X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fg_world.qc;h=224f6ce259763962b12b88230dbe4176eef34d14;hb=9e17e0bc2f1af717f39d364ba26ef3a308842e17;hp=0c5a5ee8dca028bb6354225bc407e1fc33ea47c3;hpb=2c5bebce47736537b1a2311fb52db41a481f27f1;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/g_world.qc b/qcsrc/server/g_world.qc index 0c5a5ee8d..224f6ce25 100644 --- a/qcsrc/server/g_world.qc +++ b/qcsrc/server/g_world.qc @@ -348,7 +348,8 @@ void cvar_changes_init() BADCVAR("gametype"); BADCVAR("g_antilag"); BADCVAR("g_balance_teams"); - BADCVAR("g_balance_teams_force"); + BADCVAR("g_balance_teams_prevent_imbalance"); + BADCVAR("g_balance_teams_scorefactor"); BADCVAR("g_ban_sync_trusted_servers"); BADCVAR("g_ban_sync_uri"); BADCVAR("g_ctf_ignore_frags"); @@ -368,7 +369,6 @@ void cvar_changes_init() BADCVAR("g_maplist_votable_nodetail"); BADCVAR("g_maplist_votable_suggestions"); BADCVAR("g_maxplayers"); - BADCVAR("g_minstagib"); BADCVAR("g_mirrordamage"); BADCVAR("g_nexball_goallimit"); BADCVAR("g_powerups"); @@ -415,6 +415,11 @@ void cvar_changes_init() BADPREFIX("g_warmup_"); BADPREFIX("sv_ready_restart_"); + // mutators that announce themselves properly to the server browser + BADCVAR("g_minstagib"); + BADCVAR("g_new_toys"); + BADCVAR("g_nix"); + if(autocvar_g_minstagib) { BADCVAR("g_grappling_hook"); @@ -634,6 +639,8 @@ void spawnfunc_worldspawn (void) Map_MarkAsRecent(mapname); + PlayerStats_Init(); // we need this to be initiated before InitGameplayMode + precache_model ("null"); // we need this one before InitGameplayMode InitGameplayMode(); readlevelcvars(); @@ -764,7 +771,7 @@ void spawnfunc_worldspawn (void) WeaponStats_Init(); - addstat(STAT_WEAPONS, AS_INT, weapons); + WEPSET_ADDSTAT(); addstat(STAT_SWITCHWEAPON, AS_INT, switchweapon); addstat(STAT_SWITCHINGWEAPON, AS_INT, switchingweapon); addstat(STAT_GAMESTARTTIME, AS_FLOAT, stat_game_starttime); @@ -907,8 +914,6 @@ void spawnfunc_worldspawn (void) cvar_set("sv_curl_serverpackages", substring(s, 1, -1)); } - PlayerStats_Init(); - // MOD AUTHORS: change this, and possibly remove a few of the blocks below to ignore certain changes modname = "Xonotic"; // physics/balance/config changes that count as mod @@ -1437,6 +1442,8 @@ void DumpStats(float final) print(s, "\n"); if(to_eventlog) GameLogEcho(s); + + file = -1; if(to_file) { file = fopen(autocvar_sv_logscores_filename, FILE_APPEND); @@ -1537,7 +1544,7 @@ void FixIntermissionClient(entity e) } } - +void minstagib_stop_countdown(entity e); /* go to the next level for deathmatch only called if a time or frag limit has expired @@ -1581,6 +1588,7 @@ void NextLevel() GameLogClose(); FOR_EACH_PLAYER(other) { + minstagib_stop_countdown(other); FixIntermissionClient(other); if(other.winning) bprint(other.netname, " ^7wins.\n"); @@ -1627,7 +1635,7 @@ float InitiateSuddenDeath() // - for this timelimit_overtime needs to be >0 of course // - also check the winning condition calculated in the previous frame and only add normal overtime // again, if at the point at which timelimit would be extended again, still no winner was found - if ((checkrules_overtimesadded >= 0) && (checkrules_overtimesadded < autocvar_timelimit_overtimes) && autocvar_timelimit_overtime && !(g_race && !g_race_qualifying)) + if (!autocvar_g_campaign && (checkrules_overtimesadded >= 0) && (checkrules_overtimesadded < autocvar_timelimit_overtimes) && autocvar_timelimit_overtime && !(g_race && !g_race_qualifying)) { return 1; // need to call InitiateOvertime later } @@ -1635,7 +1643,10 @@ float InitiateSuddenDeath() { if(!checkrules_suddendeathend) { - checkrules_suddendeathend = time + 60 * autocvar_timelimit_suddendeath; + if(autocvar_g_campaign) + checkrules_suddendeathend = time; // no suddendeath in campaign + else + checkrules_suddendeathend = time + 60 * autocvar_timelimit_suddendeath; if(g_race && !g_race_qualifying) race_StartCompleting(); } @@ -1969,6 +1980,9 @@ float WinningCondition_Scores(float limit, float leadlimit) limitreached = (limitreached || leadlimitreached); } + if(limit) + game_completion_ratio = max(game_completion_ratio, bound(0, WinningConditionHelper_topscore / limit, 1)); + return GetWinningCode( WinningConditionHelper_topscore && limitreached, WinningConditionHelper_equality @@ -2064,10 +2078,14 @@ float WinningCondition_RanOutOfSpawns() else if(team1_score + team2_score + team3_score + team4_score == 1) { float t, i; - if(team1_score) t = COLOR_TEAM1; - if(team2_score) t = COLOR_TEAM2; - if(team3_score) t = COLOR_TEAM3; - if(team4_score) t = COLOR_TEAM4; + if(team1_score) + t = COLOR_TEAM1; + else if(team2_score) + t = COLOR_TEAM2; + else if(team3_score) + t = COLOR_TEAM3; + else // if(team4_score) + t = COLOR_TEAM4; CheckAllowedTeams(world); for(i = 0; i < MAX_TEAMSCORE; ++i) { @@ -2136,9 +2154,6 @@ void CheckRules_World() leadlimit = 0; // no leadlimit for now } - if(g_onslaught) - timelimit = 0; // ONS has its own overtime rule - if(timelimit > 0) { timelimit += game_starttime; @@ -2150,9 +2165,17 @@ void CheckRules_World() return; } + if(g_onslaught) + timelimit = 0; // ONS has its own overtime rule + float wantovertime; wantovertime = 0; + if(timelimit > game_starttime) + game_completion_ratio = (time - game_starttime) / (timelimit - game_starttime); + else + game_completion_ratio = 0; + if(checkrules_suddendeathend) { if(!checkrules_suddendeathwarning) @@ -2355,6 +2378,7 @@ void MapVote_AddVotable(string nextMap, float isSuggestion) mapvote_maps[mapvote_count] = strzone(nextMap); mapvote_maps_suggested[mapvote_count] = isSuggestion; + pakfile = string_null; for(i = 0; i < mapvote_screenshot_dirs_count; ++i) { mapfile = strcat(mapvote_screenshot_dirs[i], "/", mapvote_maps[i]);