X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fg_world.qc;h=7d477ac577daf27f5074f1b4194766172b6512b3;hb=05ee5b1212a6537e5c5acb76dbc1ef9df40f85c6;hp=91f8ec5014a82eb4c1b450d0414ff3ca735fbed9;hpb=7d82382d0b2a20f56dd2559edf8fc3171ab55700;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/g_world.qc b/qcsrc/server/g_world.qc index 91f8ec501..7d477ac57 100644 --- a/qcsrc/server/g_world.qc +++ b/qcsrc/server/g_world.qc @@ -41,8 +41,8 @@ const float LATENCY_THINKRATE = 10; .float latency_cnt; .float latency_time; entity pingplreport; -void PingPLReport_Think() -{SELFPARAM(); +void PingPLReport_Think(entity this) +{ float delta; entity e; @@ -82,7 +82,7 @@ void PingPLReport_Think() void PingPLReport_Spawn() { pingplreport = new_pure(pingplreport); - pingplreport.think = PingPLReport_Think; + setthink(pingplreport, PingPLReport_Think); pingplreport.nextthink = time; } @@ -104,8 +104,8 @@ void SetDefaultAlpha() } } -void GotoFirstMap() -{SELFPARAM(); +void GotoFirstMap(entity this) +{ float n; if(autocvar__sv_init) { @@ -129,11 +129,11 @@ void GotoFirstMap() if(time < 5) { - self.nextthink = time; + this.nextthink = time; } else { - self.nextthink = time + 1; + this.nextthink = time + 1; LOG_INFO("Waiting for _sv_init being set to 1 by initialization scripts...\n"); } } @@ -489,7 +489,7 @@ void detect_maptype() o.y += random() * (world.maxs.y - world.mins.y); o.z += random() * (world.maxs.z - world.mins.z); - tracebox(o, STAT(PL_MIN, NULL), STAT(PL_MAX, NULL), o - '0 0 32768', MOVE_WORLDONLY, world); + tracebox(o, STAT(PL_MIN, NULL), STAT(PL_MAX, NULL), o - '0 0 32768', MOVE_WORLDONLY, NULL); if(trace_fraction == 1) continue; @@ -497,7 +497,7 @@ void detect_maptype() for(i = 0; i < 64; i += 4) { - tracebox(o, '-1 -1 -1' * i, '1 1 1' * i, o - '0 0 32768', MOVE_WORLDONLY, world); + tracebox(o, '-1 -1 -1' * i, '1 1 1' * i, o - '0 0 32768', MOVE_WORLDONLY, NULL); if(trace_fraction == 1) continue; LOG_INFO(ftos(i), " -> ", vtos(trace_endpos), "\n"); @@ -515,8 +515,8 @@ bool RandomSeed_Send(entity this, entity to, int sf) WriteShort(MSG_ENTITY, this.cnt); return true; } -void RandomSeed_Think() -{SELFPARAM(); +void RandomSeed_Think(entity this) +{ this.cnt = bound(0, floor(random() * 65536), 65535); this.nextthink = time + 5; @@ -525,10 +525,10 @@ void RandomSeed_Think() void RandomSeed_Spawn() { randomseed = new_pure(randomseed); - randomseed.think = RandomSeed_Think; + setthink(randomseed, RandomSeed_Think); Net_LinkEntity(randomseed, false, 0, RandomSeed_Send); - WITHSELF(randomseed, randomseed.think()); // sets random seed and nextthink + getthink(randomseed)(randomseed); // sets random seed and nextthink } spawnfunc(__init_dedicated_server) @@ -540,15 +540,15 @@ spawnfunc(__init_dedicated_server) cvar_string = cvar_string_normal; cvar_set = cvar_set_normal; - remove = remove_unsafely; + delete_fn = remove_unsafely; entity e = spawn(); - e.think = GotoFirstMap; + setthink(e, GotoFirstMap); e.nextthink = time; // this is usually 1 at this point e = new(info_player_deathmatch); // safeguard against player joining - self.classname = "worldspawn"; // safeguard against various stuff ;) + this.classname = "worldspawn"; // safeguard against various stuff ;) // needs to be done so early because of the constants they create static_init(); @@ -657,14 +657,14 @@ spawnfunc(worldspawn) error("world already spawned - you may have EXACTLY ONE worldspawn!"); world_already_spawned = true; - remove = remove_safely; // during spawning, watch what you remove! + delete_fn = remove_safely; // during spawning, watch what you remove! cvar_changes_init(); // do this very early now so it REALLY matches the server config compressShortVector_init(); maxclients = 0; - for (entity head = nextent(world); head; head = nextent(head)) + for (entity head = nextent(NULL); head; head = nextent(head)) { ++maxclients; } @@ -739,7 +739,7 @@ spawnfunc(worldspawn) player_count = 0; bot_waypoints_for_items = autocvar_g_waypoints_for_items; if(bot_waypoints_for_items == 1) - if(self.spawnflags & SPAWNFLAG_NO_WAYPOINTS_FOR_ITEMS) + if(this.spawnflags & SPAWNFLAG_NO_WAYPOINTS_FOR_ITEMS) bot_waypoints_for_items = 0; precache(); @@ -760,7 +760,7 @@ spawnfunc(worldspawn) s = ":gameinfo:mutators:LIST"; MUTATOR_CALLHOOK(BuildMutatorsString, s); - s = ret_string; + s = M_ARGV(0, string); // initialiation stuff, not good in the mutator system if(!autocvar_g_use_ammunition) @@ -915,14 +915,14 @@ spawnfunc(worldspawn) // save it for later modname = strzone(modname); - WinningConditionHelper(); // set worldstatus + WinningConditionHelper(this); // set worldstatus world_initialized = 1; } spawnfunc(light) { - //makestatic (self); // Who the f___ did that? + //makestatic (this); // Who the f___ did that? remove(this); } @@ -1038,7 +1038,7 @@ float Map_Check(float position, float pass) return 0; } else - LOG_TRACE( "Couldn't select '", filename, "'..\n" ); + LOG_DEBUG( "Couldn't select '", filename, "'...\n" ); return 0; } @@ -1296,18 +1296,19 @@ When the player presses attack or jump, change to the next level ============ */ .float autoscreenshot; -void IntermissionThink() -{SELFPARAM(); - FixIntermissionClient(self); +void IntermissionThink(entity this) +{ + FixIntermissionClient(this); + CSQCMODEL_AUTOUPDATE(this); // PlayerPostThink returns before calling this during intermission, so run it here - float server_screenshot = (autocvar_sv_autoscreenshot && self.cvar_cl_autoscreenshot); - float client_screenshot = (self.cvar_cl_autoscreenshot == 2); + float server_screenshot = (autocvar_sv_autoscreenshot && this.cvar_cl_autoscreenshot); + float client_screenshot = (this.cvar_cl_autoscreenshot == 2); if( (server_screenshot || client_screenshot) - && ((self.autoscreenshot > 0) && (time > self.autoscreenshot)) ) + && ((this.autoscreenshot > 0) && (time > this.autoscreenshot)) ) { - self.autoscreenshot = -1; - if(IS_REAL_CLIENT(self)) { stuffcmd(self, sprintf("\nscreenshot screenshots/autoscreenshot/%s-%s.jpg; echo \"^5A screenshot has been taken at request of the server.\"\n", GetMapname(), strftime(false, "%s"))); } + this.autoscreenshot = -1; + if(IS_REAL_CLIENT(this)) { stuffcmd(this, sprintf("\nscreenshot screenshots/autoscreenshot/%s-%s.jpg; echo \"^5A screenshot has been taken at request of the server.\"\n", GetMapname(), strftime(false, "%s"))); } return; } @@ -1315,7 +1316,7 @@ void IntermissionThink() return; if(!mapvote_initialized) - if (time < intermission_exittime + 10 && !(PHYS_INPUT_BUTTON_ATCK(self) || PHYS_INPUT_BUTTON_JUMP(self) || PHYS_INPUT_BUTTON_ATCK2(self) || PHYS_INPUT_BUTTON_HOOK(self) || PHYS_INPUT_BUTTON_USE(self))) + if (time < intermission_exittime + 10 && !(PHYS_INPUT_BUTTON_ATCK(this) || PHYS_INPUT_BUTTON_JUMP(this) || PHYS_INPUT_BUTTON_ATCK2(this) || PHYS_INPUT_BUTTON_HOOK(this) || PHYS_INPUT_BUTTON_USE(this))) return; MapVote_Start(); @@ -1335,7 +1336,7 @@ entity FindIntermission() local float cyc; // look for info_intermission first - spot = find (world, classname, "info_intermission"); + spot = find (NULL, classname, "info_intermission"); if (spot) { // pick a random one cyc = random() * 4; @@ -1350,22 +1351,22 @@ entity FindIntermission() } // then look for the start position - spot = find (world, classname, "info_player_start"); + spot = find (NULL, classname, "info_player_start"); if (spot) return spot; // testinfo_player_start is only found in regioned levels - spot = find (world, classname, "testplayerstart"); + spot = find (NULL, classname, "testplayerstart"); if (spot) return spot; // then look for the start position - spot = find (world, classname, "info_player_deathmatch"); + spot = find (NULL, classname, "info_player_deathmatch"); if (spot) return spot; //objerror ("FindIntermission: no spot"); - return world; + return NULL; } */ @@ -1421,7 +1422,7 @@ void DumpStats(float final) fputs(file, strcat(s, "\n")); } - s = strcat(":labels:player:", GetPlayerScoreString(world, 0)); + s = strcat(":labels:player:", GetPlayerScoreString(NULL, 0)); if(to_console) LOG_INFO(s, "\n"); if(to_eventlog) @@ -1432,7 +1433,7 @@ void DumpStats(float final) FOREACH_CLIENT(IS_REAL_CLIENT(it) || (IS_BOT_CLIENT(it) && autocvar_sv_logscores_bots), LAMBDA( s = strcat(":player:see-labels:", GetPlayerScoreString(it, 0), ":"); s = strcat(s, ftos(rint(time - it.jointime)), ":"); - if(IS_PLAYER(it) || MUTATOR_CALLHOOK(GetPlayerStatus, it, s)) + if(IS_PLAYER(it) || MUTATOR_CALLHOOK(GetPlayerStatus, it)) s = strcat(s, ftos(it.team), ":"); else s = strcat(s, "spectator:"); @@ -1487,7 +1488,7 @@ void FixIntermissionClient(entity e) e.health = -2342; // first intermission phase; voting phase has positive health (used to decide whether to send SVC_FINALE or not) e.solid = SOLID_NOT; - e.movetype = MOVETYPE_NONE; + set_movetype(e, MOVETYPE_NONE); e.takedamage = DAMAGE_NO; for (int slot = 0; slot < MAX_WEAPONSLOTS; ++slot) { @@ -1549,7 +1550,7 @@ void NextLevel() PlayerStats_GameReport(true); WeaponStats_Shutdown(); - Kill_Notification(NOTIF_ALL, world, MSG_CENTER, CPID_Null); // kill all centerprints now + Kill_Notification(NOTIF_ALL, NULL, MSG_CENTER, CPID_Null); // kill all centerprints now if(autocvar_sv_eventlog) GameLogEcho(":gameover"); @@ -1562,7 +1563,7 @@ void NextLevel() bprint(it.netname, " ^7wins.\n"); )); - WITHSELF(NULL, target_music_kill()); + target_music_kill(); if(autocvar_g_campaign) CampaignPreIntermission(); @@ -1579,8 +1580,8 @@ CheckRules_Player Exit deathmatch games upon conditions ============ */ -void CheckRules_Player() -{SELFPARAM(); +void CheckRules_Player(entity this) +{ if (gameover) // someone else quit the game already return; @@ -1626,7 +1627,7 @@ void InitiateOvertime() // ONLY call this if InitiateSuddenDeath returned true tl += autocvar_timelimit_overtime; cvar_set("timelimit", ftos(tl)); - Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_OVERTIME_TIME, autocvar_timelimit_overtime * 60); + Send_Notification(NOTIF_ALL, NULL, MSG_CENTER, CENTER_OVERTIME_TIME, autocvar_timelimit_overtime * 60); } float GetWinningCode(float fraglimitreached, float equality) @@ -1682,7 +1683,7 @@ float WinningCondition_Scores(float limit, float leadlimit) float limitreached; // TODO make everything use THIS winning condition (except LMS) - WinningConditionHelper(); + WinningConditionHelper(NULL); if(teamplay) { @@ -1717,11 +1718,11 @@ float WinningCondition_Scores(float limit, float leadlimit) if (limit) if (leaderfrags == limit - 1) - Send_Notification(NOTIF_ALL, world, MSG_ANNCE, ANNCE_REMAINING_FRAG_1); + Send_Notification(NOTIF_ALL, NULL, MSG_ANNCE, ANNCE_REMAINING_FRAG_1); else if (leaderfrags == limit - 2) - Send_Notification(NOTIF_ALL, world, MSG_ANNCE, ANNCE_REMAINING_FRAG_2); + Send_Notification(NOTIF_ALL, NULL, MSG_ANNCE, ANNCE_REMAINING_FRAG_2); else if (leaderfrags == limit - 3) - Send_Notification(NOTIF_ALL, world, MSG_ANNCE, ANNCE_REMAINING_FRAG_3); + Send_Notification(NOTIF_ALL, NULL, MSG_ANNCE, ANNCE_REMAINING_FRAG_3); } } @@ -1798,7 +1799,7 @@ float WinningCondition_RanOutOfSpawns() t = NUM_TEAM_3; else // if(team4_score) t = NUM_TEAM_4; - CheckAllowedTeams(world); + CheckAllowedTeams(NULL); for(i = 0; i < MAX_TEAMSCORE; ++i) { if(t != NUM_TEAM_1) if(c1 >= 0) TeamScore_AddToTeam(NUM_TEAM_1, i, -1000); @@ -1879,9 +1880,9 @@ void CheckRules_World() { checkrules_suddendeathwarning = true; if(g_race && !g_race_qualifying) - Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_RACE_FINISHLAP); + Send_Notification(NOTIF_ALL, NULL, MSG_CENTER, CENTER_RACE_FINISHLAP); else - Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_OVERTIME_FRAG); + Send_Notification(NOTIF_ALL, NULL, MSG_CENTER, CENTER_OVERTIME_FRAG); } } else @@ -1928,7 +1929,7 @@ void CheckRules_World() if(checkrules_status == WINNING_YES) bprint("Hey! Someone ran out of spawns!\n"); else if(MUTATOR_CALLHOOK(CheckRules_World, checkrules_status, timelimit, fraglimit)) - checkrules_status = ret_float; + checkrules_status = M_ARGV(0, float); else checkrules_status = WinningCondition_Scores(fraglimit, leadlimit); @@ -1983,11 +1984,54 @@ string GotoMap(string m) return "Map switch will happen after scoreboard."; } +bool autocvar_sv_freezenonclients; +bool autocvar_sv_gameplayfix_delayprojectiles; +void Physics_Frame() +{ + if(autocvar_sv_freezenonclients) + return; + + FOREACH_ENTITY_FLOAT(pure_data, false, + { + if(IS_CLIENT(it) || it.classname == "" || it.movetype == MOVETYPE_PUSH || it.movetype == MOVETYPE_FAKEPUSH || it.movetype == MOVETYPE_PHYSICS) + continue; + + int mt = it.move_movetype; + + if(mt == MOVETYPE_PUSH || mt == MOVETYPE_FAKEPUSH || mt == MOVETYPE_PHYSICS) + { + it.move_qcphysics = false; + it.movetype = mt; + continue; + } + it.movetype = ((it.move_qcphysics) ? MOVETYPE_NONE : it.move_movetype); + + if(it.move_movetype == MOVETYPE_NONE) + continue; + + if(it.move_qcphysics) + Movetype_Physics_NoMatchTicrate(it, PHYS_INPUT_TIMELENGTH, false); + }); + + if(autocvar_sv_gameplayfix_delayprojectiles >= 0) + return; + + FOREACH_ENTITY_FLOAT(move_qcphysics, true, + { + if(IS_CLIENT(it) || is_pure(it) || it.classname == "" || it.move_movetype == MOVETYPE_NONE) + continue; + Movetype_Physics_NoMatchTicrate(it, PHYS_INPUT_TIMELENGTH, false); + }); +} + +void systems_update(); void EndFrame() { anticheat_endframe(); + Physics_Frame(); + FOREACH_CLIENT(IS_REAL_CLIENT(it), { entity e = IS_SPEC(it) ? it.enemy : it; if (e.typehitsound) { @@ -2008,13 +2052,16 @@ void EndFrame() it.damage_dealt = 0; antilag_record(it, CS(it), altime); }); - FOREACH_ENTITY_FLAGS(flags, FL_MONSTER, { + IL_EACH(g_monsters, true, + { antilag_record(it, it, altime); }); FOREACH_CLIENT(PS(it), { PlayerState s = PS(it); s.ps_push(s, it); }); + systems_update(); + IL_ENDFRAME(); }