if (self.items & IT_NAILS) replacement = "bullets"; @@ -624,7 +626,7 @@ float warmup_start_health; float warmup_start_armorvalue; float g_weapon_stay; -float want_weapon(entity weaponinfo, float allguns) // WEAPONTODO +float want_weapon(entity weaponinfo, float allguns) // WEAPONTODO: what still needs done? { var float i = weaponinfo.weapon; var float d = 0; @@ -906,7 +908,7 @@ void readlevelcvars(void) { if(cvar(mut_cvar) && dependence) { MUTATOR_ADD(mut_name); } } CHECK_MUTATOR_ADD("g_dodging", mutator_dodging, 1); - CHECK_MUTATOR_ADD("g_spawn_near_teammate", mutator_spawn_near_teammate, 1); + CHECK_MUTATOR_ADD("g_spawn_near_teammate", mutator_spawn_near_teammate, teamplay); CHECK_MUTATOR_ADD("g_physical_items", mutator_physical_items, 1); CHECK_MUTATOR_ADD("g_touchexplode", mutator_touchexplode, 1); CHECK_MUTATOR_ADD("g_minstagib", mutator_minstagib, 1); @@ -1707,7 +1709,7 @@ float SUB_NoImpactCheck() if(trace_dphitcontents == 0) { //dprint("A hit happened with zero hit contents... DEBUG THIS, this should never happen for projectiles! Projectile will self-destruct.\n"); - dprint(sprintf("A hit from a projectile happened with no hit contents! DEBUG THIS, this should never happen for projectiles! Profectile will self-destruct. (edict: %d, classname: %s, origin: %s)\n", num_for_edict(self), self.classname, vtos(self.origin))); + dprintf("A hit from a projectile happened with no hit contents! DEBUG THIS, this should never happen for projectiles! Profectile will self-destruct. (edict: %d, classname: %s, origin: %s)\n", num_for_edict(self), self.classname, vtos(self.origin)); checkclient(); } if (trace_dphitq3surfaceflags & Q3SURFACEFLAG_NOIMPACT)