X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fcl_player.qc;h=1f5d8a12532e5f19b28ba1ee6eda9e041538b1ca;hb=2bb2db9c0f8016645a23381d7493588d748ecacf;hp=95aeced31b308b5db10fa4ab9da332baab5151aa;hpb=1633673cc6c65bdca0120f2a4fc33e8c2449f06d;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/cl_player.qc b/qcsrc/server/cl_player.qc index 95aeced31..1f5d8a125 100644 --- a/qcsrc/server/cl_player.qc +++ b/qcsrc/server/cl_player.qc @@ -262,10 +262,6 @@ void player_anim (void) void SpawnThrownWeapon (vector org, float w) { - if(g_minstagib) - if(self.ammo_cells <= 0) - return; - if(g_pinata) { float j; @@ -387,17 +383,10 @@ void PlayerDamage (entity inflictor, entity attacker, float damage, float deatht else Violence_GibSplash_At(hitloc, force, 2, bound(0, damage, 200) / 16, self, attacker); - if (!g_minstagib) - { - v = healtharmor_applydamage(self.armorvalue, autocvar_g_balance_armor_blockpercent, damage); - take = v_x; - save = v_y; - } - else - { - save = 0; - take = damage; - } + + v = healtharmor_applydamage(self.armorvalue, autocvar_g_balance_armor_blockpercent, damage); + take = v_x; + save = v_y; if(attacker == self) {