X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fcommand%2Fsv_cmd.qc;h=edeb571c0dd62f0ec374699f2ac8c82e37233d01;hb=b557753cb5b1d9c92ef9ab17cb03d74bcbb75485;hp=45871b7aeb60ad51101651ca3c019fdcd1c5a4d8;hpb=38ec1ced498dbd79153c50b73f0a3df4455919f4;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/command/sv_cmd.qc b/qcsrc/server/command/sv_cmd.qc index 45871b7ae..de36b3754 100644 --- a/qcsrc/server/command/sv_cmd.qc +++ b/qcsrc/server/command/sv_cmd.qc @@ -1,3 +1,39 @@ +#include "../../common/command/command.qh" +#include "sv_cmd.qh" +#include "../_all.qh" + +#include "banning.qh" +#include "cmd.qh" +#include "common.qh" +#include "getreplies.qh" +#include "radarmap.qh" + +#include "../anticheat.qh" +#include "../campaign.qh" +#include "../cl_client.qh" +#include "../cl_player.qh" +#include "../g_world.qh" +#include "../ipban.qh" +#include "../playerdemo.qh" +#include "../teamplay.qh" + +#include "../bot/bot.qh" +#include "../bot/navigation.qh" +#include "../bot/scripting.qh" + +#include "../mutators/mutators_include.qh" + +#include "../../common/constants.qh" +#include "../../common/mapinfo.qh" +#include "../../common/notifications.qh" +#include "../../common/teams.qh" +#include "../../common/util.qh" + +#include "../../common/monsters/sv_monsters.qh" + + +void PutObserverInServer (void); + // ===================================================== // Server side game commands code, reworked by Samual // Last updated: December 29th, 2011 @@ -8,7 +44,7 @@ void make_mapinfo_Think() { if(MapInfo_FilterGametype(MAPINFO_TYPE_ALL, 0, 0, 0, 1)) { - print("Done rebuiling mapinfos.\n"); + LOG_INFO("Done rebuiling mapinfos.\n"); MapInfo_FilterGametype(MapInfo_CurrentGametype(), MapInfo_CurrentFeatures(), MapInfo_RequiredFlags(), MapInfo_ForbiddenFlags(), 0); remove(self); } @@ -23,7 +59,7 @@ void make_mapinfo_Think() void changematchtime(float delta, float mi, float ma) { float cur; - float new; + float update; float lim; if(delta == 0) @@ -44,21 +80,21 @@ void changematchtime(float delta, float mi, float ma) if(lim == 0) return; // cannot increase any further else if(lim < ma) - new = min(ma, lim + delta); + update = min(ma, lim + delta); else // already above maximum: FAIL return; } else { if(lim == 0) // infinite: try reducing to max, if we are allowed to - new = max(mi, ma); + update = max(mi, ma); else if(lim > mi) // above minimum: decrease - new = max(mi, lim + delta); + update = max(mi, lim + delta); else // already below minimum: FAIL return; } - cvar_set("timelimit", ftos(new / 60)); + cvar_set("timelimit", ftos(update / 60)); } @@ -85,17 +121,17 @@ void GameCommand_adminmsg(float request, float argc) if((targets) && (admin_message)) { - for(;targets;) + for (;targets;) { t = car(targets); targets = cdr(targets); // Check to see if the player is a valid target client = GetFilteredEntity(t); - accepted = VerifyClientEntity(client, TRUE, FALSE); + accepted = VerifyClientEntity(client, true, false); if(accepted <= 0) { - print("adminmsg: ", GetClientErrorString(accepted, t), (targets ? ", skipping to next player.\n" : ".\n")); + LOG_INFO("adminmsg: ", GetClientErrorString(accepted, t), (targets ? ", skipping to next player.\n" : ".\n")); continue; } @@ -111,73 +147,29 @@ void GameCommand_adminmsg(float request, float argc) } successful = strcat(successful, (successful ? ", " : ""), client.netname); - dprint("Message sent to ", client.netname, "\n"); + LOG_TRACE("Message sent to ", client.netname, "\n"); continue; } if(successful) bprint("Successfully sent message '", admin_message, "' to ", successful, ".\n"); else - print("No players given (", original_targets, ") could receive the message.\n"); + LOG_INFO("No players given (", original_targets, ") could receive the message.\n"); return; } } default: - print("Incorrect parameters for ^2adminmsg^7\n"); - case CMD_REQUEST_USAGE: - { - print("\nUsage:^3 sv_cmd adminmsg clients \"message\" [infobartime]\n"); - print(" 'clients' is a list (separated by commas) of player entity ID's or nicknames\n"); - print(" If infobartime is provided, the message will be sent to infobar.\n"); - print(" Otherwise, it will just be sent as a centerprint message.\n"); - print("Examples: adminmsg 2,4 \"this infomessage will last for ten seconds\" 10\n"); - print(" adminmsg 2,5 \"this message will be a centerprint\"\n"); - return; - } - } -} - -void GameCommand_mobbutcher(float request) -{ - switch(request) - { - case CMD_REQUEST_COMMAND: - { - if(autocvar_g_campaign) { print("This command doesn't work in campaign mode.\n"); return; } - if(g_invasion) { print("This command doesn't work during an invasion.\n"); return; } - - float removed_count = 0; - entity head; - - FOR_EACH_MONSTER(head) - { - monster_remove(head); - ++removed_count; - } - - FOR_EACH_PLAYER(head) - head.monstercount = 0; - - monsters_total = 0; // reset stats? - monsters_killed = 0; - - totalspawned = 0; - - if(removed_count <= 0) - print("No monsters to kill\n"); - else - printf("Killed %d monster%s\n", removed_count, ((removed_count == 1) ? "" : "s")); - - return; // never fall through to usage - } - - default: + LOG_INFO("Incorrect parameters for ^2adminmsg^7\n"); case CMD_REQUEST_USAGE: { - print("\nUsage:^3 sv_cmd mobbutcher\n"); - print(" No arguments required.\n"); + LOG_INFO("\nUsage:^3 sv_cmd adminmsg clients \"message\" [infobartime]\n"); + LOG_INFO(" 'clients' is a list (separated by commas) of player entity ID's or nicknames\n"); + LOG_INFO(" If infobartime is provided, the message will be sent to infobar.\n"); + LOG_INFO(" Otherwise, it will just be sent as a centerprint message.\n"); + LOG_INFO("Examples: adminmsg 2,4 \"this infomessage will last for ten seconds\" 10\n"); + LOG_INFO(" adminmsg 2,5 \"this message will be a centerprint\"\n"); return; } } @@ -196,8 +188,8 @@ void GameCommand_allready(float request) default: case CMD_REQUEST_USAGE: { - print("\nUsage:^3 sv_cmd allready\n"); - print(" No arguments required.\n"); + LOG_INFO("\nUsage:^3 sv_cmd allready\n"); + LOG_INFO(" No arguments required.\n"); return; } } @@ -216,20 +208,22 @@ void GameCommand_allspec(float request, float argc) FOR_EACH_REALPLAYER(client) { self = client; + if(self.caplayer) + self.caplayer = 0; PutObserverInServer(); ++i; } if(i) { bprint(strcat("Successfully forced all (", ftos(i), ") players to spectate", (reason ? strcat(" for reason: '", reason, "'") : ""), ".\n")); } - else { print("No players found to spectate.\n"); } + else { LOG_INFO("No players found to spectate.\n"); } return; } default: case CMD_REQUEST_USAGE: { - print("\nUsage:^3 sv_cmd allspec [reason]\n"); - print(" Where 'reason' is an optional argument for explanation of allspec command.\n"); - print("See also: ^2moveplayer, shuffleteams^7\n"); + LOG_INFO("\nUsage:^3 sv_cmd allspec [reason]\n"); + LOG_INFO(" Where 'reason' is an optional argument for explanation of allspec command.\n"); + LOG_INFO("See also: ^2moveplayer, shuffleteams^7\n"); return; } } @@ -242,7 +236,7 @@ void GameCommand_anticheat(float request, float argc) case CMD_REQUEST_COMMAND: { entity client = GetIndexedEntity(argc, 1); - float accepted = VerifyClientEntity(client, FALSE, FALSE); + float accepted = VerifyClientEntity(client, false, false); if(accepted > 0) { @@ -252,16 +246,16 @@ void GameCommand_anticheat(float request, float argc) } else { - print("anticheat: ", GetClientErrorString(accepted, argv(1)), ".\n"); + LOG_INFO("anticheat: ", GetClientErrorString(accepted, argv(1)), ".\n"); } } default: - print("Incorrect parameters for ^2anticheat^7\n"); + LOG_INFO("Incorrect parameters for ^2anticheat^7\n"); case CMD_REQUEST_USAGE: { - print("\nUsage:^3 sv_cmd anticheat client\n"); - print(" 'client' is the entity number or name of the player.\n"); + LOG_INFO("\nUsage:^3 sv_cmd anticheat client\n"); + LOG_INFO(" 'client' is the entity number or name of the player.\n"); return; } } @@ -273,88 +267,88 @@ void GameCommand_bbox(float request) { case CMD_REQUEST_COMMAND: { - print("Original size: ", ftos(world.absmin_x), " ", ftos(world.absmin_y), " ", ftos(world.absmin_z)); - print(" ", ftos(world.absmax_x), " ", ftos(world.absmax_y), " ", ftos(world.absmax_z), "\n"); - print("Currently set size: ", ftos(world.mins_x), " ", ftos(world.mins_y), " ", ftos(world.mins_z)); - print(" ", ftos(world.maxs_x), " ", ftos(world.maxs_y), " ", ftos(world.maxs_z), "\n"); - print("Solid bounding box size:"); + LOG_INFO("Original size: ", ftos(world.absmin.x), " ", ftos(world.absmin.y), " ", ftos(world.absmin.z)); + LOG_INFO(" ", ftos(world.absmax.x), " ", ftos(world.absmax.y), " ", ftos(world.absmax.z), "\n"); + LOG_INFO("Currently set size: ", ftos(world.mins.x), " ", ftos(world.mins.y), " ", ftos(world.mins.z)); + LOG_INFO(" ", ftos(world.maxs.x), " ", ftos(world.maxs.y), " ", ftos(world.maxs.z), "\n"); + LOG_INFO("Solid bounding box size:"); - tracebox('1 0 0' * world.absmin_x, - '0 1 0' * world.absmin_y + '0 0 1' * world.absmin_z, - '0 1 0' * world.absmax_y + '0 0 1' * world.absmax_z, - '1 0 0' * world.absmax_x, + tracebox('1 0 0' * world.absmin.x, + '0 1 0' * world.absmin.y + '0 0 1' * world.absmin.z, + '0 1 0' * world.absmax.y + '0 0 1' * world.absmax.z, + '1 0 0' * world.absmax.x, MOVE_WORLDONLY, world); if(trace_startsolid) - print(" ", ftos(world.absmin_x)); + LOG_INFO(" ", ftos(world.absmin.x)); else - print(" ", ftos(trace_endpos_x)); + LOG_INFO(" ", ftos(trace_endpos.x)); - tracebox('0 1 0' * world.absmin_y, - '1 0 0' * world.absmin_x + '0 0 1' * world.absmin_z, - '1 0 0' * world.absmax_x + '0 0 1' * world.absmax_z, - '0 1 0' * world.absmax_y, + tracebox('0 1 0' * world.absmin.y, + '1 0 0' * world.absmin.x + '0 0 1' * world.absmin.z, + '1 0 0' * world.absmax.x + '0 0 1' * world.absmax.z, + '0 1 0' * world.absmax.y, MOVE_WORLDONLY, world); if(trace_startsolid) - print(" ", ftos(world.absmin_y)); + LOG_INFO(" ", ftos(world.absmin.y)); else - print(" ", ftos(trace_endpos_y)); + LOG_INFO(" ", ftos(trace_endpos.y)); - tracebox('0 0 1' * world.absmin_z, - '1 0 0' * world.absmin_x + '0 1 0' * world.absmin_y, - '1 0 0' * world.absmax_x + '0 1 0' * world.absmax_y, - '0 0 1' * world.absmax_z, + tracebox('0 0 1' * world.absmin.z, + '1 0 0' * world.absmin.x + '0 1 0' * world.absmin.y, + '1 0 0' * world.absmax.x + '0 1 0' * world.absmax.y, + '0 0 1' * world.absmax.z, MOVE_WORLDONLY, world); if(trace_startsolid) - print(" ", ftos(world.absmin_z)); + LOG_INFO(" ", ftos(world.absmin.z)); else - print(" ", ftos(trace_endpos_z)); + LOG_INFO(" ", ftos(trace_endpos.z)); - tracebox('1 0 0' * world.absmax_x, - '0 1 0' * world.absmin_y + '0 0 1' * world.absmin_z, - '0 1 0' * world.absmax_y + '0 0 1' * world.absmax_z, - '1 0 0' * world.absmin_x, + tracebox('1 0 0' * world.absmax.x, + '0 1 0' * world.absmin.y + '0 0 1' * world.absmin.z, + '0 1 0' * world.absmax.y + '0 0 1' * world.absmax.z, + '1 0 0' * world.absmin.x, MOVE_WORLDONLY, world); if(trace_startsolid) - print(" ", ftos(world.absmax_x)); + LOG_INFO(" ", ftos(world.absmax.x)); else - print(" ", ftos(trace_endpos_x)); + LOG_INFO(" ", ftos(trace_endpos.x)); - tracebox('0 1 0' * world.absmax_y, - '1 0 0' * world.absmin_x + '0 0 1' * world.absmin_z, - '1 0 0' * world.absmax_x + '0 0 1' * world.absmax_z, - '0 1 0' * world.absmin_y, + tracebox('0 1 0' * world.absmax.y, + '1 0 0' * world.absmin.x + '0 0 1' * world.absmin.z, + '1 0 0' * world.absmax.x + '0 0 1' * world.absmax.z, + '0 1 0' * world.absmin.y, MOVE_WORLDONLY, world); if(trace_startsolid) - print(" ", ftos(world.absmax_y)); + LOG_INFO(" ", ftos(world.absmax.y)); else - print(" ", ftos(trace_endpos_y)); + LOG_INFO(" ", ftos(trace_endpos.y)); - tracebox('0 0 1' * world.absmax_z, - '1 0 0' * world.absmin_x + '0 1 0' * world.absmin_y, - '1 0 0' * world.absmax_x + '0 1 0' * world.absmax_y, - '0 0 1' * world.absmin_z, + tracebox('0 0 1' * world.absmax.z, + '1 0 0' * world.absmin.x + '0 1 0' * world.absmin.y, + '1 0 0' * world.absmax.x + '0 1 0' * world.absmax.y, + '0 0 1' * world.absmin.z, MOVE_WORLDONLY, world); if(trace_startsolid) - print(" ", ftos(world.absmax_z)); + LOG_INFO(" ", ftos(world.absmax.z)); else - print(" ", ftos(trace_endpos_z)); + LOG_INFO(" ", ftos(trace_endpos.z)); - print("\n"); + LOG_INFO("\n"); return; } default: case CMD_REQUEST_USAGE: { - print("\nUsage:^3 sv_cmd bbox\n"); - print(" No arguments required.\n"); - print("See also: ^2gettaginfo, trace^7\n"); + LOG_INFO("\nUsage:^3 sv_cmd bbox\n"); + LOG_INFO(" No arguments required.\n"); + LOG_INFO("See also: ^2gettaginfo, trace^7\n"); return; } } @@ -381,7 +375,7 @@ void GameCommand_bot_cmd(float request, float argc, string command) bot_fixcount(); cvar_settemp("bot_number", argv(2)); if(!bot_fixcount()) - print("Sorry, could not set requested bot count\n"); + LOG_INFO("Sorry, could not set requested bot count\n"); return; } else if(argv(1) == "load" && argc == 3) @@ -391,7 +385,7 @@ void GameCommand_bot_cmd(float request, float argc, string command) fh = fopen(argv(2), FILE_READ); if(fh < 0) { - print("cannot open the file\n"); + LOG_INFO("cannot open the file\n"); return; } @@ -414,7 +408,7 @@ void GameCommand_bot_cmd(float request, float argc, string command) bot_fixcount(); cvar_settemp("bot_number", argv(3)); if(!bot_fixcount()) - print("Sorry, could not set requested bot count\n"); + LOG_INFO("Sorry, could not set requested bot count\n"); } else { @@ -431,7 +425,7 @@ void GameCommand_bot_cmd(float request, float argc, string command) ++i; } - print(ftos(i), " commands read\n"); + LOG_INFO(ftos(i), " commands read\n"); fclose(fh); return; } @@ -450,24 +444,24 @@ void GameCommand_bot_cmd(float request, float argc, string command) bot = find_bot_by_name(argv(1)); if(bot) { - print(strcat("Command '", substring(command, argv_start_index(2), -1), "' sent to bot ", bot.netname, "\n")); + LOG_INFO(strcat("Command '", substring(command, argv_start_index(2), -1), "' sent to bot ", bot.netname, "\n")); bot_queuecommand(bot, substring(command, argv_start_index(2), -1)); return; } else - print(strcat("Error: Can't find bot with the name or id '", argv(1),"' - Did you mistype the command?\n")); // don't return so that usage is shown + LOG_INFO(strcat("Error: Can't find bot with the name or id '", argv(1),"' - Did you mistype the command?\n")); // don't return so that usage is shown } } default: - print("Incorrect parameters for ^2bot_cmd^7\n"); + LOG_INFO("Incorrect parameters for ^2bot_cmd^7\n"); case CMD_REQUEST_USAGE: { - print("\nUsage:^3 sv_cmd bot_cmd client command [argument]\n"); - print(" 'client' can be either the name or entity id of the bot\n"); - print(" For full list of commands, see bot_cmd help [command].\n"); - print("Examples: sv_cmd bot_cmd client cc \"say something\"\n"); - print(" sv_cmd bot_cmd client presskey jump\n"); + LOG_INFO("\nUsage:^3 sv_cmd bot_cmd client command [argument]\n"); + LOG_INFO(" 'client' can be either the name or entity id of the bot\n"); + LOG_INFO(" For full list of commands, see bot_cmd help [command].\n"); + LOG_INFO("Examples: sv_cmd bot_cmd client cc \"say something\"\n"); + LOG_INFO(" sv_cmd bot_cmd client presskey jump\n"); return; } } @@ -479,22 +473,19 @@ void GameCommand_cointoss(float request, float argc) { case CMD_REQUEST_COMMAND: { - entity client; - string result1 = (argv(2) ? strcat("^7", argv(1), "^3!\n") : "^1HEADS^3!\n"); - string result2 = (argv(2) ? strcat("^7", argv(2), "^3!\n") : "^4TAILS^3!\n"); + string result1 = (argv(2) ? strcat("^7", argv(1)) : "^1HEADS"); + string result2 = (argv(2) ? strcat("^7", argv(2)) : "^4TAILS"); string choice = ((random() > 0.5) ? result1 : result2); - FOR_EACH_CLIENT(client) - centerprint(client, strcat("^3Throwing coin... Result: ", choice)); - bprint(strcat("^3Throwing coin... Result: ", choice)); + Send_Notification(NOTIF_ALL, world, MSG_MULTI, MULTI_COINTOSS, choice); return; } default: case CMD_REQUEST_USAGE: { - print("\nUsage:^3 sv_cmd cointoss [result1 result2]\n"); - print(" Where 'result1' and 'result2' are user created options.\n"); + LOG_INFO("\nUsage:^3 sv_cmd cointoss [result1 result2]\n"); + LOG_INFO(" Where 'result1' and 'result2' are user created options.\n"); return; } } @@ -511,33 +502,33 @@ void GameCommand_database(float request, float argc) if(argv(1) == "save") { db_save(ServerProgsDB, argv(2)); - print(strcat("Copied serverprogs database to '", argv(2), "' in the data directory.\n")); + LOG_INFO(strcat("Copied serverprogs database to '", argv(2), "' in the data directory.\n")); return; } else if(argv(1) == "dump") { db_dump(ServerProgsDB, argv(2)); - print("DB dumped.\n"); // wtf does this do? + LOG_INFO("DB dumped.\n"); // wtf does this do? return; } else if(argv(1) == "load") { db_close(ServerProgsDB); ServerProgsDB = db_load(argv(2)); - print(strcat("Loaded '", argv(2), "' as new serverprogs database.\n")); + LOG_INFO(strcat("Loaded '", argv(2), "' as new serverprogs database.\n")); return; } } } default: - print("Incorrect parameters for ^2database^7\n"); + LOG_INFO("Incorrect parameters for ^2database^7\n"); case CMD_REQUEST_USAGE: { - print("\nUsage:^3 sv_cmd database action filename\n"); - print(" Where 'action' is the command to complete,\n"); - print(" and 'filename' is what it acts upon.\n"); - print(" Full list of commands here: \"save, dump, load.\"\n"); + LOG_INFO("\nUsage:^3 sv_cmd database action filename\n"); + LOG_INFO(" Where 'action' is the command to complete,\n"); + LOG_INFO(" and 'filename' is what it acts upon.\n"); + LOG_INFO(" Full list of commands here: \"save, dump, load.\"\n"); return; } } @@ -555,26 +546,26 @@ void GameCommand_defer_clear(float request, float argc) if(argc >= 2) { client = GetIndexedEntity(argc, 1); - accepted = VerifyClientEntity(client, TRUE, FALSE); + accepted = VerifyClientEntity(client, true, false); if(accepted > 0) { stuffcmd(client, "defer clear\n"); - print("defer clear stuffed to ", client.netname, "\n"); + LOG_INFO("defer clear stuffed to ", client.netname, "\n"); } - else { print("defer_clear: ", GetClientErrorString(accepted, argv(1)), ".\n"); } + else { LOG_INFO("defer_clear: ", GetClientErrorString(accepted, argv(1)), ".\n"); } return; } } default: - print("Incorrect parameters for ^2defer_clear^7\n"); + LOG_INFO("Incorrect parameters for ^2defer_clear^7\n"); case CMD_REQUEST_USAGE: { - print("\nUsage:^3 sv_cmd defer_clear client\n"); - print(" 'client' is the entity number or name of the player.\n"); - print("See also: ^2defer_clear_all^7\n"); + LOG_INFO("\nUsage:^3 sv_cmd defer_clear client\n"); + LOG_INFO(" 'client' is the entity number or name of the player.\n"); + LOG_INFO("See also: ^2defer_clear_all^7\n"); return; } } @@ -596,16 +587,16 @@ void GameCommand_defer_clear_all(float request) GameCommand_defer_clear(CMD_REQUEST_COMMAND, argc); ++i; } - if(i) { print(strcat("Successfully stuffed defer clear to all clients (", ftos(i), ")\n")); } // should a message be added if no players were found? + if(i) { LOG_INFO(strcat("Successfully stuffed defer clear to all clients (", ftos(i), ")\n")); } // should a message be added if no players were found? return; } default: case CMD_REQUEST_USAGE: { - print("\nUsage:^3 sv_cmd defer_clear_all\n"); - print(" No arguments required.\n"); - print("See also: ^2defer_clear^7\n"); + LOG_INFO("\nUsage:^3 sv_cmd defer_clear_all\n"); + LOG_INFO(" No arguments required.\n"); + LOG_INFO("See also: ^2defer_clear^7\n"); return; } } @@ -628,13 +619,13 @@ void GameCommand_delrec(float request, float argc) // perhaps merge later with } default: - print("Incorrect parameters for ^2delrec^7\n"); + LOG_INFO("Incorrect parameters for ^2delrec^7\n"); case CMD_REQUEST_USAGE: { - print("\nUsage:^3 sv_cmd delrec ranking [map]\n"); - print(" 'ranking' is which ranking level to clear up to, \n"); - print(" it will clear all records up to nth place.\n"); - print(" if 'map' is not provided it will use current map.\n"); + LOG_INFO("\nUsage:^3 sv_cmd delrec ranking [map]\n"); + LOG_INFO(" 'ranking' is which ranking level to clear up to, \n"); + LOG_INFO(" it will clear all records up to nth place.\n"); + LOG_INFO(" if 'map' is not provided it will use current map.\n"); return; } } @@ -650,43 +641,43 @@ void GameCommand_effectindexdump(float request) string s; d = db_create(); - print("begin of effects list\n"); - db_put(d, "TE_GUNSHOT", "1"); print("effect TE_GUNSHOT is ", ftos(particleeffectnum("TE_GUNSHOT")), "\n"); - db_put(d, "TE_GUNSHOTQUAD", "1"); print("effect TE_GUNSHOTQUAD is ", ftos(particleeffectnum("TE_GUNSHOTQUAD")), "\n"); - db_put(d, "TE_SPIKE", "1"); print("effect TE_SPIKE is ", ftos(particleeffectnum("TE_SPIKE")), "\n"); - db_put(d, "TE_SPIKEQUAD", "1"); print("effect TE_SPIKEQUAD is ", ftos(particleeffectnum("TE_SPIKEQUAD")), "\n"); - db_put(d, "TE_SUPERSPIKE", "1"); print("effect TE_SUPERSPIKE is ", ftos(particleeffectnum("TE_SUPERSPIKE")), "\n"); - db_put(d, "TE_SUPERSPIKEQUAD", "1"); print("effect TE_SUPERSPIKEQUAD is ", ftos(particleeffectnum("TE_SUPERSPIKEQUAD")), "\n"); - db_put(d, "TE_WIZSPIKE", "1"); print("effect TE_WIZSPIKE is ", ftos(particleeffectnum("TE_WIZSPIKE")), "\n"); - db_put(d, "TE_KNIGHTSPIKE", "1"); print("effect TE_KNIGHTSPIKE is ", ftos(particleeffectnum("TE_KNIGHTSPIKE")), "\n"); - db_put(d, "TE_EXPLOSION", "1"); print("effect TE_EXPLOSION is ", ftos(particleeffectnum("TE_EXPLOSION")), "\n"); - db_put(d, "TE_EXPLOSIONQUAD", "1"); print("effect TE_EXPLOSIONQUAD is ", ftos(particleeffectnum("TE_EXPLOSIONQUAD")), "\n"); - db_put(d, "TE_TAREXPLOSION", "1"); print("effect TE_TAREXPLOSION is ", ftos(particleeffectnum("TE_TAREXPLOSION")), "\n"); - db_put(d, "TE_TELEPORT", "1"); print("effect TE_TELEPORT is ", ftos(particleeffectnum("TE_TELEPORT")), "\n"); - db_put(d, "TE_LAVASPLASH", "1"); print("effect TE_LAVASPLASH is ", ftos(particleeffectnum("TE_LAVASPLASH")), "\n"); - db_put(d, "TE_SMALLFLASH", "1"); print("effect TE_SMALLFLASH is ", ftos(particleeffectnum("TE_SMALLFLASH")), "\n"); - db_put(d, "TE_FLAMEJET", "1"); print("effect TE_FLAMEJET is ", ftos(particleeffectnum("TE_FLAMEJET")), "\n"); - db_put(d, "EF_FLAME", "1"); print("effect EF_FLAME is ", ftos(particleeffectnum("EF_FLAME")), "\n"); - db_put(d, "TE_BLOOD", "1"); print("effect TE_BLOOD is ", ftos(particleeffectnum("TE_BLOOD")), "\n"); - db_put(d, "TE_SPARK", "1"); print("effect TE_SPARK is ", ftos(particleeffectnum("TE_SPARK")), "\n"); - db_put(d, "TE_PLASMABURN", "1"); print("effect TE_PLASMABURN is ", ftos(particleeffectnum("TE_PLASMABURN")), "\n"); - db_put(d, "TE_TEI_G3", "1"); print("effect TE_TEI_G3 is ", ftos(particleeffectnum("TE_TEI_G3")), "\n"); - db_put(d, "TE_TEI_SMOKE", "1"); print("effect TE_TEI_SMOKE is ", ftos(particleeffectnum("TE_TEI_SMOKE")), "\n"); - db_put(d, "TE_TEI_BIGEXPLOSION", "1"); print("effect TE_TEI_BIGEXPLOSION is ", ftos(particleeffectnum("TE_TEI_BIGEXPLOSION")), "\n"); - db_put(d, "TE_TEI_PLASMAHIT", "1"); print("effect TE_TEI_PLASMAHIT is ", ftos(particleeffectnum("TE_TEI_PLASMAHIT")), "\n"); - db_put(d, "EF_STARDUST", "1"); print("effect EF_STARDUST is ", ftos(particleeffectnum("EF_STARDUST")), "\n"); - db_put(d, "TR_ROCKET", "1"); print("effect TR_ROCKET is ", ftos(particleeffectnum("TR_ROCKET")), "\n"); - db_put(d, "TR_GRENADE", "1"); print("effect TR_GRENADE is ", ftos(particleeffectnum("TR_GRENADE")), "\n"); - db_put(d, "TR_BLOOD", "1"); print("effect TR_BLOOD is ", ftos(particleeffectnum("TR_BLOOD")), "\n"); - db_put(d, "TR_WIZSPIKE", "1"); print("effect TR_WIZSPIKE is ", ftos(particleeffectnum("TR_WIZSPIKE")), "\n"); - db_put(d, "TR_SLIGHTBLOOD", "1"); print("effect TR_SLIGHTBLOOD is ", ftos(particleeffectnum("TR_SLIGHTBLOOD")), "\n"); - db_put(d, "TR_KNIGHTSPIKE", "1"); print("effect TR_KNIGHTSPIKE is ", ftos(particleeffectnum("TR_KNIGHTSPIKE")), "\n"); - db_put(d, "TR_VORESPIKE", "1"); print("effect TR_VORESPIKE is ", ftos(particleeffectnum("TR_VORESPIKE")), "\n"); - db_put(d, "TR_NEHAHRASMOKE", "1"); print("effect TR_NEHAHRASMOKE is ", ftos(particleeffectnum("TR_NEHAHRASMOKE")), "\n"); - db_put(d, "TR_NEXUIZPLASMA", "1"); print("effect TR_NEXUIZPLASMA is ", ftos(particleeffectnum("TR_NEXUIZPLASMA")), "\n"); - db_put(d, "TR_GLOWTRAIL", "1"); print("effect TR_GLOWTRAIL is ", ftos(particleeffectnum("TR_GLOWTRAIL")), "\n"); - db_put(d, "TR_SEEKER", "1"); print("effect TR_SEEKER is ", ftos(particleeffectnum("TR_SEEKER")), "\n"); - db_put(d, "SVC_PARTICLE", "1"); print("effect SVC_PARTICLE is ", ftos(particleeffectnum("SVC_PARTICLE")), "\n"); + LOG_INFO("begin of effects list\n"); + db_put(d, "TE_GUNSHOT", "1"); LOG_INFO("effect TE_GUNSHOT is ", ftos(_particleeffectnum("TE_GUNSHOT")), "\n"); + db_put(d, "TE_GUNSHOTQUAD", "1"); LOG_INFO("effect TE_GUNSHOTQUAD is ", ftos(_particleeffectnum("TE_GUNSHOTQUAD")), "\n"); + db_put(d, "TE_SPIKE", "1"); LOG_INFO("effect TE_SPIKE is ", ftos(_particleeffectnum("TE_SPIKE")), "\n"); + db_put(d, "TE_SPIKEQUAD", "1"); LOG_INFO("effect TE_SPIKEQUAD is ", ftos(_particleeffectnum("TE_SPIKEQUAD")), "\n"); + db_put(d, "TE_SUPERSPIKE", "1"); LOG_INFO("effect TE_SUPERSPIKE is ", ftos(_particleeffectnum("TE_SUPERSPIKE")), "\n"); + db_put(d, "TE_SUPERSPIKEQUAD", "1"); LOG_INFO("effect TE_SUPERSPIKEQUAD is ", ftos(_particleeffectnum("TE_SUPERSPIKEQUAD")), "\n"); + db_put(d, "TE_WIZSPIKE", "1"); LOG_INFO("effect TE_WIZSPIKE is ", ftos(_particleeffectnum("TE_WIZSPIKE")), "\n"); + db_put(d, "TE_KNIGHTSPIKE", "1"); LOG_INFO("effect TE_KNIGHTSPIKE is ", ftos(_particleeffectnum("TE_KNIGHTSPIKE")), "\n"); + db_put(d, "TE_EXPLOSION", "1"); LOG_INFO("effect TE_EXPLOSION is ", ftos(_particleeffectnum("TE_EXPLOSION")), "\n"); + db_put(d, "TE_EXPLOSIONQUAD", "1"); LOG_INFO("effect TE_EXPLOSIONQUAD is ", ftos(_particleeffectnum("TE_EXPLOSIONQUAD")), "\n"); + db_put(d, "TE_TAREXPLOSION", "1"); LOG_INFO("effect TE_TAREXPLOSION is ", ftos(_particleeffectnum("TE_TAREXPLOSION")), "\n"); + db_put(d, "TE_TELEPORT", "1"); LOG_INFO("effect TE_TELEPORT is ", ftos(_particleeffectnum("TE_TELEPORT")), "\n"); + db_put(d, "TE_LAVASPLASH", "1"); LOG_INFO("effect TE_LAVASPLASH is ", ftos(_particleeffectnum("TE_LAVASPLASH")), "\n"); + db_put(d, "TE_SMALLFLASH", "1"); LOG_INFO("effect TE_SMALLFLASH is ", ftos(_particleeffectnum("TE_SMALLFLASH")), "\n"); + db_put(d, "TE_FLAMEJET", "1"); LOG_INFO("effect TE_FLAMEJET is ", ftos(_particleeffectnum("TE_FLAMEJET")), "\n"); + db_put(d, "EF_FLAME", "1"); LOG_INFO("effect EF_FLAME is ", ftos(_particleeffectnum("EF_FLAME")), "\n"); + db_put(d, "TE_BLOOD", "1"); LOG_INFO("effect TE_BLOOD is ", ftos(_particleeffectnum("TE_BLOOD")), "\n"); + db_put(d, "TE_SPARK", "1"); LOG_INFO("effect TE_SPARK is ", ftos(_particleeffectnum("TE_SPARK")), "\n"); + db_put(d, "TE_PLASMABURN", "1"); LOG_INFO("effect TE_PLASMABURN is ", ftos(_particleeffectnum("TE_PLASMABURN")), "\n"); + db_put(d, "TE_TEI_G3", "1"); LOG_INFO("effect TE_TEI_G3 is ", ftos(_particleeffectnum("TE_TEI_G3")), "\n"); + db_put(d, "TE_TEI_SMOKE", "1"); LOG_INFO("effect TE_TEI_SMOKE is ", ftos(_particleeffectnum("TE_TEI_SMOKE")), "\n"); + db_put(d, "TE_TEI_BIGEXPLOSION", "1"); LOG_INFO("effect TE_TEI_BIGEXPLOSION is ", ftos(_particleeffectnum("TE_TEI_BIGEXPLOSION")), "\n"); + db_put(d, "TE_TEI_PLASMAHIT", "1"); LOG_INFO("effect TE_TEI_PLASMAHIT is ", ftos(_particleeffectnum("TE_TEI_PLASMAHIT")), "\n"); + db_put(d, "EF_STARDUST", "1"); LOG_INFO("effect EF_STARDUST is ", ftos(_particleeffectnum("EF_STARDUST")), "\n"); + db_put(d, "TR_ROCKET", "1"); LOG_INFO("effect TR_ROCKET is ", ftos(_particleeffectnum("TR_ROCKET")), "\n"); + db_put(d, "TR_GRENADE", "1"); LOG_INFO("effect TR_GRENADE is ", ftos(_particleeffectnum("TR_GRENADE")), "\n"); + db_put(d, "TR_BLOOD", "1"); LOG_INFO("effect TR_BLOOD is ", ftos(_particleeffectnum("TR_BLOOD")), "\n"); + db_put(d, "TR_WIZSPIKE", "1"); LOG_INFO("effect TR_WIZSPIKE is ", ftos(_particleeffectnum("TR_WIZSPIKE")), "\n"); + db_put(d, "TR_SLIGHTBLOOD", "1"); LOG_INFO("effect TR_SLIGHTBLOOD is ", ftos(_particleeffectnum("TR_SLIGHTBLOOD")), "\n"); + db_put(d, "TR_KNIGHTSPIKE", "1"); LOG_INFO("effect TR_KNIGHTSPIKE is ", ftos(_particleeffectnum("TR_KNIGHTSPIKE")), "\n"); + db_put(d, "TR_VORESPIKE", "1"); LOG_INFO("effect TR_VORESPIKE is ", ftos(_particleeffectnum("TR_VORESPIKE")), "\n"); + db_put(d, "TR_NEHAHRASMOKE", "1"); LOG_INFO("effect TR_NEHAHRASMOKE is ", ftos(_particleeffectnum("TR_NEHAHRASMOKE")), "\n"); + db_put(d, "TR_NEXUIZPLASMA", "1"); LOG_INFO("effect TR_NEXUIZPLASMA is ", ftos(_particleeffectnum("TR_NEXUIZPLASMA")), "\n"); + db_put(d, "TR_GLOWTRAIL", "1"); LOG_INFO("effect TR_GLOWTRAIL is ", ftos(_particleeffectnum("TR_GLOWTRAIL")), "\n"); + db_put(d, "TR_SEEKER", "1"); LOG_INFO("effect TR_SEEKER is ", ftos(_particleeffectnum("TR_SEEKER")), "\n"); + db_put(d, "SVC_PARTICLE", "1"); LOG_INFO("effect SVC_PARTICLE is ", ftos(_particleeffectnum("SVC_PARTICLE")), "\n"); fh = fopen("effectinfo.txt", FILE_READ); while((s = fgets(fh))) @@ -696,13 +687,14 @@ void GameCommand_effectindexdump(float request) { if(db_get(d, argv(1)) != "1") { - if(particleeffectnum(argv(1)) >= 0) - print("effect ", argv(1), " is ", ftos(particleeffectnum(argv(1))), "\n"); + int i = _particleeffectnum(argv(1)); + if(i >= 0) + LOG_INFO("effect ", argv(1), " is ", ftos(i), "\n"); db_put(d, argv(1), "1"); } } } - print("end of effects list\n"); + LOG_INFO("end of effects list\n"); db_close(d); return; @@ -711,8 +703,8 @@ void GameCommand_effectindexdump(float request) default: case CMD_REQUEST_USAGE: { - print("\nUsage:^3 sv_cmd effectindexdump\n"); - print(" No arguments required.\n"); + LOG_INFO("\nUsage:^3 sv_cmd effectindexdump\n"); + LOG_INFO(" No arguments required.\n"); return; } } @@ -731,9 +723,9 @@ void GameCommand_extendmatchtime(float request) default: case CMD_REQUEST_USAGE: { - print("\nUsage:^3 sv_cmd extendmatchtime\n"); - print(" No arguments required.\n"); - print("See also: ^2reducematchtime^7\n"); + LOG_INFO("\nUsage:^3 sv_cmd extendmatchtime\n"); + LOG_INFO(" No arguments required.\n"); + LOG_INFO("See also: ^2reducematchtime^7\n"); return; } } @@ -748,17 +740,17 @@ void GameCommand_find(float request, float argc) // is this even needed? We hav entity client; for(client = world; (client = find(client, classname, argv(1))); ) - print(etos(client), "\n"); + LOG_INFO(etos(client), "\n"); return; } default: - print("Incorrect parameters for ^2find^7\n"); + LOG_INFO("Incorrect parameters for ^2find^7\n"); case CMD_REQUEST_USAGE: { - print("\nUsage:^3 sv_cmd find classname\n"); - print(" Where 'classname' is the classname to search for.\n"); + LOG_INFO("\nUsage:^3 sv_cmd find classname\n"); + LOG_INFO(" Where 'classname' is the classname to search for.\n"); return; } } @@ -801,12 +793,12 @@ void GameCommand_gametype(float request, float argc) } default: - print("Incorrect parameters for ^2gametype^7\n"); + LOG_INFO("Incorrect parameters for ^2gametype^7\n"); case CMD_REQUEST_USAGE: { - print("\nUsage:^3 sv_cmd gametype mode\n"); - print(" Where 'mode' is the gametype mode to switch to.\n"); - print("See also: ^2gotomap^7\n"); + LOG_INFO("\nUsage:^3 sv_cmd gametype mode\n"); + LOG_INFO(" Where 'mode' is the gametype mode to switch to.\n"); + LOG_INFO("See also: ^2gotomap^7\n"); return; } } @@ -840,21 +832,21 @@ void GameCommand_gettaginfo(float request, float argc) if(i) { v = gettaginfo(tmp_entity, i); - print("model ", tmp_entity.model, " frame ", ftos(tmp_entity.frame), " tag ", gettaginfo_name); - print(" index ", ftos(i), " parent ", ftos(gettaginfo_parent), "\n"); - print(" vector = ", ftos(v_x), " ", ftos(v_y), " ", ftos(v_z), "\n"); - print(" offset = ", ftos(gettaginfo_offset_x), " ", ftos(gettaginfo_offset_y), " ", ftos(gettaginfo_offset_z), "\n"); - print(" forward = ", ftos(gettaginfo_forward_x), " ", ftos(gettaginfo_forward_y), " ", ftos(gettaginfo_forward_z), "\n"); - print(" right = ", ftos(gettaginfo_right_x), " ", ftos(gettaginfo_right_y), " ", ftos(gettaginfo_right_z), "\n"); - print(" up = ", ftos(gettaginfo_up_x), " ", ftos(gettaginfo_up_y), " ", ftos(gettaginfo_up_z), "\n"); + LOG_INFO("model ", tmp_entity.model, " frame ", ftos(tmp_entity.frame), " tag ", gettaginfo_name); + LOG_INFO(" index ", ftos(i), " parent ", ftos(gettaginfo_parent), "\n"); + LOG_INFO(" vector = ", ftos(v.x), " ", ftos(v.y), " ", ftos(v.z), "\n"); + LOG_INFO(" offset = ", ftos(gettaginfo_offset.x), " ", ftos(gettaginfo_offset.y), " ", ftos(gettaginfo_offset.z), "\n"); + LOG_INFO(" forward = ", ftos(gettaginfo_forward.x), " ", ftos(gettaginfo_forward.y), " ", ftos(gettaginfo_forward.z), "\n"); + LOG_INFO(" right = ", ftos(gettaginfo_right.x), " ", ftos(gettaginfo_right.y), " ", ftos(gettaginfo_right.z), "\n"); + LOG_INFO(" up = ", ftos(gettaginfo_up.x), " ", ftos(gettaginfo_up.y), " ", ftos(gettaginfo_up.z), "\n"); if(argc >= 6) { - v_y = -v_y; + v.y = -v.y; localcmd(strcat(argv(4), vtos(v), argv(5), "\n")); } } else - print("bone not found\n"); + LOG_INFO("bone not found\n"); remove(tmp_entity); return; @@ -862,11 +854,11 @@ void GameCommand_gettaginfo(float request, float argc) } default: - print("Incorrect parameters for ^2gettaginfo^7\n"); + LOG_INFO("Incorrect parameters for ^2gettaginfo^7\n"); case CMD_REQUEST_USAGE: { - print("\nUsage:^3 sv_cmd gettaginfo model frame index [command one] [command two]\n"); - print("See also: ^2bbox, trace^7\n"); + LOG_INFO("\nUsage:^3 sv_cmd gettaginfo model frame index [command one] [command two]\n"); + LOG_INFO("See also: ^2bbox, trace^7\n"); return; } } @@ -909,8 +901,8 @@ void GameCommand_animbench(float request, float argc) t2 += gettime(GETTIME_HIRES) - t0; n += 1; } - print("model ", tmp_entity.model, " frame ", ftos(f1), " animtime ", ftos(n / t1), "/s\n"); - print("model ", tmp_entity.model, " frame ", ftos(f2), " animtime ", ftos(n / t2), "/s\n"); + LOG_INFO("model ", tmp_entity.model, " frame ", ftos(f1), " animtime ", ftos(n / t1), "/s\n"); + LOG_INFO("model ", tmp_entity.model, " frame ", ftos(f2), " animtime ", ftos(n / t2), "/s\n"); remove(tmp_entity); return; @@ -918,11 +910,11 @@ void GameCommand_animbench(float request, float argc) } default: - print("Incorrect parameters for ^2gettaginfo^7\n"); + LOG_INFO("Incorrect parameters for ^2gettaginfo^7\n"); case CMD_REQUEST_USAGE: { - print("\nUsage:^3 sv_cmd gettaginfo model frame index [command one] [command two]\n"); - print("See also: ^2bbox, trace^7\n"); + LOG_INFO("\nUsage:^3 sv_cmd gettaginfo model frame index [command one] [command two]\n"); + LOG_INFO("See also: ^2bbox, trace^7\n"); return; } } @@ -936,18 +928,18 @@ void GameCommand_gotomap(float request, float argc) { if(argv(1)) { - print(GotoMap(argv(1)), "\n"); + LOG_INFO(GotoMap(argv(1)), "\n"); return; } } default: - print("Incorrect parameters for ^2gotomap^7\n"); + LOG_INFO("Incorrect parameters for ^2gotomap^7\n"); case CMD_REQUEST_USAGE: { - print("\nUsage:^3 sv_cmd gotomap map\n"); - print(" Where 'map' is the *.bsp file to change to.\n"); - print("See also: ^2gametype^7\n"); + LOG_INFO("\nUsage:^3 sv_cmd gotomap map\n"); + LOG_INFO(" Where 'map' is the *.bsp file to change to.\n"); + LOG_INFO("See also: ^2gametype^7\n"); return; } } @@ -974,9 +966,9 @@ void GameCommand_lockteams(float request) default: case CMD_REQUEST_USAGE: { - print("\nUsage:^3 sv_cmd lockteams\n"); - print(" No arguments required.\n"); - print("See also: ^2unlockteams^7\n"); + LOG_INFO("\nUsage:^3 sv_cmd lockteams\n"); + LOG_INFO(" No arguments required.\n"); + LOG_INFO("See also: ^2unlockteams^7\n"); return; } } @@ -1001,9 +993,9 @@ void GameCommand_make_mapinfo(float request) default: case CMD_REQUEST_USAGE: { - print("\nUsage:^3 sv_cmd make_mapinfo\n"); - print(" No arguments required.\n"); - print("See also: ^2radarmap^7\n"); + LOG_INFO("\nUsage:^3 sv_cmd make_mapinfo\n"); + LOG_INFO(" No arguments required.\n"); + LOG_INFO("See also: ^2radarmap^7\n"); return; } } @@ -1028,17 +1020,17 @@ void GameCommand_moveplayer(float request, float argc) // lets see if the target(s) even actually exist. if((targets) && (destination)) { - for(;targets;) + for (;targets;) { t = car(targets); targets = cdr(targets); // Check to see if the player is a valid target client = GetFilteredEntity(t); - accepted = VerifyClientEntity(client, FALSE, FALSE); + accepted = VerifyClientEntity(client, false, false); if(accepted <= 0) { - print("moveplayer: ", GetClientErrorString(accepted, t), (targets ? ", skipping to next player.\n" : ".\n")); + LOG_INFO("moveplayer: ", GetClientErrorString(accepted, t), (targets ? ", skipping to next player.\n" : ".\n")); continue; } @@ -1048,13 +1040,15 @@ void GameCommand_moveplayer(float request, float argc) if(!IS_SPEC(client) && !IS_OBSERVER(client)) { self = client; + if(self.caplayer) + self.caplayer = 0; PutObserverInServer(); successful = strcat(successful, (successful ? ", " : ""), client.netname); } else { - print("Player ", ftos(GetFilteredNumber(t)), " (", client.netname, ") is already spectating.\n"); + LOG_INFO("Player ", ftos(GetFilteredNumber(t)), " (", client.netname, ") is already spectating.\n"); } continue; } @@ -1074,13 +1068,13 @@ void GameCommand_moveplayer(float request, float argc) if(team_id == client.team) // already on the destination team { // keep the forcing undone - print("Player ", ftos(GetFilteredNumber(t)), " (", client.netname, ") is already on the ", Team_ColoredFullName(client.team), (targets ? "^7, skipping to next player.\n" : "^7.\n")); + LOG_INFO("Player ", ftos(GetFilteredNumber(t)), " (", client.netname, ") is already on the ", Team_ColoredFullName(client.team), (targets ? "^7, skipping to next player.\n" : "^7.\n")); continue; } else if(team_id == 0) // auto team { CheckAllowedTeams(client); - team_id = Team_NumberToTeam(FindSmallestTeam(client, FALSE)); + team_id = Team_NumberToTeam(FindSmallestTeam(client, false)); } else { @@ -1091,30 +1085,30 @@ void GameCommand_moveplayer(float request, float argc) // Check to see if the destination team is even available switch(team_id) { - case NUM_TEAM_1: if(c1 == -1) { print("Sorry, can't move player to red team if it doesn't exist.\n"); return; } break; - case NUM_TEAM_2: if(c2 == -1) { print("Sorry, can't move player to blue team if it doesn't exist.\n"); return; } break; - case NUM_TEAM_3: if(c3 == -1) { print("Sorry, can't move player to yellow team if it doesn't exist.\n"); return; } break; - case NUM_TEAM_4: if(c4 == -1) { print("Sorry, can't move player to pink team if it doesn't exist.\n"); return; } break; + case NUM_TEAM_1: if(c1 == -1) { LOG_INFO("Sorry, can't move player to red team if it doesn't exist.\n"); return; } break; + case NUM_TEAM_2: if(c2 == -1) { LOG_INFO("Sorry, can't move player to blue team if it doesn't exist.\n"); return; } break; + case NUM_TEAM_3: if(c3 == -1) { LOG_INFO("Sorry, can't move player to yellow team if it doesn't exist.\n"); return; } break; + case NUM_TEAM_4: if(c4 == -1) { LOG_INFO("Sorry, can't move player to pink team if it doesn't exist.\n"); return; } break; - default: print("Sorry, can't move player here if team ", destination, " doesn't exist.\n"); return; + default: LOG_INFO("Sorry, can't move player here if team ", destination, " doesn't exist.\n"); return; } // If so, lets continue and finally move the player client.team_forced = 0; MoveToTeam(client, team_id, 6); successful = strcat(successful, (successful ? ", " : ""), client.netname); - print("Player ", ftos(GetFilteredNumber(t)), " (", client.netname, ") has been moved to the ", Team_ColoredFullName(team_id), "^7.\n"); + LOG_INFO("Player ", ftos(GetFilteredNumber(t)), " (", client.netname, ") has been moved to the ", Team_ColoredFullName(team_id), "^7.\n"); continue; } else { - print("Can't change teams when currently not playing a team game.\n"); + LOG_INFO("Can't change teams when currently not playing a team game.\n"); return; } } else { - print("Can't change teams if the player isn't in the game.\n"); // well technically we could, but should we allow that? :P + LOG_INFO("Can't change teams if the player isn't in the game.\n"); // well technically we could, but should we allow that? :P return; } } @@ -1123,23 +1117,23 @@ void GameCommand_moveplayer(float request, float argc) if(successful) bprint("Successfully moved players ", successful, " to destination ", destination, ".\n"); else - print("No players given (", original_targets, ") are able to move.\n"); + LOG_INFO("No players given (", original_targets, ") are able to move.\n"); return; // still correct parameters so return to avoid usage print } } default: - print("Incorrect parameters for ^2moveplayer^7\n"); + LOG_INFO("Incorrect parameters for ^2moveplayer^7\n"); case CMD_REQUEST_USAGE: { - print("\nUsage:^3 sv_cmd moveplayer clients destination\n"); - print(" 'clients' is a list (separated by commas) of player entity ID's or nicknames\n"); - print(" 'destination' is what to send the player to, be it team or spectating\n"); - print(" Full list of destinations here: \"spec, spectator, red, blue, yellow, pink, auto.\"\n"); - print("Examples: sv_cmd moveplayer 1,3,5 red 3\n"); - print(" sv_cmd moveplayer 2 spec \n"); - print("See also: ^2allspec, shuffleteams^7\n"); + LOG_INFO("\nUsage:^3 sv_cmd moveplayer clients destination\n"); + LOG_INFO(" 'clients' is a list (separated by commas) of player entity ID's or nicknames\n"); + LOG_INFO(" 'destination' is what to send the player to, be it team or spectating\n"); + LOG_INFO(" Full list of destinations here: \"spec, spectator, red, blue, yellow, pink, auto.\"\n"); + LOG_INFO("Examples: sv_cmd moveplayer 1,3,5 red 3\n"); + LOG_INFO(" sv_cmd moveplayer 2 spec \n"); + LOG_INFO("See also: ^2allspec, shuffleteams^7\n"); return; } } @@ -1153,9 +1147,10 @@ void GameCommand_nospectators(float request) { blockSpectators = 1; entity plr; - FOR_EACH_CLIENT(plr) //give every spectator seconds time to become a player + FOR_EACH_REALCLIENT(plr) //give every spectator seconds time to become a player { if(IS_SPEC(plr) || IS_OBSERVER(plr)) + if(!plr.caplayer) { plr.spectatortime = time; Send_Notification(NOTIF_ONE_ONLY, plr, MSG_INFO, INFO_SPECTATE_WARNING, autocvar_g_maxplayers_spectator_blocktime); @@ -1168,8 +1163,8 @@ void GameCommand_nospectators(float request) default: case CMD_REQUEST_USAGE: { - print("\nUsage:^3 sv_cmd nospectators\n"); - print(" No arguments required.\n"); + LOG_INFO("\nUsage:^3 sv_cmd nospectators\n"); + LOG_INFO(" No arguments required.\n"); return; } } @@ -1191,11 +1186,11 @@ void GameCommand_playerdemo(float request, float argc) case "read": { client = GetIndexedEntity(argc, 2); - accepted = VerifyClientEntity(client, FALSE, TRUE); + accepted = VerifyClientEntity(client, false, true); if(accepted <= 0) { - print("playerdemo: read: ", GetClientErrorString(accepted, argv(2)), ".\n"); + LOG_INFO("playerdemo: read: ", GetClientErrorString(accepted, argv(2)), ".\n"); return; } @@ -1207,11 +1202,11 @@ void GameCommand_playerdemo(float request, float argc) case "write": { client = GetIndexedEntity(argc, 2); - accepted = VerifyClientEntity(client, FALSE, FALSE); + accepted = VerifyClientEntity(client, false, false); if(accepted <= 0) { - print("playerdemo: write: ", GetClientErrorString(accepted, argv(2)), ".\n"); + LOG_INFO("playerdemo: write: ", GetClientErrorString(accepted, argv(2)), ".\n"); return; } @@ -1246,11 +1241,11 @@ void GameCommand_playerdemo(float request, float argc) } default: - print("Incorrect parameters for ^2playerdemo^7\n"); + LOG_INFO("Incorrect parameters for ^2playerdemo^7\n"); case CMD_REQUEST_USAGE: { - print("\nUsage:^3 sv_cmd playerdemo command (entitynumber filename | entitynumber botnumber)\n"); - print(" Full list of commands here: \"read, write, auto_read_and_write, auto_read.\"\n"); + LOG_INFO("\nUsage:^3 sv_cmd playerdemo command (entitynumber filename | entitynumber botnumber)\n"); + LOG_INFO(" Full list of commands here: \"read, write, auto_read_and_write, auto_read.\"\n"); return; } } @@ -1262,16 +1257,16 @@ void GameCommand_printstats(float request) { case CMD_REQUEST_COMMAND: { - DumpStats(FALSE); - print("stats dumped.\n"); + DumpStats(false); + LOG_INFO("stats dumped.\n"); return; } default: case CMD_REQUEST_USAGE: { - print("\nUsage:^3 sv_cmd printstats\n"); - print(" No arguments required.\n"); + LOG_INFO("\nUsage:^3 sv_cmd printstats\n"); + LOG_INFO(" No arguments required.\n"); return; } } @@ -1288,13 +1283,13 @@ void GameCommand_radarmap(float request, float argc) } default: - print("Incorrect parameters for ^2radarmap^7\n"); + LOG_INFO("Incorrect parameters for ^2radarmap^7\n"); case CMD_REQUEST_USAGE: { - print("\nUsage:^3 sv_cmd radarmap [--force] [--loop] [--quit] [--block | --trace | --sample | --lineblock] [--sharpen N] [--res W H] [--qual Q]\n"); - print(" The quality factor Q is roughly proportional to the time taken.\n"); - print(" trace supports no quality factor; its result should look like --block with infinite quality factor.\n"); - print("See also: ^2make_mapinfo^7\n"); + LOG_INFO("\nUsage:^3 sv_cmd radarmap [--force] [--loop] [--quit] [--block | --trace | --sample | --lineblock] [--sharpen N] [--res W H] [--qual Q]\n"); + LOG_INFO(" The quality factor Q is roughly proportional to the time taken.\n"); + LOG_INFO(" trace supports no quality factor; its result should look like --block with infinite quality factor.\n"); + LOG_INFO("See also: ^2make_mapinfo^7\n"); return; } } @@ -1313,9 +1308,9 @@ void GameCommand_reducematchtime(float request) default: case CMD_REQUEST_USAGE: { - print("\nUsage:^3 sv_cmd reducematchtime\n"); - print(" No arguments required.\n"); - print("See also: ^2extendmatchtime^7\n"); + LOG_INFO("\nUsage:^3 sv_cmd reducematchtime\n"); + LOG_INFO(" No arguments required.\n"); + LOG_INFO("See also: ^2extendmatchtime^7\n"); return; } } @@ -1337,12 +1332,12 @@ void GameCommand_setbots(float request, float argc) } default: - print("Incorrect parameters for ^2setbots^7\n"); + LOG_INFO("Incorrect parameters for ^2setbots^7\n"); case CMD_REQUEST_USAGE: { - print("\nUsage:^3 sv_cmd setbots botnumber\n"); - print(" Where 'botnumber' is the amount of bots to set bot_number cvar to.\n"); - print("See also: ^2bot_cmd^7\n"); + LOG_INFO("\nUsage:^3 sv_cmd setbots botnumber\n"); + LOG_INFO(" Where 'botnumber' is the amount of bots to set bot_number cvar to.\n"); + LOG_INFO("See also: ^2bot_cmd^7\n"); return; } } @@ -1357,12 +1352,14 @@ void GameCommand_shuffleteams(float request) if(teamplay) { entity tmp_player; - float i, x, z, t_teams, t_players, team_color; + int i; + float x, t_teams, t_players, team_color; // count the total amount of players and total amount of teams t_players = 0; t_teams = 0; - FOR_EACH_PLAYER(tmp_player) + FOR_EACH_CLIENT(tmp_player) + if(IS_PLAYER(tmp_player) || tmp_player.caplayer) { CheckAllowedTeams(tmp_player); @@ -1375,9 +1372,10 @@ void GameCommand_shuffleteams(float request) } // build a list of the players in a random order - FOR_EACH_PLAYER(tmp_player) + FOR_EACH_CLIENT(tmp_player) + if(IS_PLAYER(tmp_player) || tmp_player.caplayer) { - for(;;) + for (;;) { i = bound(1, floor(random() * maxclients) + 1, maxclients); @@ -1394,7 +1392,7 @@ void GameCommand_shuffleteams(float request) } // finally, from the list made earlier, re-join the players in different order. - for(i = 1; i <= t_teams; ++i) + for (int i = 1; i <= t_teams; ++i) { // find out how many players to assign to this team x = (t_players / t_teams); @@ -1403,7 +1401,7 @@ void GameCommand_shuffleteams(float request) team_color = Team_NumberToTeam(i); // sort through the random list of players made earlier - for(z = 1; z <= maxclients; ++z) + for (int z = 1; z <= maxclients; ++z) { if (!(shuffleteams_teams[i] >= x)) { @@ -1437,7 +1435,7 @@ void GameCommand_shuffleteams(float request) } else { - print("Can't shuffle teams when currently not playing a team game.\n"); + LOG_INFO("Can't shuffle teams when currently not playing a team game.\n"); } return; @@ -1446,9 +1444,9 @@ void GameCommand_shuffleteams(float request) default: case CMD_REQUEST_USAGE: { - print("\nUsage:^3 sv_cmd shuffleteams\n"); - print(" No arguments required.\n"); - print("See also: ^2moveplayer, allspec^7\n"); + LOG_INFO("\nUsage:^3 sv_cmd shuffleteams\n"); + LOG_INFO(" No arguments required.\n"); + LOG_INFO("See also: ^2moveplayer, allspec^7\n"); return; } } @@ -1469,34 +1467,34 @@ void GameCommand_stuffto(float request, float argc) if(argv(2)) { entity client = GetIndexedEntity(argc, 1); - float accepted = VerifyClientEntity(client, TRUE, FALSE); + float accepted = VerifyClientEntity(client, true, false); if(accepted > 0) { stuffcmd(client, strcat("\n", argv(next_token), "\n")); - print(strcat("Command: \"", argv(next_token), "\" sent to ", GetCallerName(client), " (", argv(1) ,").\n")); + LOG_INFO(strcat("Command: \"", argv(next_token), "\" sent to ", GetCallerName(client), " (", argv(1) ,").\n")); } else - print("stuffto: ", GetClientErrorString(accepted, argv(1)), ".\n"); + LOG_INFO("stuffto: ", GetClientErrorString(accepted, argv(1)), ".\n"); return; } } default: - print("Incorrect parameters for ^2stuffto^7\n"); + LOG_INFO("Incorrect parameters for ^2stuffto^7\n"); case CMD_REQUEST_USAGE: { - print("\nUsage:^3 sv_cmd stuffto client \"command\"\n"); - print(" 'client' is the entity number or name of the player,\n"); - print(" and 'command' is the command to be sent to that player.\n"); + LOG_INFO("\nUsage:^3 sv_cmd stuffto client \"command\"\n"); + LOG_INFO(" 'client' is the entity number or name of the player,\n"); + LOG_INFO(" and 'command' is the command to be sent to that player.\n"); return; } } #else if(request) { - print("stuffto command is not enabled on this server.\n"); + LOG_INFO("stuffto command is not enabled on this server.\n"); return; } #endif @@ -1516,71 +1514,73 @@ void GameCommand_trace(float request, float argc) { case "debug": { - print("TEST CASE. If this returns the runaway loop counter error, possibly everything is oaky.\n"); - for(;;) + float hitcount = 0; + LOG_INFO("TEST CASE. If this returns the runaway loop counter error, possibly everything is oaky.\n"); + float worst_endpos_bug = 0; + for (;;) { org = world.mins; delta = world.maxs - world.mins; - start_x = org_x + random() * delta_x; - start_y = org_y + random() * delta_y; - start_z = org_z + random() * delta_z; + start.x = org.x + random() * delta.x; + start.y = org.y + random() * delta.y; + start.z = org.z + random() * delta.z; - end_x = org_x + random() * delta_x; - end_y = org_y + random() * delta_y; - end_z = org_z + random() * delta_z; + end.x = org.x + random() * delta.x; + end.y = org.y + random() * delta.y; + end.z = org.z + random() * delta.z; start = stov(vtos(start)); end = stov(vtos(end)); tracebox(start, PL_MIN, PL_MAX, end, MOVE_NOMONSTERS, world); - if(!trace_startsolid) + if(!trace_startsolid && trace_fraction < 1) { p = trace_endpos; tracebox(p, PL_MIN, PL_MAX, p, MOVE_NOMONSTERS, world); - if(trace_startsolid || trace_fraction == 1) + if(trace_startsolid) { rint(42); // do an engine breakpoint on VM_rint so you can get the trace that errnoeously returns startsolid tracebox(start, PL_MIN, PL_MAX, end, MOVE_NOMONSTERS, world); - if(trace_startsolid) + // how much do we need to back off? + safe = 1; + unsafe = 0; + for (;;) { - // how much do we need to back off? - safe = 1; - unsafe = 0; - for(;;) + pos = p * (1 - (safe + unsafe) * 0.5) + start * ((safe + unsafe) * 0.5); + tracebox(pos, PL_MIN, PL_MAX, pos, MOVE_NOMONSTERS, world); + if(trace_startsolid) { - pos = p * (1 - (safe + unsafe) * 0.5) + start * ((safe + unsafe) * 0.5); - tracebox(pos, PL_MIN, PL_MAX, pos, MOVE_NOMONSTERS, world); - if(trace_startsolid) - { - if((safe + unsafe) * 0.5 == unsafe) - break; - unsafe = (safe + unsafe) * 0.5; - } - else - { - if((safe + unsafe) * 0.5 == safe) - break; - safe = (safe + unsafe) * 0.5; - } + if((safe + unsafe) * 0.5 == unsafe) + break; + unsafe = (safe + unsafe) * 0.5; } - - print("safe distance to back off: ", ftos(safe * vlen(p - start)), "qu\n"); - print("unsafe distance to back off: ", ftos(unsafe * vlen(p - start)), "qu\n"); - - tracebox(p, PL_MIN + '0.1 0.1 0.1', PL_MAX - '0.1 0.1 0.1', p, MOVE_NOMONSTERS, world); - if(trace_startsolid) - print("trace_endpos much in solid when tracing from ", vtos(start), " to ", vtos(end), " endpos ", vtos(p), "\n"); else - print("trace_endpos just in solid when tracing from ", vtos(start), " to ", vtos(end), " endpos ", vtos(p), "\n"); - break; + { + if((safe + unsafe) * 0.5 == safe) + break; + safe = (safe + unsafe) * 0.5; + } } + LOG_INFO("safe distance to back off: ", ftos(safe * vlen(p - start)), "qu\n"); + LOG_INFO("unsafe distance to back off: ", ftos(unsafe * vlen(p - start)), "qu\n"); + + tracebox(p, PL_MIN + '0.1 0.1 0.1', PL_MAX - '0.1 0.1 0.1', p, MOVE_NOMONSTERS, world); + if(trace_startsolid) + LOG_INFO("trace_endpos much in solid when tracing from ", vtos(start), " to ", vtos(end), " endpos ", vtos(p), "\n"); + else + LOG_INFO("trace_endpos just in solid when tracing from ", vtos(start), " to ", vtos(end), " endpos ", vtos(p), "\n"); + if (++hitcount >= 10) + break; + } + else + { q0 = p; dq = 0; dqf = 1; - for(;;) + for (;;) { q = p + normalize(end - p) * (dq + dqf); if(q == q0) @@ -1593,11 +1593,13 @@ void GameCommand_trace(float request, float argc) dqf *= 0.5; q0 = q; } - if(dq > 0) + if(dq > worst_endpos_bug) { - print("trace_endpos still before solid when tracing from ", vtos(start), " to ", vtos(end), " endpos ", vtos(p), "\n"); - print("could go ", ftos(dq), " units further to ", vtos(q), "\n"); - break; + worst_endpos_bug = dq; + LOG_INFO("trace_endpos still before solid when tracing from ", vtos(start), " to ", vtos(end), " endpos ", vtos(p), "\n"); + LOG_INFO("could go ", ftos(dq), " units further to ", vtos(q), "\n"); + if (++hitcount >= 10) + break; } } } @@ -1612,27 +1614,27 @@ void GameCommand_trace(float request, float argc) vv = trace_endpos; if(trace_fraction == 1) { - print("not above ground, aborting\n"); + LOG_INFO("not above ground, aborting\n"); return; } f = 0; for(i = 0; i < 100000; ++i) { dv = randomvec(); - if(dv_z > 0) + if(dv.z > 0) dv = -1 * dv; tracebox(vv, e.mins, e.maxs, vv + dv, MOVE_NORMAL, e); if(trace_startsolid) - print("bug 1\n"); + LOG_INFO("bug 1\n"); if(trace_fraction == 1) - if(dv_z < f) + if(dv.z < f) { - print("bug 2: ", ftos(dv_x), " ", ftos(dv_y), " ", ftos(dv_z)); - print(" (", ftos(asin(dv_z / vlen(dv)) * 180 / M_PI), " degrees)\n"); - f = dv_z; + LOG_INFO("bug 2: ", ftos(dv.x), " ", ftos(dv.y), " ", ftos(dv.z)); + LOG_INFO(" (", ftos(asin(dv.z / vlen(dv)) * 180 / M_PI), " degrees)\n"); + f = dv.z; } } - print("highest possible dist: ", ftos(f), "\n"); + LOG_INFO("highest possible dist: ", ftos(f), "\n"); return; } @@ -1642,9 +1644,9 @@ void GameCommand_trace(float request, float argc) { e = nextent(world); if(tracewalk(e, stov(argv(2)), e.mins, e.maxs, stov(argv(3)), MOVE_NORMAL)) - print("can walk\n"); + LOG_INFO("can walk\n"); else - print("cannot walk\n"); + LOG_INFO("cannot walk\n"); return; } } @@ -1656,8 +1658,8 @@ void GameCommand_trace(float request, float argc) vv = stov(argv(2)); dv = stov(argv(3)); traceline(vv, dv, MOVE_NORMAL, world); - trailparticles(world, particleeffectnum("TR_NEXUIZPLASMA"), vv, trace_endpos); - trailparticles(world, particleeffectnum("TR_CRYLINKPLASMA"), trace_endpos, dv); + trailparticles(world, particleeffectnum(EFFECT_TR_NEXUIZPLASMA), vv, trace_endpos); + trailparticles(world, particleeffectnum(EFFECT_TR_CRYLINKPLASMA), trace_endpos, dv); return; } } @@ -1667,12 +1669,12 @@ void GameCommand_trace(float request, float argc) } default: - print("Incorrect parameters for ^2trace^7\n"); + LOG_INFO("Incorrect parameters for ^2trace^7\n"); case CMD_REQUEST_USAGE: { - print("\nUsage:^3 sv_cmd trace command (startpos endpos)\n"); - print(" Full list of commands here: \"debug, debug2, walk, showline.\"\n"); - print("See also: ^2bbox, gettaginfo^7\n"); + LOG_INFO("\nUsage:^3 sv_cmd trace command (startpos endpos)\n"); + LOG_INFO(" Full list of commands here: \"debug, debug2, walk, showline.\"\n"); + LOG_INFO("See also: ^2bbox, gettaginfo^7\n"); return; } } @@ -1699,9 +1701,9 @@ void GameCommand_unlockteams(float request) default: case CMD_REQUEST_USAGE: { - print("\nUsage:^3 sv_cmd unlockteams\n"); - print(" No arguments required.\n"); - print("See also: ^2lockteams^7\n"); + LOG_INFO("\nUsage:^3 sv_cmd unlockteams\n"); + LOG_INFO(" No arguments required.\n"); + LOG_INFO("See also: ^2lockteams^7\n"); return; } } @@ -1718,25 +1720,25 @@ void GameCommand_warp(float request, float argc) if(argc >= 2) { CampaignLevelWarp(stof(argv(1))); - print("Successfully warped to campaign level ", stof(argv(1)), ".\n"); + LOG_INFO("Successfully warped to campaign level ", stof(argv(1)), ".\n"); } else { CampaignLevelWarp(-1); - print("Successfully warped to next campaign level.\n"); + LOG_INFO("Successfully warped to next campaign level.\n"); } } else - print("Not in campaign, can't level warp\n"); + LOG_INFO("Not in campaign, can't level warp\n"); return; } default: case CMD_REQUEST_USAGE: { - print("\nUsage:^3 sv_cmd warp [level]\n"); - print(" 'level' is the level to change campaign mode to.\n"); - print(" if 'level' is not provided it will change to the next level.\n"); + LOG_INFO("\nUsage:^3 sv_cmd warp [level]\n"); + LOG_INFO(" 'level' is the level to change campaign mode to.\n"); + LOG_INFO(" if 'level' is not provided it will change to the next level.\n"); return; } } @@ -1773,7 +1775,6 @@ void GameCommand_(float request) // Do not hard code aliases for these, instead create them in commands.cfg... also: keep in alphabetical order, please ;) #define SERVER_COMMANDS(request,arguments,command) \ SERVER_COMMAND("adminmsg", GameCommand_adminmsg(request, arguments), "Send an admin message to a client directly") \ - SERVER_COMMAND("mobbutcher", GameCommand_mobbutcher(request), "Instantly removes all monsters on the map") \ SERVER_COMMAND("allready", GameCommand_allready(request), "Restart the server and reset the players") \ SERVER_COMMAND("allspec", GameCommand_allspec(request, arguments), "Force all players to spectate") \ SERVER_COMMAND("anticheat", GameCommand_anticheat(request, arguments), "Create an anticheat report for a client") \ @@ -1810,9 +1811,9 @@ void GameCommand_(float request) void GameCommand_macro_help() { #define SERVER_COMMAND(name,function,description) \ - { print(" ^2", name, "^7: ", description, "\n"); } + { LOG_INFO(" ^2", name, "^7: ", description, "\n"); } - SERVER_COMMANDS(0, 0, "") + SERVER_COMMANDS(0, 0, ""); #undef SERVER_COMMAND return; @@ -1821,23 +1822,23 @@ void GameCommand_macro_help() float GameCommand_macro_command(float argc, string command) { #define SERVER_COMMAND(name,function,description) \ - { if(name == strtolower(argv(0))) { function; return TRUE; } } + { if(name == strtolower(argv(0))) { function; return true; } } - SERVER_COMMANDS(CMD_REQUEST_COMMAND, argc, command) + SERVER_COMMANDS(CMD_REQUEST_COMMAND, argc, command); #undef SERVER_COMMAND - return FALSE; + return false; } float GameCommand_macro_usage(float argc) { #define SERVER_COMMAND(name,function,description) \ - { if(name == strtolower(argv(1))) { function; return TRUE; } } + { if(name == strtolower(argv(1))) { function; return true; } } - SERVER_COMMANDS(CMD_REQUEST_USAGE, argc, "") + SERVER_COMMANDS(CMD_REQUEST_USAGE, argc, ""); #undef SERVER_COMMAND - return FALSE; + return false; } void GameCommand_macro_write_aliases(float fh) @@ -1845,7 +1846,7 @@ void GameCommand_macro_write_aliases(float fh) #define SERVER_COMMAND(name,function,description) \ { CMD_Write_Alias("qc_cmd_sv", name, description); } - SERVER_COMMANDS(0, 0, "") + SERVER_COMMANDS(0, 0, ""); #undef SERVER_COMMAND return; @@ -1870,20 +1871,20 @@ void GameCommand(string command) { if(argc == 1) { - print("\nServer console commands:\n"); + LOG_INFO("\nServer console commands:\n"); GameCommand_macro_help(); - print("\nBanning commands:\n"); + LOG_INFO("\nBanning commands:\n"); BanCommand_macro_help(); - print("\nCommon networked commands:\n"); + LOG_INFO("\nCommon networked commands:\n"); CommonCommand_macro_help(world); - print("\nGeneric commands shared by all programs:\n"); + LOG_INFO("\nGeneric commands shared by all programs:\n"); GenericCommand_macro_help(); - print("\nUsage:^3 sv_cmd COMMAND...^7, where possible commands are listed above.\n"); - print("For help about a specific command, type sv_cmd help COMMAND\n"); + LOG_INFO("\nUsage:^3 sv_cmd COMMAND...^7, where possible commands are listed above.\n"); + LOG_INFO("For help about a specific command, type sv_cmd help COMMAND\n"); return; } @@ -1922,7 +1923,7 @@ void GameCommand(string command) } // nothing above caught the command, must be invalid - print(((command != "") ? strcat("Unknown server command \"", command, "\"") : "No command provided"), ". For a list of supported commands, try sv_cmd help.\n"); + LOG_INFO(((command != "") ? strcat("Unknown server command \"", command, "\"") : "No command provided"), ". For a list of supported commands, try sv_cmd help.\n"); return; }