X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fcommand%2Fvote.qc;h=4be48e124e82b98d38fb26c41c5df7dfe18efc29;hb=6557e922b9f5f932ce3d4b81002b19fc2763121c;hp=6edccafb156f8a48a40a325ff67438b533c88282;hpb=77f03e6ce033bef39ac19e0e7cb6e606ffcb26db;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/command/vote.qc b/qcsrc/server/command/vote.qc index 6edccafb1..4be48e124 100644 --- a/qcsrc/server/command/vote.qc +++ b/qcsrc/server/command/vote.qc @@ -1,24 +1,22 @@ -#if defined(CSQC) -#elif defined(MENUQC) -#elif defined(SVQC) - #include "../../dpdefs/progsdefs.qh" - #include "../../dpdefs/dpextensions.qh" - #include "../../common/constants.qh" - #include "../../common/util.qh" - #include "../../common/command/shared_defs.qh" - #include "../autocvars.qh" - #include "../constants.qh" - #include "../defs.qh" - #include "../../common/notifications.qh" - #include "../mutators/mutators_include.qh" - #include "../../common/mapinfo.qh" - #include "common.qh" - #include "vote.qh" - #include "../../common/playerstats.qh" - #include "../scores.qh" - #include "../race.qh" - #include "../round_handler.qh" -#endif +#include "../../common/command/command.qh" +#include "vote.qh" +#include "../_all.qh" + +#include "common.qh" + +#include "../g_damage.qh" +#include "../g_world.qh" +#include "../race.qh" +#include "../round_handler.qh" +#include "../scores.qh" + +#include "../mutators/mutators_include.qh" + +#include "../../common/constants.qh" +#include "../../common/mapinfo.qh" +#include "../../common/notifications.qh" +#include "../../common/playerstats.qh" +#include "../../common/util.qh" // ============================================= // Server side voting code, reworked by Samual @@ -117,6 +115,13 @@ void Nagger_ReadyCounted() nagger.SendFlags |= 1; } +// If the vote_caller is still here, return their name, otherwise vote_caller_name +string OriginalCallerName() +{ + if (IS_REAL_CLIENT(vote_caller)) + return vote_caller.netname; + return vote_caller_name; +} // ======================= // Game logic for voting @@ -132,10 +137,12 @@ void VoteReset() { strunzone(vote_called_command); strunzone(vote_called_display); + strunzone(vote_caller_name); } vote_called = VOTE_NULL; vote_caller = world; + vote_caller_name = string_null; vote_endtime = 0; vote_called_command = string_null; @@ -149,7 +156,7 @@ void VoteReset() void VoteStop(entity stopper) { - bprint("\{1}^2* ^3", GetCallerName(stopper), "^2 stopped ^3", GetCallerName(vote_caller), "^2's vote\n"); + bprint("\{1}^2* ^3", GetCallerName(stopper), "^2 stopped ^3", OriginalCallerName(), "^2's vote\n"); if(autocvar_sv_eventlog) { GameLogEcho(strcat(":vote:vstop:", ftos(stopper.playerid))); } // Don't force them to wait for next vote, this way they can e.g. correct their vote. @@ -160,7 +167,7 @@ void VoteStop(entity stopper) void VoteAccept() { - bprint("\{1}^2* ^3", GetCallerName(vote_caller), "^2's vote for ^1", vote_called_display, "^2 was accepted\n"); + bprint("\{1}^2* ^3", OriginalCallerName(), "^2's vote for ^1", vote_called_display, "^2 was accepted\n"); if((vote_called == VOTE_MASTER) && vote_caller) vote_caller.vote_master = 1; @@ -175,14 +182,14 @@ void VoteAccept() void VoteReject() { - bprint("\{1}^2* ^3", GetCallerName(vote_caller), "^2's vote for ", vote_called_display, "^2 was rejected\n"); + bprint("\{1}^2* ^3", OriginalCallerName(), "^2's vote for ", vote_called_display, "^2 was rejected\n"); VoteReset(); Send_Notification(NOTIF_ALL, world, MSG_ANNCE, ANNCE_VOTE_FAIL); } void VoteTimeout() { - bprint("\{1}^2* ^3", GetCallerName(vote_caller), "^2's vote for ", vote_called_display, "^2 timed out\n"); + bprint("\{1}^2* ^3", OriginalCallerName(), "^2's vote for ", vote_called_display, "^2 timed out\n"); VoteReset(); Send_Notification(NOTIF_ALL, world, MSG_ANNCE, ANNCE_VOTE_FAIL); } @@ -235,7 +242,7 @@ void VoteCount(float first_count) switch(tmp_player.vote_selection) { case VOTE_SELECT_REJECT: { ++vote_reject_count; { if(IS_PLAYER(tmp_player)) ++vote_real_reject_count; } break; } - case VOTE_SELECT_ACCEPT: { ++vote_accept_count; { if(IS_PLAYER(tmp_player)) ++vote_real_reject_count; } break; } + case VOTE_SELECT_ACCEPT: { ++vote_accept_count; { if(IS_PLAYER(tmp_player)) ++vote_real_accept_count; } break; } case VOTE_SELECT_ABSTAIN: { ++vote_abstain_count; { if(IS_PLAYER(tmp_player)) ++vote_real_abstain_count; } break; } default: break; } @@ -823,6 +830,7 @@ void VoteCommand_call(float request, entity caller, float argc, string vote_comm else // everything went okay, continue with calling the vote { vote_caller = caller; // remember who called the vote + vote_caller_name = strzone(GetCallerName(vote_caller)); vote_called = VOTE_NORMAL; vote_called_command = strzone(vote_parsed_command); vote_called_display = strzone(vote_parsed_display); @@ -838,7 +846,7 @@ void VoteCommand_call(float request, entity caller, float argc, string vote_comm FOR_EACH_REALCLIENT(tmp_player) { ++tmp_playercount; } if(tmp_playercount > 1) { Send_Notification(NOTIF_ALL, world, MSG_ANNCE, ANNCE_VOTE_CALL); } // don't announce a "vote now" sound if player is alone - bprint("\{1}^2* ^3", GetCallerName(vote_caller), "^2 calls a vote for ", vote_called_display, "\n"); + bprint("\{1}^2* ^3", OriginalCallerName(), "^2 calls a vote for ", vote_called_display, "\n"); if(autocvar_sv_eventlog) { GameLogEcho(strcat(":vote:vcall:", ftos(vote_caller.playerid), ":", vote_called_display)); } Nagger_VoteChanged(); VoteCount(true); // needed if you are the only one @@ -919,6 +927,7 @@ void VoteCommand_master(float request, entity caller, float argc, string vote_co else // everything went okay, continue with creating vote { vote_caller = caller; + vote_caller_name = strzone(GetCallerName(vote_caller)); vote_called = VOTE_MASTER; vote_called_command = strzone("XXX"); vote_called_display = strzone("^3master"); @@ -927,7 +936,7 @@ void VoteCommand_master(float request, entity caller, float argc, string vote_co caller.vote_selection = VOTE_SELECT_ACCEPT; caller.vote_waittime = time + autocvar_sv_vote_wait; - bprint("\{1}^2* ^3", GetCallerName(vote_caller), "^2 calls a vote to become ^3master^2.\n"); + bprint("\{1}^2* ^3", OriginalCallerName(), "^2 calls a vote to become ^3master^2.\n"); if(autocvar_sv_eventlog) { GameLogEcho(strcat(":vote:vcall:", ftos(vote_caller.playerid), ":", vote_called_display)); } Nagger_VoteChanged(); VoteCount(true); // needed if you are the only one @@ -991,7 +1000,7 @@ void VoteCommand_status(float request, entity caller) // BOTH case CMD_REQUEST_COMMAND: { if(vote_called) - print_to(caller, strcat("^7Vote for ", vote_called_display, "^7 called by ^7", GetCallerName(vote_caller), "^7.")); + print_to(caller, strcat("^7Vote for ", vote_called_display, "^7 called by ^7", OriginalCallerName(), "^7.")); else print_to(caller, "^1No vote called.");