X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fcl_player.qc;h=4a5c8a00d2d4866e27f44f598ef3ba9e9942ae0b;hb=5b6514ad570d0210590f6fb10b6abd26df38cbd8;hp=8fd2b13e207a1eb214793d03aa1f30eadca520da;hpb=3d8bde328c6e100a69b1bf69edbc529f393873a7;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/cl_player.qc b/qcsrc/server/cl_player.qc index 8fd2b13e2..4a5c8a00d 100644 --- a/qcsrc/server/cl_player.qc +++ b/qcsrc/server/cl_player.qc @@ -262,10 +262,6 @@ void player_anim (void) void SpawnThrownWeapon (vector org, float w) { - if(g_minstagib) - if(self.ammo_cells <= 0) - return; - if(g_pinata) { float j; @@ -391,17 +387,10 @@ void PlayerDamage (entity inflictor, entity attacker, float damage, float deatht else Violence_GibSplash_At(hitloc, force, 2, bound(0, damage, 200) / 16, self, attacker); - if (!g_minstagib) - { - v = healtharmor_applydamage(self.armorvalue, autocvar_g_balance_armor_blockpercent, damage); - take = v_x; - save = v_y; - } - else - { - save = 0; - take = damage; - } + + v = healtharmor_applydamage(self.armorvalue, autocvar_g_balance_armor_blockpercent, damage); + take = v_x; + save = v_y; if(attacker == self) { @@ -590,7 +579,6 @@ void PlayerDamage (entity inflictor, entity attacker, float damage, float deatht // print an obituary message Obituary (attacker, inflictor, self, deathtype); race_PreDie(); - DropAllRunes(self); // increment frag counter for used weapon type float w;