X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fautocvars.qh;h=ed1c560ee0615a66d93a48808c6d93db7ecddbd5;hb=69e51ab7d82fb98e5437cc367ef7ca45e5c27602;hp=1ea2615eadc2e846e807fd074b13fc6954e32e61;hpb=54f4843b201d2b22942457df5b50ddc0c48ed8d2;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/autocvars.qh b/qcsrc/server/autocvars.qh index 1ea2615ea..ed1c560ee 100644 --- a/qcsrc/server/autocvars.qh +++ b/qcsrc/server/autocvars.qh @@ -178,16 +178,6 @@ float autocvar_g_balance_crylink_secondary_spread; float autocvar_g_balance_crylink_secondary_spreadtype; float autocvar_g_balance_crylink_reload_ammo; float autocvar_g_balance_crylink_reload_time; -float autocvar_g_balance_curse_empathy_minhealth; -float autocvar_g_balance_curse_empathy_takedamage; -float autocvar_g_balance_curse_slow_atkrate; -float autocvar_g_balance_curse_slow_highspeed; -float autocvar_g_balance_curse_venom_hpmod; -float autocvar_g_balance_curse_venom_limitmod; -float autocvar_g_balance_curse_venom_rotrate; -float autocvar_g_balance_curse_vulner_takedamage; -float autocvar_g_balance_curse_weak_damage; -float autocvar_g_balance_curse_weak_force; float autocvar_g_balance_damagepush_speedfactor; float autocvar_g_balance_electro_combo_comboradius; float autocvar_g_balance_electro_combo_damage; @@ -593,26 +583,6 @@ float autocvar_g_balance_rocketlauncher_speedaccel; float autocvar_g_balance_rocketlauncher_speedstart; float autocvar_g_balance_rocketlauncher_reload_ammo; float autocvar_g_balance_rocketlauncher_reload_time; -float autocvar_g_balance_rune_defense_combo_takedamage; -float autocvar_g_balance_rune_defense_takedamage; -float autocvar_g_balance_rune_regen_combo_hpmod; -float autocvar_g_balance_rune_regen_combo_limitmod; -float autocvar_g_balance_rune_regen_combo_regenrate; -float autocvar_g_balance_rune_regen_combo_rotrate; -float autocvar_g_balance_rune_regen_hpmod; -float autocvar_g_balance_rune_regen_limitmod; -float autocvar_g_balance_rune_regen_regenrate; -float autocvar_g_balance_rune_speed_atkrate; -float autocvar_g_balance_rune_speed_combo_atkrate; -float autocvar_g_balance_rune_speed_combo_highspeed; -float autocvar_g_balance_rune_speed_highspeed; -float autocvar_g_balance_rune_strength_combo_damage; -float autocvar_g_balance_rune_strength_combo_force; -float autocvar_g_balance_rune_strength_damage; -float autocvar_g_balance_rune_strength_force; -float autocvar_g_balance_rune_vampire_absorb; -float autocvar_g_balance_rune_vampire_combo_absorb; -float autocvar_g_balance_rune_vampire_maxhealth; float autocvar_g_balance_seeker_type; float autocvar_g_balance_seeker_flac_ammo; float autocvar_g_balance_seeker_flac_animtime; @@ -921,6 +891,7 @@ float autocvar_g_midair_shieldtime; float autocvar_g_minstagib_ammo_drop; float autocvar_g_minstagib_extralives; float autocvar_g_minstagib_speed_highspeed; +float autocvar_g_minstagib_invis_alpha; #define autocvar_g_mirrordamage cvar("g_mirrordamage") #define autocvar_g_mirrordamage_virtual cvar("g_mirrordamage_virtual") @@ -986,21 +957,6 @@ float autocvar_g_respawn_ghosts; float autocvar_g_respawn_ghosts_maxtime; float autocvar_g_respawn_ghosts_speed; float autocvar_g_respawn_waves; -float autocvar_g_runematch_allow_same; -float autocvar_g_runematch_drop_runes_max; -float autocvar_g_runematch_fixedspawns; -float autocvar_g_runematch_frags_killed_runeholder; -float autocvar_g_runematch_frags_killedby_runeholder; -float autocvar_g_runematch_frags_norune; -float autocvar_g_runematch_point_leadlimit; -#define autocvar_g_runematch_point_limit cvar("g_runematch_point_limit") -float autocvar_g_runematch_pointamt; -float autocvar_g_runematch_pointrate; -float autocvar_g_runematch_respawntime; -float autocvar_g_runematch_rune_alpha; -float autocvar_g_runematch_rune_color_strength; -float autocvar_g_runematch_rune_effects; -float autocvar_g_runematch_shuffletime; float autocvar_g_running_guns; float autocvar_g_shootfromcenter; float autocvar_g_shootfromclient;