X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fmiscfunctions.qc;h=e8b4ab681c5bb91a64e7ef650dd89c2dfd3018cd;hb=c317f0d00edc77e264836beb56865dbe0adac4e8;hp=95ef08482126f9da595e4a5c73a3087802b5f110;hpb=ad48f34a4a109c864ffe01a14f2290821c03dc9d;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/miscfunctions.qc b/qcsrc/server/miscfunctions.qc index 95ef08482..e8b4ab681 100644 --- a/qcsrc/server/miscfunctions.qc +++ b/qcsrc/server/miscfunctions.qc @@ -3,19 +3,21 @@ #include "antilag.qh" #include "command/common.qh" #include "client.qh" -#include "constants.qh" -#include "g_hook.qh" -#include "g_world.qh" +#include "damage.qh" +#include "hook.qh" +#include "world.qh" #include #include "ipban.qh" #include #include -#include +#include +#include #include "mapvoting.qh" #include "resources.qh" #include #include "player.qh" #include "weapons/accuracy.qh" +#include "weapons/common.qh" #include "weapons/csqcprojectile.qh" #include "weapons/selection.qh" #include "../common/command/_mod.qh" @@ -29,6 +31,7 @@ #include "../common/teams.qh" #include "../common/mapobjects/subs.qh" #include +#include #include "../common/util.qh" #include "../common/turrets/sv_turrets.qh" #include @@ -354,46 +357,6 @@ string W_FixWeaponOrder_ForceComplete_AndBuildImpulseList(entity this, string wo return o; } -REPLICATE(autoswitch, bool, "cl_autoswitch"); - -REPLICATE(cvar_cl_allow_uid2name, bool, "cl_allow_uid2name"); - -REPLICATE(cvar_cl_allow_uidranking, bool, "cl_allow_uidranking"); - -REPLICATE(cvar_cl_autoscreenshot, int, "cl_autoscreenshot"); - -REPLICATE(cvar_cl_autotaunt, float, "cl_autotaunt"); - -REPLICATE(cvar_cl_clippedspectating, bool, "cl_clippedspectating"); - -REPLICATE(cvar_cl_handicap, float, "cl_handicap"); - -REPLICATE(cvar_cl_gunalign, int, "cl_gunalign"); - -REPLICATE(cvar_cl_jetpack_jump, bool, "cl_jetpack_jump"); - -REPLICATE(cvar_cl_movement_track_canjump, bool, "cl_movement_track_canjump"); - -REPLICATE(cvar_cl_newusekeysupported, bool, "cl_newusekeysupported"); - -REPLICATE(cvar_cl_noantilag, bool, "cl_noantilag"); - -REPLICATE(cvar_cl_physics, string, "cl_physics"); - -REPLICATE(cvar_cl_voice_directional, int, "cl_voice_directional"); - -REPLICATE(cvar_cl_voice_directional_taunt_attenuation, float, "cl_voice_directional_taunt_attenuation"); - -REPLICATE(cvar_cl_weaponimpulsemode, int, "cl_weaponimpulsemode"); - -REPLICATE(cvar_g_xonoticversion, string, "g_xonoticversion"); - -REPLICATE(cvar_cl_cts_noautoswitch, bool, "cl_cts_noautoswitch"); - -REPLICATE(cvar_cl_weapon_switch_reload, bool, "cl_weapon_switch_reload"); - -REPLICATE(cvar_cl_weapon_switch_fallback_to_impulse, bool, "cl_weapon_switch_fallback_to_impulse"); - /** * @param f -1: cleanup, 0: request, 1: receive */