X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fg_damage.qc;h=30e49cd56f7d782b11c0721fee96bde7bba0396b;hb=a503baa89d83820d87badd9a12a2de6c2dac8b43;hp=c544370704594b97b0d8a581c7dab6f25caf17e4;hpb=a9e41298d7a296528d3ab8aff39826c761f1ae89;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/g_damage.qc b/qcsrc/server/g_damage.qc index c54437070..30e49cd56 100644 --- a/qcsrc/server/g_damage.qc +++ b/qcsrc/server/g_damage.qc @@ -259,7 +259,7 @@ void Send_KillNotification (string s1, string s2, string s3, float msg, float ty // TODO: writespectatable? // Function is used to send a generic centerprint whose content CSQC gets to decide (gentle version or not in the below cases) -void Send_CSQC_Centerprint(entity e, string s1, float msg, float type) +void Send_CSQC_Centerprint(entity e, string s1, string s2, float msg, float type) { if (clienttype(e) == CLIENTTYPE_REAL) { @@ -268,6 +268,7 @@ void Send_CSQC_Centerprint(entity e, string s1, float msg, float type) WriteByte(MSG_ONE, TE_CSQC_NOTIFY); WriteByte(MSG_ONE, CSQC_CENTERPRINT); WriteString(MSG_ONE, s1); + WriteString(MSG_ONE, s2); WriteShort(MSG_ONE, msg); WriteByte(MSG_ONE, type); } @@ -291,7 +292,7 @@ void Obituary (entity attacker, entity inflictor, entity targ, float deathtype) { if (deathtype == DEATH_TEAMCHANGE || deathtype == DEATH_AUTOTEAMCHANGE) msg = ColoredTeamName(targ.team); // TODO: check if needed? - Send_CSQC_Centerprint(targ, msg, deathtype, MSG_SUICIDE); + Send_CSQC_Centerprint(targ, msg, "", deathtype, MSG_SUICIDE); if(deathtype != DEATH_TEAMCHANGE && deathtype != DEATH_QUIET) { @@ -314,30 +315,42 @@ void Obituary (entity attacker, entity inflictor, entity targ, float deathtype) if (targ.killcount > 2) msg = ftos(targ.killcount); + if(teams_matter && attacker.team == targ.team) + { + if(attacker.team == COLOR_TEAM1) + deathtype = KILL_TEAM_RED; + else + deathtype = KILL_TEAM_BLUE; + } + Send_KillNotification(s, msg, ftos(w), deathtype, MSG_SUICIDE); } else if (attacker.classname == "player" || attacker.classname == "gib") { if(teams_matter && attacker.team == targ.team) { - type = KILL_TEAM; + if(attacker.team == COLOR_TEAM1) + type = KILL_TEAM_RED; + else + type = KILL_TEAM_BLUE; GiveFrags(attacker, targ, -1); + Send_CSQC_Centerprint(attacker, s, "", type, MSG_KILL); + if (targ.killcount > 2) { msg = ftos(targ.killcount); - a = s; } + if (attacker.killcount > 2) { msg = ftos(attacker.killcount); type = KILL_TEAM_SPREE; } + Send_KillNotification(a, s, msg, type, MSG_KILL); attacker.killcount = 0; LogDeath("tk", deathtype, attacker, targ); - Send_CSQC_Centerprint(attacker, s, type, MSG_KILL); - Send_KillNotification(a, msg, "", type, MSG_KILL); } else { @@ -347,17 +360,18 @@ void Obituary (entity attacker, entity inflictor, entity targ, float deathtype) checkrules_firstblood = TRUE; Send_KillNotification(a, "", "", KILL_FIRST_BLOOD, MSG_KILL); // TODO: make these print at newline if they dont - Send_CSQC_Centerprint(attacker, "", KILL_FIRST_BLOOD, MSG_KILL); - Send_CSQC_Centerprint(targ, "", KILL_FIRST_VICTIM, MSG_KILL); + Send_CSQC_Centerprint(attacker, "", "", KILL_FIRST_BLOOD, MSG_KILL); + Send_CSQC_Centerprint(targ, "", "", KILL_FIRST_VICTIM, MSG_KILL); } if((cvar("sv_fragmessage_information_typefrag")) && (targ.BUTTON_CHAT)) { - Send_CSQC_Centerprint(attacker, s, KILL_TYPEFRAG, MSG_KILL); - Send_CSQC_Centerprint(targ, a, KILL_TYPEFRAGGED, MSG_KILL); + Send_CSQC_Centerprint(attacker, s, GetAdvancedDeathReports(targ), KILL_TYPEFRAG, MSG_KILL); + Send_CSQC_Centerprint(targ, a, GetAdvancedDeathReports(attacker), KILL_TYPEFRAGGED, MSG_KILL); } else { - Send_CSQC_Centerprint(attacker, s, KILL_FRAG, MSG_KILL); - Send_CSQC_Centerprint(targ, a, KILL_FRAGGED, MSG_KILL); + Send_CSQC_Centerprint(attacker, s, GetAdvancedDeathReports(targ), KILL_FRAG, MSG_KILL); + Send_CSQC_Centerprint(targ, a, GetAdvancedDeathReports(attacker), KILL_FRAGGED, MSG_KILL); } + attacker.taunt_soundtime = time + 1; // TODO: fix this? @@ -429,7 +443,7 @@ void Obituary (entity attacker, entity inflictor, entity targ, float deathtype) } else { - Send_CSQC_Centerprint(targ, "", deathtype, MSG_KILL_ACTION); + Send_CSQC_Centerprint(targ, "", "", deathtype, MSG_KILL_ACTION); if (deathtype == DEATH_HURTTRIGGER && inflictor.message != "") msg = inflictor.message; else if (deathtype == DEATH_CUSTOM)