X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fcl_client.qc;h=0a95f7a365c908159daa85a7abc41b2e04f36b4e;hb=0a841c006af77049678686074323f976539069be;hp=08a0f027b0ba6c86ef865d89ab5c4ec498c8d8a0;hpb=bf653d6c684616019d4edff5a5da9c5d95bd068d;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/cl_client.qc b/qcsrc/server/cl_client.qc index 08a0f027b..0a95f7a36 100644 --- a/qcsrc/server/cl_client.qc +++ b/qcsrc/server/cl_client.qc @@ -167,7 +167,7 @@ void PutObserverInServer (void) MUTATOR_CALLHOOK(MakePlayerObserver); Portal_ClearAll(self); - + if(self.alivetime) { if(!warmup_stage) @@ -176,11 +176,11 @@ void PutObserverInServer (void) } if(self.vehicle) - vehicles_exit(VHEF_RELESE); + vehicles_exit(VHEF_RELESE); WaypointSprite_PlayerDead(); - if not(g_ca) // don't reset teams when moving a ca player to the spectators + if (!g_ca) // don't reset teams when moving a ca player to the spectators self.team = -1; // move this as it is needed to log the player spectating in eventlog if(self.killcount != -666) @@ -198,7 +198,7 @@ void PutObserverInServer (void) accuracy_resend(self); self.spectatortime = time; - + self.classname = "observer"; self.iscreature = FALSE; self.teleportable = TELEPORT_SIMPLE; @@ -558,7 +558,7 @@ void PutClientInServer (void) //stuffcmd(self, "chase_active 0"); //stuffcmd(self, "set viewsize $tmpviewsize \n"); - + target_voicescript_clear(self); // reset fields the weapons may use @@ -766,7 +766,7 @@ void ClientKill_Now() if(!self.killindicator_teamchange) { self.vehicle_health = -1; - Damage(self, self, self, 1 , DEATH_KILL, self.origin, '0 0 0'); + Damage(self, self, self, 1 , DEATH_KILL, self.origin, '0 0 0'); } } @@ -934,7 +934,7 @@ void ClientKill (void) if(gameover) return; if(self.player_blocked) return; if(self.freezetag_frozen) return; - + ClientKill_TeamChange(0); } @@ -984,7 +984,7 @@ float PlayerInIDList(entity p, string idlist) string s; // NOTE: we do NOT check crypto_keyfp here, an unsigned ID is fine too for this - if not(p.crypto_idfp) + if (!p.crypto_idfp) return 0; // this function allows abbreviated player IDs too! @@ -1249,7 +1249,7 @@ void ClientDisconnect (void) if(self.vehicle) vehicles_exit(VHEF_RELESE); - if not(IS_CLIENT(self)) + if (!IS_CLIENT(self)) { print("Warning: ClientDisconnect without ClientConnect\n"); return; @@ -1277,7 +1277,7 @@ void ClientDisconnect (void) if(autocvar_sv_eventlog) GameLogEcho(strcat(":part:", ftos(self.playerid))); - + Send_Notification(NOTIF_ALL, world, MSG_INFO, INFO_QUIT_DISCONNECT, self.netname); MUTATOR_CALLHOOK(ClientDisconnect); @@ -1430,7 +1430,7 @@ void player_powerups (void) Fire_ApplyDamage(self); Fire_ApplyEffect(self); - if not(g_minstagib) + if (!g_minstagib) { if (self.items & IT_STRENGTH) { @@ -1516,7 +1516,7 @@ void player_powerups (void) self.superweapons_finished = 0; } } - + if(autocvar_g_nodepthtestplayers) self.effects = self.effects | EF_NODEPTHTEST; @@ -1617,7 +1617,7 @@ void player_regen (void) } } - if not(self.items & IT_UNLIMITED_WEAPON_AMMO) + if (!(self.items & IT_UNLIMITED_WEAPON_AMMO)) self.ammo_fuel = CalcRotRegen(self.ammo_fuel, minf, autocvar_g_balance_fuel_regen, autocvar_g_balance_fuel_regenlinear, regen_mod * frametime * (time > self.pauseregen_finished) * ((self.items & IT_FUEL_REGEN) != 0), maxf, autocvar_g_balance_fuel_rot, autocvar_g_balance_fuel_rotlinear, rot_mod * frametime * (time > self.pauserotfuel_finished), limitf); } @@ -1734,7 +1734,7 @@ void SpectateCopy(entity spectatee) { setorigin(self, spectatee.origin); setsize(self, spectatee.mins, spectatee.maxs); SetZoomState(spectatee.zoomstate); - + anticheat_spectatecopy(spectatee); self.hud = spectatee.hud; if(spectatee.vehicle) @@ -1750,27 +1750,27 @@ void SpectateCopy(entity spectatee) { self.vehicle_reload2 = spectatee.vehicle_reload2; msg_entity = self; - + WriteByte (MSG_ONE, SVC_SETVIEWANGLES); WriteAngle(MSG_ONE, spectatee.v_angle_x); WriteAngle(MSG_ONE, spectatee.v_angle_y); WriteAngle(MSG_ONE, spectatee.v_angle_z); //WriteByte (MSG_ONE, SVC_SETVIEW); - // WriteEntity(MSG_ONE, self); + // WriteEntity(MSG_ONE, self); //makevectors(spectatee.v_angle); - //setorigin(self, spectatee.origin - v_forward * 400 + v_up * 300);*/ + //setorigin(self, spectatee.origin - v_forward * 400 + v_up * 300);*/ } } float SpectateUpdate() { if(!self.enemy) - return 0; + return 0; if (self == self.enemy) return 0; - if not(IS_PLAYER(self.enemy)) + if (!IS_PLAYER(self.enemy)) return 0; SpectateCopy(self.enemy); @@ -1824,13 +1824,13 @@ entity CA_SpectateNext(entity start) { if (start.team == self.team) { return start; } - + other = start; // continue from current player while(other && other.team != self.team) { other = find(other, classname, "player"); } - + if (!other) { // restart from begining other = find(other, classname, "player"); @@ -1838,7 +1838,7 @@ entity CA_SpectateNext(entity start) { other = find(other, classname, "player"); } } - + return other; } @@ -1865,7 +1865,7 @@ float SpectatePrev() { // NOTE: chain order is from the highest to the lower entnum (unlike find) other = findchain(classname, "player"); - if not(other) // no player + if (!other) // no player return FALSE; entity first = other; @@ -1879,7 +1879,7 @@ float SpectatePrev() do { other = other.chain; } while(other && other.team != self.team); - if not(other) + if (!other) { other = first; while(other.team != self.team) @@ -2140,7 +2140,7 @@ void SpectatorThink() void vehicles_enter (entity pl, entity veh); void PlayerUseKey() { - if not(IS_PLAYER(self)) + if (!IS_PLAYER(self)) return; if(self.vehicle) @@ -2155,7 +2155,7 @@ void PlayerUseKey() { entity head, closest_target = world; head = WarpZone_FindRadius(self.origin, autocvar_g_vehicles_enter_radius, TRUE); - + while(head) // find the closest acceptable target to enter { if(head.vehicle_flags & VHF_ISVEHICLE) @@ -2169,14 +2169,14 @@ void PlayerUseKey() } else { closest_target = head; } } - + head = head.chain; } - + if(closest_target) { vehicles_enter(self, closest_target); return; } } } - + // a use key was pressed; call handlers MUTATOR_CALLHOOK(PlayerUseKey); } @@ -2359,7 +2359,7 @@ void PlayerPreThink (void) if(frametime) player_anim(); button_pressed = (self.BUTTON_ATCK || self.BUTTON_JUMP || self.BUTTON_ATCK2 || self.BUTTON_HOOK || self.BUTTON_USE); - + if (self.deadflag == DEAD_DYING) { if(self.respawn_flags & RESPAWN_FORCE) @@ -2464,10 +2464,10 @@ void PlayerPreThink (void) if(frametime) player_anim(); - + // secret status secrets_setstatus(); - + self.dmg_team = max(0, self.dmg_team - autocvar_g_teamdamage_resetspeed * frametime); //self.angles_y=self.v_angle_y + 90; // temp @@ -2627,7 +2627,7 @@ void PlayerPostThink (void) return; // intermission or finale GetPressedKeys(); } - + #ifdef TETRIS } #endif @@ -2657,7 +2657,7 @@ void PlayerPostThink (void) if((g_cts || g_race) && self.cvar_cl_allow_uidtracking == 1 && self.cvar_cl_allow_uid2name == 1) { - if not(self.stored_netname) + if (!self.stored_netname) self.stored_netname = strzone(uid2name(self.crypto_idfp)); if(self.stored_netname != self.netname) {