X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fdamage.qh;h=7284f8c19f53f1250c1792fb015fe428089b5408;hb=2f553b6be14a316d31fe5c35df47c300ce6a1561;hp=68ea7a87381708eb8b61d43d1834e50563d52227;hpb=126111bb9ef1d8979a6b76bcf464f6e19ea1168d;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/damage.qh b/qcsrc/server/damage.qh index 68ea7a873..7284f8c19 100644 --- a/qcsrc/server/damage.qh +++ b/qcsrc/server/damage.qh @@ -2,6 +2,34 @@ #include +bool autocvar_g_throughfloor_debug; +float autocvar_g_throughfloor_damage; +float autocvar_g_throughfloor_force; +float autocvar_g_throughfloor_damage_max_stddev; +float autocvar_g_throughfloor_force_max_stddev; +float autocvar_g_throughfloor_min_steps_player; +float autocvar_g_throughfloor_max_steps_player; +float autocvar_g_throughfloor_min_steps_other; +float autocvar_g_throughfloor_max_steps_other; +float autocvar_g_mirrordamage; +bool autocvar_g_mirrordamage_virtual; +bool autocvar_g_mirrordamage_onlyweapons; +float autocvar_g_maxpushtime; +float autocvar_g_balance_damagepush_speedfactor; +int autocvar_g_balance_firetransfer_damage; +int autocvar_g_balance_firetransfer_time; +float autocvar_g_balance_armor_blockpercent; +float autocvar_g_teamdamage_resetspeed; +float autocvar_g_teamdamage_threshold; +float autocvar_g_balance_selfdamagepercent; +float autocvar_g_friendlyfire; +float autocvar_g_friendlyfire_virtual; +float autocvar_g_friendlyfire_virtual_force; +float autocvar_g_frozen_revive_falldamage; +int autocvar_g_frozen_revive_falldamage_health; +bool autocvar_g_frozen_damage_trigger; +float autocvar_g_frozen_force; + .void(entity this, entity inflictor, entity attacker, float damage, int deathtype, .entity weaponentity, vector hitloc, vector force) event_damage; .bool(entity targ, entity inflictor, float amount, float limit) event_heal;