X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fcl_client.qc;h=287a9e1e76a203329ca0dd315591532b1b5799d4;hb=5f79dd91c2e1f17b1b1b93882696fd99fdefacc2;hp=b2484e0540d863c840fdb446f7ca51f71bb3bc5a;hpb=80ea2c26461cab2b2992f79643eaf59aacb7cda7;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/cl_client.qc b/qcsrc/server/cl_client.qc index b2484e054..287a9e1e7 100644 --- a/qcsrc/server/cl_client.qc +++ b/qcsrc/server/cl_client.qc @@ -425,12 +425,11 @@ void PutObserverInServer (void) if(self.killcount != -666) { if(g_lms) { - if(PlayerScore_Add(self, SP_LMS_RANK, 0) > 0) - bprint ("^4", self.netname, "^4 has no more lives left\n"); + if(PlayerScore_Add(self, SP_LMS_RANK, 0) > 0 && self.lms_spectate_warning != 2) + Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_LMS_NOLIVES, self.netname); else - bprint ("^4", self.netname, "^4 is spectating now\n"); // TODO turn this into a proper forfeit? - } else - bprint ("^4", self.netname, "^4 is spectating now\n"); + Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_LMS_FORFEIT, self.netname); + } else { Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_QUIT_SPECTATE, self.netname); } if(self.just_joined == FALSE) { LogTeamchange(self.playerid, -1, 4); @@ -618,8 +617,11 @@ void FixPlayermodel() self.skin = stof(self.playerskin); } - if(chmdl || oldskin != self.skin) - self.species = player_getspecies(); // model or skin has changed + if(chmdl || oldskin != self.skin) // model or skin has changed + { + self.species = player_getspecies(); // update species + UpdatePlayerSounds(); // update skin sounds + } if(!teamplay) if(strlen(autocvar_sv_defaultplayercolors)) @@ -696,7 +698,7 @@ void PutClientInServer (void) spot = SelectSpawnPoint (FALSE); if(!spot) { - centerprint(self, "Sorry, no spawnpoints available!\nHope your team can fix it..."); + Send_Notification(NOTIF_ONE_ONLY, self, MSG_CENTER, CENTER_JOIN_NOSPAWNS); return; // spawn failed } @@ -878,9 +880,9 @@ void PutClientInServer (void) if(g_assault) { if(self.team == assault_attacker_team) - centerprint(self, "You are attacking!"); + Send_Notification(NOTIF_TEAM, self, MSG_CENTER, CENTER_ASSAULT_ATTACKING); else - centerprint(self, "You are defending!"); + Send_Notification(NOTIF_TEAM, self, MSG_CENTER, CENTER_ASSAULT_DEFENDING); } target_voicescript_clear(self); @@ -1083,7 +1085,7 @@ void ClientKill_Now_TeamChange() if(g_ca) self.caplayer = 0; if(blockSpectators) - sprint(self, strcat("^7You have to become a player within the next ", ftos(autocvar_g_maxplayers_spectator_blocktime), " seconds, otherwise you will be kicked, because spectators aren't allowed at this time!\n")); + Send_Notification(NOTIF_ONE_ONLY, self, MSG_INFO, INFO_SPECTATE_WARNING, autocvar_g_maxplayers_spectator_blocktime); PutObserverInServer(); } else @@ -1234,28 +1236,28 @@ void ClientKill_TeamChange (float targetteam) // 0 = don't change, -1 = auto, -2 self.killindicator.colormod = '0 0 0'; if(clienttype(self) == CLIENTTYPE_REAL) if(self.killindicator.cnt > 0) - Send_CSQC_Centerprint_Generic(self, CPID_TEAMCHANGE, "^1Suicide in %d seconds", 1, self.killindicator.cnt); + Send_Notification(NOTIF_ONE_ONLY, self, MSG_CENTER, CENTER_TEAMCHANGE_SUICIDE, self.killindicator.cnt); } else if(targetteam == -1) // auto { self.killindicator.colormod = '0 1 0'; if(clienttype(self) == CLIENTTYPE_REAL) if(self.killindicator.cnt > 0) - Send_CSQC_Centerprint_Generic(self, CPID_TEAMCHANGE, "Changing team in %d seconds", 1, self.killindicator.cnt); + Send_Notification(NOTIF_ONE_ONLY, self, MSG_CENTER, CENTER_TEAMCHANGE_AUTO, self.killindicator.cnt); } else if(targetteam == -2) // spectate { self.killindicator.colormod = '0.5 0.5 0.5'; if(clienttype(self) == CLIENTTYPE_REAL) if(self.killindicator.cnt > 0) - Send_CSQC_Centerprint_Generic(self, CPID_TEAMCHANGE, "Spectating in %d seconds", 1, self.killindicator.cnt); + Send_Notification(NOTIF_ONE_ONLY, self, MSG_CENTER, CENTER_TEAMCHANGE_SPECTATE, self.killindicator.cnt); } else { self.killindicator.colormod = Team_ColorRGB(targetteam); if(clienttype(self) == CLIENTTYPE_REAL) if(self.killindicator.cnt > 0) - Send_CSQC_Centerprint_Generic(self, CPID_TEAMCHANGE, strcat("^7Changing to ", Team_ColoredFullName(targetteam), "^7 in %d seconds"), 1, self.killindicator.cnt); + Send_Notification(NOTIF_ONE_ONLY, self, MSG_CENTER, APP_TEAM_NUM_4(targetteam, CENTER_TEAMCHANGE_), self.killindicator.cnt); } } @@ -1365,7 +1367,7 @@ void ClientConnect (void) DecodeLevelParms(); #ifdef WATERMARK - sprint(self, strcat("^4SVQC Build information: ^1", WATERMARK, "\n")); + Send_Notification(NOTIF_ONE_ONLY, self, MSG_INFO, INFO_WATERMARK, WATERMARK); #endif self.classname = "player_joining"; @@ -1373,16 +1375,6 @@ void ClientConnect (void) self.flags = FL_CLIENT; self.version_nagtime = time + 10 + random() * 10; - if(self.netaddress == "local") - { - print("^3server is local!\n"); - - if(server_is_local) - print("Multiple local clients???"); - else - server_is_local = TRUE; - } - if(player_count<0) { dprint("BUG player count is lower than zero, this cannot happen!\n"); @@ -1483,12 +1475,10 @@ void ClientConnect (void) self.netname_previous = strzone(self.netname); - bprint("^4", self.netname, "^4 connected"); - - if(self.classname != "observer" && (g_domination || g_ctf)) - bprint(" and joined the ", Team_ColoredFullName(self.team)); - - bprint("\n"); + if((self.classname == STR_PLAYER && teamplay)) + Send_Notification(NOTIF_ALL, world, MSG_INFO, APP_TEAM_ENT_4(self, INFO_JOIN_CONNECT_TEAM_), self.netname); + else + Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_JOIN_CONNECT, self.netname); stuffcmd(self, strcat(clientstuff, "\n")); stuffcmd(self, "cl_particles_reloadeffects\n"); // TODO do we still need this? @@ -1531,7 +1521,7 @@ void ClientConnect (void) self.spectatortime = time; if(blockSpectators) { - sprint(self, strcat("^7You have to become a player within the next ", ftos(autocvar_g_maxplayers_spectator_blocktime), " seconds, otherwise you will be kicked, because spectators aren't allowed at this time!\n")); + Send_Notification(NOTIF_ONE_ONLY, self, MSG_INFO, INFO_SPECTATE_WARNING, autocvar_g_maxplayers_spectator_blocktime); } self.jointime = time; @@ -1589,7 +1579,7 @@ void ClientConnect (void) CheatInitClient(); if(!autocvar_g_campaign) - Send_CSQC_Centerprint_Generic(self, CPID_MOTD, getwelcomemessage(), autocvar_welcome_message_time, 0); + Send_Notification(NOTIF_ONE_ONLY, self, MSG_CENTER, CENTER_MOTD, getwelcomemessage()); CSQCMODEL_AUTOINIT(); @@ -1644,8 +1634,8 @@ void ClientDisconnect (void) if(autocvar_sv_eventlog) GameLogEcho(strcat(":part:", ftos(self.playerid))); - bprint ("^4",self.netname); - bprint ("^4 disconnected\n"); + + Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_QUIT_DISCONNECT, self.netname); DropAllRunes(self); MUTATOR_CALLHOOK(ClientDisconnect); @@ -1816,7 +1806,8 @@ void player_powerups (void) self.alpha = default_player_alpha; self.exteriorweaponentity.alpha = default_weapon_alpha; self.items &~= IT_STRENGTH; - sprint(self, "^3Invisibility has worn off\n"); + //Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_POWERDOWN_INVISIBILITY, self.netname); + Send_Notification(NOTIF_ONE, self, MSG_CENTER, CENTER_POWERDOWN_INVISIBILITY); } } else @@ -1826,7 +1817,8 @@ void player_powerups (void) self.alpha = g_minstagib_invis_alpha; self.exteriorweaponentity.alpha = g_minstagib_invis_alpha; self.items |= IT_STRENGTH; - sprint(self, "^3You are invisible\n"); + Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_POWERUP_INVISIBILITY, self.netname); + Send_Notification(NOTIF_ONE, self, MSG_CENTER, CENTER_POWERUP_INVISIBILITY); } } @@ -1836,7 +1828,8 @@ void player_powerups (void) if (time > self.invincible_finished) { self.items = self.items - (self.items & IT_INVINCIBLE); - sprint(self, "^3Speed has worn off\n"); + //Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_POWERDOWN_SPEED, self.netname); + Send_Notification(NOTIF_ONE, self, MSG_CENTER, CENTER_POWERDOWN_SPEED); } } else @@ -1844,7 +1837,8 @@ void player_powerups (void) if (time < self.invincible_finished) { self.items = self.items | IT_INVINCIBLE; - sprint(self, "^3You are on speed\n"); + Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_POWERUP_SPEED, self.netname); + Send_Notification(NOTIF_ONE, self, MSG_CENTER, CENTER_POWERUP_SPEED); } } } @@ -1857,7 +1851,8 @@ void player_powerups (void) if (time > self.strength_finished) { self.items = self.items - (self.items & IT_STRENGTH); - sprint(self, "^3Strength has worn off\n"); + //Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_POWERDOWN_STRENGTH, self.netname); + Send_Notification(NOTIF_ONE, self, MSG_CENTER, CENTER_POWERDOWN_STRENGTH); } } else @@ -1865,7 +1860,8 @@ void player_powerups (void) if (time < self.strength_finished) { self.items = self.items | IT_STRENGTH; - sprint(self, "^3Strength infuses your weapons with devastating power\n"); + Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_POWERUP_STRENGTH, self.netname); + Send_Notification(NOTIF_ONE, self, MSG_CENTER, CENTER_POWERUP_STRENGTH); } } if (self.items & IT_INVINCIBLE) @@ -1875,7 +1871,8 @@ void player_powerups (void) if (time > self.invincible_finished) { self.items = self.items - (self.items & IT_INVINCIBLE); - sprint(self, "^3Shield has worn off\n"); + //Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_POWERDOWN_SHIELD, self.netname); + Send_Notification(NOTIF_ONE, self, MSG_CENTER, CENTER_POWERDOWN_SHIELD); } } else @@ -1883,7 +1880,8 @@ void player_powerups (void) if (time < self.invincible_finished) { self.items = self.items | IT_INVINCIBLE; - sprint(self, "^3Shield surrounds you\n"); + Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_POWERUP_SHIELD, self.netname); + Send_Notification(NOTIF_ONE, self, MSG_CENTER, CENTER_POWERUP_SHIELD); } } if (self.items & IT_SUPERWEAPON) @@ -1892,7 +1890,8 @@ void player_powerups (void) { self.superweapons_finished = 0; self.items = self.items - (self.items & IT_SUPERWEAPON); - sprint(self, "^3Superweapons have been lost\n"); + //Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_SUPERWEAPON_LOST, self.netname); + Send_Notification(NOTIF_ONE, self, MSG_CENTER, CENTER_SUPERWEAPON_LOST); } else if (self.items & IT_UNLIMITED_SUPERWEAPONS) { @@ -1905,7 +1904,8 @@ void player_powerups (void) { self.items = self.items - (self.items & IT_SUPERWEAPON); WEPSET_ANDNOT_EA(self, WEPBIT_SUPERWEAPONS); - sprint(self, "^3Superweapons have broken down\n"); + //Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_SUPERWEAPON_BROKEN, self.netname); + Send_Notification(NOTIF_ONE, self, MSG_CENTER, CENTER_SUPERWEAPON_BROKEN); } } } @@ -1914,7 +1914,8 @@ void player_powerups (void) if (time < self.superweapons_finished || (self.items & IT_UNLIMITED_SUPERWEAPONS)) { self.items = self.items | IT_SUPERWEAPON; - sprint(self, "^3You now have a superweapon\n"); + Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_SUPERWEAPON_PICKUP, self.netname); + Send_Notification(NOTIF_ONE, self, MSG_CENTER, CENTER_SUPERWEAPON_PICKUP); } else { @@ -2335,16 +2336,16 @@ void LeaveSpectatorMode() PutClientInServer(); - if(self.classname == "player") - bprint ("^4", self.netname, "^4 is playing now\n"); + if(self.classname == STR_PLAYER) + Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_JOIN_PLAY, self.netname); - if(!autocvar_g_campaign) - if (time < self.jointime + autocvar_welcome_message_time) - Send_CSQC_Centerprint_Generic_Expire(self, CPID_MOTD); // clear MOTD + //if(!autocvar_g_campaign) + //if (time < self.jointime + autocvar_welcome_message_time) + // Kill_Notification(NOTIF_ONE_ONLY, self, MSG_CENTER, CENTER_MOTD); if (self.prevent_join_msgtime) { - Send_CSQC_Centerprint_Generic_Expire(self, CPID_PREVENT_JOIN); + Send_Notification(NOTIF_ONE_ONLY, self, MSG_CENTER, CENTER_JOIN_PREVENT); self.prevent_join_msgtime = 0; } @@ -2361,7 +2362,7 @@ void LeaveSpectatorMode() //player may not join because of g_maxplayers is set if (time - self.prevent_join_msgtime > 2) { - Send_CSQC_Centerprint_Generic(self, CPID_PREVENT_JOIN, PREVENT_JOIN_TEXT, 0, 0); + Send_Notification(NOTIF_ONE_ONLY, self, MSG_CENTER, CENTER_JOIN_PREVENT); self.prevent_join_msgtime = time; } } @@ -2414,7 +2415,7 @@ float nJoinAllowed(entity ignore) { void checkSpectatorBlock() { if(self.classname == "spectator" || self.classname == "observer") { if( time > (self.spectatortime + autocvar_g_maxplayers_spectator_blocktime) ) { - sprint(self, "^7You were kicked from the server because you are spectator and spectators aren't allowed at the moment.\n"); + Send_Notification(NOTIF_ONE_ONLY, self, MSG_INFO, INFO_QUIT_KICK_SPECTATING); dropclient(self); } } @@ -2427,12 +2428,12 @@ void PrintWelcomeMessage() if (autocvar_g_campaign) { if ((self.classname == "player" && self.BUTTON_INFO) || (self.classname != "player")) { self.motd_actived_time = time; - Send_CSQC_Centerprint_Generic(self, CPID_MOTD, campaign_message, -1, 0); + Send_Notification(NOTIF_ONE_ONLY, self, MSG_CENTER, CENTER_MOTD, campaign_message); } } else { if ((time - self.jointime > autocvar_welcome_message_time) && self.BUTTON_INFO) { self.motd_actived_time = time; - Send_CSQC_Centerprint_Generic(self, CPID_MOTD, getwelcomemessage(), -1, 0); + Send_Notification(NOTIF_ONE_ONLY, self, MSG_CENTER, CENTER_MOTD, getwelcomemessage()); } } } else { // showing MOTD or campaign message @@ -2441,7 +2442,7 @@ void PrintWelcomeMessage() self.motd_actived_time = time; else if ((time - self.motd_actived_time > 2) && self.classname == "player") { // hide it some seconds after BUTTON_INFO has been released self.motd_actived_time = 0; - Send_CSQC_Centerprint_Generic_Expire(self, CPID_MOTD); + Kill_Notification(NOTIF_ONE_ONLY, self, MSG_CENTER, CENTER_MOTD); } } else { if ((time - self.jointime) > autocvar_welcome_message_time) { @@ -2449,7 +2450,7 @@ void PrintWelcomeMessage() self.motd_actived_time = time; else if (time - self.motd_actived_time > 2) { // hide it some seconds after BUTTON_INFO has been released self.motd_actived_time = 0; - Send_CSQC_Centerprint_Generic_Expire(self, CPID_MOTD); + Kill_Notification(NOTIF_ONE_ONLY, self, MSG_CENTER, CENTER_MOTD); } } } @@ -2601,7 +2602,7 @@ void PlayerPreThink (void) { // notify release users if connecting to git dprint("^1NOTE^7 to ", self.netname, "^7 - the server is running ^3Xonotic ", autocvar_g_xonoticversion, " (beta)^7, you have ^3Xonotic ", self.cvar_g_xonoticversion, "^1\n"); - sprint(self, strcat("\{1}^1NOTE: ^7the server is running ^3Xonotic ", autocvar_g_xonoticversion, " (beta)^7, you have ^3Xonotic ", self.cvar_g_xonoticversion, "^1\n")); + Send_Notification(NOTIF_ONE_ONLY, self, MSG_INFO, INFO_VERSION_BETA, autocvar_g_xonoticversion, self.cvar_g_xonoticversion); } else { @@ -2611,13 +2612,13 @@ void PlayerPreThink (void) { // give users new version dprint("^1NOTE^7 to ", self.netname, "^7 - ^3Xonotic ", autocvar_g_xonoticversion, "^7 is out, and you still have ^3Xonotic ", self.cvar_g_xonoticversion, "^1 - get the update from ^4http://www.xonotic.org/^1!\n"); - sprint(self, strcat("\{1}^1NOTE: ^3Xonotic ", autocvar_g_xonoticversion, "^7 is out, and you still have ^3Xonotic ", self.cvar_g_xonoticversion, "^1 - get the update from ^4http://www.xonotic.org/^1!\n")); + Send_Notification(NOTIF_ONE_ONLY, self, MSG_INFO, INFO_VERSION_OUTDATED, autocvar_g_xonoticversion, self.cvar_g_xonoticversion); } else if(r > 0) { // notify users about old server version print("^1NOTE^7 to ", self.netname, "^7 - the server is running ^3Xonotic ", autocvar_g_xonoticversion, "^7, you have ^3Xonotic ", self.cvar_g_xonoticversion, "^1\n"); - sprint(self, strcat("\{1}^1NOTE: ^7the server is running ^3Xonotic ", autocvar_g_xonoticversion, "^7, you have ^3Xonotic ", self.cvar_g_xonoticversion, "^1\n")); + Send_Notification(NOTIF_ONE_ONLY, self, MSG_INFO, INFO_VERSION_OLD, autocvar_g_xonoticversion, self.cvar_g_xonoticversion); } } } @@ -2627,7 +2628,7 @@ void PlayerPreThink (void) // GOD MODE info if(!(self.flags & FL_GODMODE)) if(self.max_armorvalue) { - sprint(self, strcat("godmode saved you ", ftos(self.max_armorvalue), " units of damage, cheater!\n")); + Send_Notification(NOTIF_ONE_ONLY, self, MSG_INFO, INFO_GODMODE_OFF, self.max_armorvalue); self.max_armorvalue = 0; } @@ -2669,10 +2670,6 @@ void PlayerPreThink (void) if(frametime) { -#ifndef NO_LEGACY_NETWORKING - self.glowmod = colormapPaletteColor(self.clientcolors & 0x0F, TRUE) * 2; -#endif - if(self.weapon == WEP_NEX && autocvar_g_balance_nex_charge) { self.weaponentity_glowmod_x = autocvar_g_weapon_charge_colormod_hdrmultiplier * autocvar_g_weapon_charge_colormod_red_half * min(1, self.nex_charge / autocvar_g_balance_nex_charge_animlimit); @@ -2787,7 +2784,7 @@ void PlayerPreThink (void) //sprint(self, "distance: ", ftos(self.lms_traveled_distance), "\n"); if(self.lms_traveled_distance < autocvar_g_lms_campcheck_distance) { - centerprint(self, autocvar_g_lms_campcheck_message); + Send_Notification(NOTIF_ONE, self, MSG_CENTER, CENTER_LMS_CAMPCHECK); // FIXME KadaverJack: gibbing player here causes playermodel to bounce around, instead of eye.md3 // I wasn't able to find out WHY that happens, so I put a workaround in place that shall prevent players from being gibbed :( Damage(self, self, self, bound(0, autocvar_g_lms_campcheck_damage, self.health + self.armorvalue * autocvar_g_balance_armor_blockpercent + 5), DEATH_CAMP, self.origin, '0 0 0'); @@ -2799,8 +2796,19 @@ void PlayerPreThink (void) self.prevorigin = self.origin; - if (!self.vehicle) - if (((self.BUTTON_CROUCH && !self.hook.state) || self.health <= g_bloodloss) && self.animstate_startframe != self.anim_melee_x && !self.freezetag_frozen) // prevent crouching if using melee attack + float do_crouch = self.BUTTON_CROUCH; + if(self.hook.state) + do_crouch = 0; + if(self.health <= g_bloodloss) + do_crouch = 1; + if(self.vehicle) + do_crouch = 0; + if(self.freezetag_frozen) + do_crouch = 0; + if(self.weapon == WEP_SHOTGUN && self.weaponentity.wframe == WFRAME_FIRE2 && time < self.weapon_nextthink) + do_crouch = 0; + + if (do_crouch) { if (!self.crouch) { @@ -2963,18 +2971,6 @@ Called every frame for each client after the physics are run ============= */ .float idlekick_lasttimeleft; -.entity showheadshotbbox; -void showheadshotbbox_think() -{ - if(self.owner.showheadshotbbox != self) - { - remove(self); - return; - } - self.nextthink = time; - setorigin(self, self.owner.origin); - setsize(self, GetHeadshotMins(self.owner), GetHeadshotMaxs(self.owner)); -} void PlayerPostThink (void) { // Savage: Check for nameless players @@ -2987,11 +2983,7 @@ void PlayerPostThink (void) { if (time - self.parm_idlesince < 1) // instead of (time == self.parm_idlesince) to support sv_maxidle <= 10 { - if(self.idlekick_lasttimeleft) - { - Send_CSQC_Centerprint_Generic_Expire(self, CPID_DISCONNECT_IDLING); - self.idlekick_lasttimeleft = 0; - } + if(self.idlekick_lasttimeleft) { self.idlekick_lasttimeleft = 0; } } else { @@ -3000,12 +2992,11 @@ void PlayerPostThink (void) if(timeleft == min(10, sv_maxidle - 1)) // - 1 to support sv_maxidle <= 10 { if(!self.idlekick_lasttimeleft) - Send_CSQC_Centerprint_Generic(self, CPID_DISCONNECT_IDLING, "^3Stop idling!\n^3Disconnecting in %d seconds...", 1, timeleft); + Send_Notification(NOTIF_ONE_ONLY, self, MSG_CENTER, CENTER_DISCONNECT_IDLING, timeleft); } if(timeleft <= 0) { - bprint("^3", self.netname, "^3 was kicked for idling.\n"); - AnnounceTo(self, "terminated"); + Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_QUIT_KICK_IDLING, self.netname); dropclient(self); return; } @@ -3064,27 +3055,6 @@ void PlayerPostThink (void) if(self.waypointsprite_attachedforcarrier) WaypointSprite_UpdateHealth(self.waypointsprite_attachedforcarrier, '1 0 0' * healtharmor_maxdamage(self.health, self.armorvalue, autocvar_g_balance_armor_blockpercent)); - if(self.classname == "player" && self.deadflag == DEAD_NO && autocvar_r_showbboxes) - { - if(!self.showheadshotbbox) - { - self.showheadshotbbox = spawn(); - self.showheadshotbbox.classname = "headshotbbox"; - self.showheadshotbbox.owner = self; - self.showheadshotbbox.think = showheadshotbbox_think; - self.showheadshotbbox.nextthink = time; - self = self.showheadshotbbox; - self.think(); - self = self.owner; - } - } - else - { - if(self.showheadshotbbox) - if(self.showheadshotbbox && !wasfreed(self.showheadshotbbox)) - remove(self.showheadshotbbox); - } - playerdemo_write(); if((g_cts || g_race) && self.cvar_cl_allow_uidtracking == 1 && self.cvar_cl_allow_uid2name == 1)