X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fg_hook.qc;h=4894b272439319fd76fb9c528bf0df61296cab51;hb=9da717946b5ac4180d53b571967f90d1120dad76;hp=aa970f4be3626a6ef4187417ad8c6f4a3f84769a;hpb=71d3b262bf4f927895293a553ef618b5d8a4ca08;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/g_hook.qc b/qcsrc/server/g_hook.qc index aa970f4be..4894b2724 100644 --- a/qcsrc/server/g_hook.qc +++ b/qcsrc/server/g_hook.qc @@ -364,7 +364,7 @@ void FireGrapplingHook(entity actor, .entity weaponentity) vector oldmovedir = actor.(weaponentity).movedir; actor.(weaponentity).movedir = vs; W_SetupShot_ProjectileSize(actor, weaponentity, '-3 -3 -3', '3 3 3', true, 0, SND_HOOK_FIRE, CH_WEAPON_B, 0, WEP_HOOK.m_id); - Send_Effect(EFFECT_HOOK_MUZZLEFLASH, w_shotorg, '0 0 0', 1); + W_MuzzleFlash(WEP_HOOK, actor, weaponentity, w_shotorg, '0 0 0'); actor.(weaponentity).movedir = oldmovedir; entity missile = WarpZone_RefSys_SpawnSameRefSys(actor);