X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fautocvars.qh;h=e336efc538db42d1d1f737b96713047762903fe5;hb=32d968aa05160c873ef7a124bdf4b92a67710e1d;hp=8f45f5367e2ae88756d0fef15a65ea961cb5ab87;hpb=c1af3f3b1a02a1c7596d75c912f8750ebbb2587b;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/autocvars.qh b/qcsrc/server/autocvars.qh index 8f45f5367..e336efc53 100644 --- a/qcsrc/server/autocvars.qh +++ b/qcsrc/server/autocvars.qh @@ -73,7 +73,6 @@ float autocvar_g_antilag_nudge; float autocvar_g_arena_maxspawned; float autocvar_g_arena_point_leadlimit; float autocvar_g_arena_point_limit; -float autocvar_g_arena_powerups; float autocvar_g_arena_roundbased; float autocvar_g_arena_warmup; float autocvar_g_assault; @@ -198,6 +197,7 @@ float autocvar_g_balance_electro_combo_edgedamage; float autocvar_g_balance_electro_combo_force; float autocvar_g_balance_electro_combo_radius; float autocvar_g_balance_electro_combo_speed; +float autocvar_g_balance_electro_combo_safeammocheck; float autocvar_g_balance_electro_lightning; float autocvar_g_balance_electro_primary_ammo; float autocvar_g_balance_electro_primary_animtime; @@ -236,7 +236,6 @@ float autocvar_g_balance_falldamage_deadminspeed; float autocvar_g_balance_falldamage_factor; float autocvar_g_balance_falldamage_maxdamage; float autocvar_g_balance_falldamage_minspeed; -float autocvar_g_balance_fireball_primary_ammo; float autocvar_g_balance_fireball_primary_animtime; float autocvar_g_balance_fireball_primary_bfgdamage; float autocvar_g_balance_fireball_primary_bfgforce; @@ -255,7 +254,6 @@ float autocvar_g_balance_fireball_primary_radius; float autocvar_g_balance_fireball_primary_refire; float autocvar_g_balance_fireball_primary_refire2; float autocvar_g_balance_fireball_primary_speed; -float autocvar_g_balance_fireball_secondary_ammo; float autocvar_g_balance_fireball_secondary_animtime; float autocvar_g_balance_fireball_secondary_damage; float autocvar_g_balance_fireball_secondary_damageforcescale; @@ -268,8 +266,6 @@ float autocvar_g_balance_fireball_secondary_lifetime; float autocvar_g_balance_fireball_secondary_refire; float autocvar_g_balance_fireball_secondary_speed; float autocvar_g_balance_fireball_secondary_speed_up; -float autocvar_g_balance_fireball_reload_ammo; -float autocvar_g_balance_fireball_reload_time; float autocvar_g_balance_firetransfer_damage; float autocvar_g_balance_firetransfer_time; float autocvar_g_balance_fuel_limit; @@ -481,6 +477,8 @@ float autocvar_g_balance_minelayer_reload_ammo; float autocvar_g_balance_minelayer_reload_time; float autocvar_g_balance_minstanex_ammo; float autocvar_g_balance_minstanex_laser_ammo; +float autocvar_g_balance_minstanex_laser_animtime; +float autocvar_g_balance_minstanex_laser_refire; float autocvar_g_balance_minstanex_animtime; float autocvar_g_balance_minstanex_refire; float autocvar_g_balance_minstanex_reload_ammo; @@ -559,6 +557,11 @@ float autocvar_g_balance_porto_primary_animtime; float autocvar_g_balance_porto_primary_lifetime; float autocvar_g_balance_porto_primary_refire; float autocvar_g_balance_porto_primary_speed; +float autocvar_g_balance_porto_secondary; +float autocvar_g_balance_porto_secondary_animtime; +float autocvar_g_balance_porto_secondary_lifetime; +float autocvar_g_balance_porto_secondary_refire; +float autocvar_g_balance_porto_secondary_speed; float autocvar_g_balance_powerup_invincible_takedamage; float autocvar_g_balance_powerup_invincible_time; float autocvar_g_balance_powerup_strength_damage; @@ -566,7 +569,7 @@ float autocvar_g_balance_powerup_strength_force; float autocvar_g_balance_powerup_strength_selfdamage; float autocvar_g_balance_powerup_strength_selfforce; float autocvar_g_balance_powerup_strength_time; -float autocvar_g_balance_powerup_timer; +float autocvar_g_balance_superweapons_time; float autocvar_g_balance_rocketlauncher_ammo; float autocvar_g_balance_rocketlauncher_animtime; float autocvar_g_balance_rocketlauncher_damage; @@ -759,8 +762,6 @@ float autocvar_g_chat_flood_spl_tell; float autocvar_g_chat_nospectators; float autocvar_g_chat_teamcolors; float autocvar_g_ctf_captimerecord_always; -float autocvar_g_ctf_capture_leadlimit; -float autocvar_g_ctf_capture_limit; float autocvar_g_ctf_dynamiclights; string autocvar_g_ctf_flag_blue_model; float autocvar_g_ctf_flag_blue_skin; @@ -779,7 +780,6 @@ float autocvar_g_ctf_shield_max_ratio; float autocvar_g_ctf_shield_min_negscore; float autocvar_g_cts_finish_kill_delay; float autocvar_g_cts_selfdamage; -float autocvar_g_deathglow; float autocvar_g_debug_bot_commands; float autocvar_g_domination_default_teams; float autocvar_g_domination_disable_frags; @@ -925,9 +925,7 @@ float autocvar_g_player_alpha; float autocvar_g_player_brightness; float autocvar_g_playerclip_collisions; string autocvar_g_playerstats_uri; -float autocvar_g_powerup_shield; -float autocvar_g_powerup_strength; -float autocvar_g_powerup_superhealth; +float autocvar_g_powerups; float autocvar_g_projectiles_damage; float autocvar_g_projectiles_newton_style; float autocvar_g_projectiles_newton_style_2_maxfactor; @@ -1028,6 +1026,7 @@ float autocvar_g_turrets_unit_walker_turn_strafe; float autocvar_g_turrets_unit_walker_turn_swim; float autocvar_g_use_ammunition; float autocvar_g_waypointeditor; +float autocvar_g_waypointeditor_auto; float autocvar_g_waypoints_for_items; float autocvar_g_weapon_charge_colormod_blue_full; float autocvar_g_weapon_charge_colormod_blue_half; @@ -1040,7 +1039,6 @@ float autocvar_g_weapon_charge_colormod_red_half; float autocvar_g_weapon_throwable; #define autocvar_g_weaponarena cvar_string("g_weaponarena") string autocvar_g_xonoticversion; -float autocvar_gamecfg; float autocvar_gameversion; float autocvar_gameversion_min; float autocvar_gameversion_max; @@ -1081,6 +1079,8 @@ float autocvar_sv_airstrafeaccel_qw; float autocvar_sv_airstrafeaccelerate; float autocvar_sv_autoscreenshot; float autocvar_sv_cheats; +float autocvar_sv_clientcommand_antispam_time; +float autocvar_sv_clientcommand_antispam_count; float autocvar_sv_curl_serverpackages_auto; float autocvar_sv_db_saveasdump; float autocvar_sv_defaultcharacter; @@ -1107,10 +1107,10 @@ float autocvar_sv_eventlog_files_counter; string autocvar_sv_eventlog_files_nameprefix; string autocvar_sv_eventlog_files_namesuffix; float autocvar_sv_eventlog_files_timestamps; +float autocvar_sv_fraginfo; float autocvar_sv_fraginfo_handicap; float autocvar_sv_fraginfo_ping; float autocvar_sv_fraginfo_stats; -float autocvar_sv_fraginfo_typefrag; float autocvar_sv_friction; float autocvar_sv_friction_on_land; float autocvar_sv_gameplayfix_q2airaccelerate; @@ -1129,13 +1129,6 @@ float autocvar_sv_maxairspeed; float autocvar_sv_maxairstrafespeed; float autocvar_sv_maxspeed; string autocvar_sv_motd; -string autocvar_sv_player_crouch_maxs; -string autocvar_sv_player_crouch_mins; -string autocvar_sv_player_crouch_viewoffset; -string autocvar_sv_player_headsize; -string autocvar_sv_player_maxs; -string autocvar_sv_player_mins; -string autocvar_sv_player_viewoffset; float autocvar_sv_player_jumpanim_minfall; float autocvar_sv_precacheplayermodels; float autocvar_sv_precacheweapons; @@ -1146,6 +1139,7 @@ float autocvar_sv_ready_restart_repeatable; float autocvar_sv_servermodelsonly; float autocvar_sv_spectate; float autocvar_sv_spectator_speed_multiplier; +float autocvar_sv_status_privacy; float autocvar_sv_stepheight; float autocvar_sv_stopspeed; float autocvar_sv_strengthsound_antispam_refire_threshold; @@ -1160,13 +1154,16 @@ float autocvar_sv_vote_call; float autocvar_sv_vote_change; string autocvar_sv_vote_commands; float autocvar_sv_vote_majority_factor; +float autocvar_sv_vote_majority_factor_of_voted; float autocvar_sv_vote_master; +float autocvar_sv_vote_master_callable; string autocvar_sv_vote_master_commands; string autocvar_sv_vote_master_password; +float autocvar_sv_vote_master_playerlimit; +float autocvar_sv_vote_no_stops_vote; float autocvar_sv_vote_nospectators; string autocvar_sv_vote_only_commands; float autocvar_sv_vote_override_mostrecent; -float autocvar_sv_vote_simple_majority_factor; float autocvar_sv_vote_singlecount; float autocvar_sv_vote_stop; float autocvar_sv_vote_timeout; @@ -1215,3 +1212,4 @@ float autocvar_g_sandbox_object_scale_min; float autocvar_g_sandbox_object_scale_max; float autocvar_g_sandbox_object_material_velocity_min; float autocvar_g_sandbox_object_material_velocity_factor; +float autocvar_g_max_info_autoscreenshot;