X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fcl_physics.qc;h=12cc888fee7b383d119dd6185151d8f69a6a8f33;hb=0ee74987765518ffed584a790f90607c3f3f8e71;hp=edad6d63f845881338547c06bc59d2a4285a0ce7;hpb=ad8f3ce1398d7fa2204c0282b1d0f84838ca0e92;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/cl_physics.qc b/qcsrc/server/cl_physics.qc index edad6d63f..12cc888fe 100644 --- a/qcsrc/server/cl_physics.qc +++ b/qcsrc/server/cl_physics.qc @@ -1269,15 +1269,16 @@ void SV_PlayerPhysics() } } + // WEAPONTODO float xyspeed; xyspeed = vlen('1 0 0' * self.velocity_x + '0 1 0' * self.velocity_y); - if(self.weapon == WEP_NEX && autocvar_g_balance_nex_charge && autocvar_g_balance_nex_charge_velocity_rate && xyspeed > autocvar_g_balance_nex_charge_minspeed) + if(self.weapon == WEP_NEX && WEP_CVAR(nex, charge) && WEP_CVAR(nex, charge_velocity_rate) && xyspeed > WEP_CVAR(nex, charge_minspeed)) { // add a maximum of charge_velocity_rate when going fast (f = 1), gradually increasing from minspeed (f = 0) to maxspeed - xyspeed = min(xyspeed, autocvar_g_balance_nex_charge_maxspeed); - f = (xyspeed - autocvar_g_balance_nex_charge_minspeed) / (autocvar_g_balance_nex_charge_maxspeed - autocvar_g_balance_nex_charge_minspeed); + xyspeed = min(xyspeed, WEP_CVAR(nex, charge_maxspeed)); + f = (xyspeed - WEP_CVAR(nex, charge_minspeed)) / (WEP_CVAR(nex, charge_maxspeed) - WEP_CVAR(nex, charge_minspeed)); // add the extra charge - self.nex_charge = min(1, self.nex_charge + autocvar_g_balance_nex_charge_velocity_rate * f * frametime); + self.nex_charge = min(1, self.nex_charge + WEP_CVAR(nex, charge_velocity_rate) * f * frametime); } :end if(self.flags & FL_ONGROUND)