X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fserver%2Fautocvars.qh;h=98f2d2f59986d0dbe203046b9f90db4a83f09255;hb=9be371a9f3d7ea7031efc0bacff9501dd0113551;hp=41a4e04fb4a60b9c7f05cb7ee3c15077154e7d16;hpb=93a11d3a439a2217678e28ca8d8bac6e4a668a54;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/server/autocvars.qh b/qcsrc/server/autocvars.qh index 41a4e04fb..98f2d2f59 100644 --- a/qcsrc/server/autocvars.qh +++ b/qcsrc/server/autocvars.qh @@ -94,7 +94,6 @@ float autocvar_g_balance_rifle_primary_bullethail; float autocvar_g_balance_rifle_primary_burstcost; float autocvar_g_balance_rifle_primary_damage; float autocvar_g_balance_rifle_primary_force; -float autocvar_g_balance_rifle_primary_headshotaddeddamage; float autocvar_g_balance_rifle_primary_lifetime; float autocvar_g_balance_rifle_primary_refire; float autocvar_g_balance_rifle_primary_shots; @@ -109,7 +108,6 @@ float autocvar_g_balance_rifle_secondary_bullethail; float autocvar_g_balance_rifle_secondary_burstcost; float autocvar_g_balance_rifle_secondary_damage; float autocvar_g_balance_rifle_secondary_force; -float autocvar_g_balance_rifle_secondary_headshotaddeddamage; float autocvar_g_balance_rifle_secondary_lifetime; float autocvar_g_balance_rifle_secondary_reload; float autocvar_g_balance_rifle_secondary_refire; @@ -704,7 +702,6 @@ float autocvar_g_balance_uzi_burst_spread; float autocvar_g_balance_uzi_first; float autocvar_g_balance_uzi_first_ammo; float autocvar_g_balance_uzi_first_damage; -float autocvar_g_balance_uzi_first_headshotaddeddamage; float autocvar_g_balance_uzi_first_force; float autocvar_g_balance_uzi_first_refire; float autocvar_g_balance_uzi_first_spread; @@ -715,7 +712,6 @@ float autocvar_g_balance_uzi_spread_max; float autocvar_g_balance_uzi_spread_min; float autocvar_g_balance_uzi_sustained_ammo; float autocvar_g_balance_uzi_sustained_damage; -float autocvar_g_balance_uzi_sustained_headshotaddeddamage; float autocvar_g_balance_uzi_sustained_force; float autocvar_g_balance_uzi_sustained_refire; float autocvar_g_balance_uzi_sustained_spread; @@ -761,11 +757,15 @@ float autocvar_g_chat_flood_spl_team; float autocvar_g_chat_flood_spl_tell; float autocvar_g_chat_nospectators; float autocvar_g_chat_teamcolors; +float autocvar_g_chat_tellprivacy; float autocvar_g_ctf_allow_vehicle_carry; float autocvar_g_ctf_allow_vehicle_touch; float autocvar_g_ctf_throw; float autocvar_g_ctf_throw_angle_max; float autocvar_g_ctf_throw_angle_min; +float autocvar_g_ctf_throw_punish_count; +float autocvar_g_ctf_throw_punish_delay; +float autocvar_g_ctf_throw_punish_time; float autocvar_g_ctf_throw_strengthmultiplier; float autocvar_g_ctf_throw_velocity_forward; float autocvar_g_ctf_throw_velocity_up; @@ -773,13 +773,16 @@ float autocvar_g_ctf_drop_velocity_up; float autocvar_g_ctf_drop_velocity_side; float autocvar_g_ctf_portalteleport; float autocvar_g_ctf_pass; +float autocvar_g_ctf_pass_arc; +float autocvar_g_ctf_pass_arc_max; +float autocvar_g_ctf_pass_directional_max; +float autocvar_g_ctf_pass_directional_min; float autocvar_g_ctf_pass_radius; float autocvar_g_ctf_pass_wait; float autocvar_g_ctf_pass_request; float autocvar_g_ctf_pass_turnrate; float autocvar_g_ctf_pass_timelimit; float autocvar_g_ctf_pass_velocity; -float autocvar_g_ctf_captimerecord_always; float autocvar_g_ctf_dynamiclights; string autocvar_g_ctf_flag_blue_model; float autocvar_g_ctf_flag_blue_skin; @@ -789,19 +792,18 @@ float autocvar_g_ctf_flag_dropped_waypoint; float autocvar_g_ctf_flag_dropped_floatinwater; float autocvar_g_ctf_flag_glowtrails; float autocvar_g_ctf_flag_health; -float autocvar_g_ctf_flag_pickup_verbosename; string autocvar_g_ctf_flag_red_model; float autocvar_g_ctf_flag_red_skin; float autocvar_g_ctf_flag_return_time; float autocvar_g_ctf_flag_return_when_unreachable; float autocvar_g_ctf_flag_return_damage; float autocvar_g_ctf_flag_return_dropped; -float autocvar_g_ctf_flagcarrier_auto_helpme_when_damaged; +float autocvar_g_ctf_flagcarrier_auto_helpme_damage; +float autocvar_g_ctf_flagcarrier_auto_helpme_time; float autocvar_g_ctf_flagcarrier_selfdamagefactor; float autocvar_g_ctf_flagcarrier_selfforcefactor; float autocvar_g_ctf_flagcarrier_damagefactor; float autocvar_g_ctf_flagcarrier_forcefactor; -float autocvar_g_ctf_flagcarrier_waypointforenemy_stalemate; //float autocvar_g_ctf_flagcarrier_waypointforenemy_spotting; float autocvar_g_ctf_fullbrightflags; float autocvar_g_ctf_ignore_frags; @@ -818,7 +820,11 @@ float autocvar_g_ctf_score_return; float autocvar_g_ctf_shield_force; float autocvar_g_ctf_shield_max_ratio; float autocvar_g_ctf_shield_min_negscore; +float autocvar_g_ctf_stalemate; +float autocvar_g_ctf_stalemate_endcondition; +float autocvar_g_ctf_stalemate_time; float autocvar_g_ctf_reverse; +float autocvar_g_ctf_dropped_capture_delay; float autocvar_g_ctf_dropped_capture_radius; float autocvar_g_cts_finish_kill_delay; float autocvar_g_cts_selfdamage; @@ -857,7 +863,6 @@ string autocvar_g_hitplots_individuals; float autocvar_g_jetpack_acceleration_side; float autocvar_g_jetpack_acceleration_up; float autocvar_g_jetpack_antigravity; -float autocvar_g_jetpack_attenuation; float autocvar_g_jetpack_fuel; float autocvar_g_jetpack_maxspeed_side; float autocvar_g_jetpack_maxspeed_up; @@ -887,7 +892,6 @@ float autocvar_g_keyhunt_teams_override; float autocvar_g_lms_campcheck_damage; float autocvar_g_lms_campcheck_distance; float autocvar_g_lms_campcheck_interval; -string autocvar_g_lms_campcheck_message; float autocvar_g_lms_join_anytime; float autocvar_g_lms_last_join; #define autocvar_g_lms_lives_override cvar("g_lms_lives_override") @@ -915,7 +919,7 @@ float autocvar_g_maxspeed; float autocvar_g_midair_shieldtime; #define autocvar_g_minstagib cvar("g_minstagib") float autocvar_g_minstagib_ammo_drop; -float autocvar_g_minstagib_extralives; +//float autocvar_g_minstagib_extralives; float autocvar_g_minstagib_speed_highspeed; #define autocvar_g_mirrordamage cvar("g_mirrordamage") #define autocvar_g_mirrordamage_virtual cvar("g_mirrordamage_virtual") @@ -1157,13 +1161,10 @@ float autocvar_sv_eventlog_files_counter; string autocvar_sv_eventlog_files_nameprefix; string autocvar_sv_eventlog_files_namesuffix; float autocvar_sv_eventlog_files_timestamps; -float autocvar_sv_fraginfo; -float autocvar_sv_fraginfo_handicap; -float autocvar_sv_fraginfo_ping; -float autocvar_sv_fraginfo_stats; float autocvar_sv_friction; float autocvar_sv_friction_on_land; float autocvar_sv_gameplayfix_q2airaccelerate; +float autocvar_sv_gentle; #define autocvar_sv_gravity cvar("sv_gravity") string autocvar_sv_intermission_cdtrack; string autocvar_sv_jumpspeedcap_max; @@ -1179,7 +1180,6 @@ float autocvar_sv_maxairspeed; float autocvar_sv_maxairstrafespeed; float autocvar_sv_maxspeed; string autocvar_sv_motd; -float autocvar_sv_player_jumpanim_minfall; float autocvar_sv_precacheplayermodels; float autocvar_sv_precacheweapons; float autocvar_sv_q3acompat_machineshotgunswap; @@ -1218,6 +1218,7 @@ float autocvar_sv_vote_singlecount; float autocvar_sv_vote_stop; float autocvar_sv_vote_timeout; float autocvar_sv_vote_wait; +float autocvar_sv_vote_gamestart; float autocvar_sv_warsowbunny_accel; float autocvar_sv_warsowbunny_airforwardaccel; float autocvar_sv_warsowbunny_backtosideratio; @@ -1246,7 +1247,6 @@ float autocvar_welcome_message_time; float autocvar_sv_gameplayfix_gravityunaffectedbyticrate; float autocvar_g_trueaim_minrange; float autocvar_g_debug_defaultsounds; -float autocvar_g_loituma; float autocvar_g_grab_range; float autocvar_g_sandbox_info; float autocvar_g_sandbox_readonly; @@ -1264,3 +1264,6 @@ float autocvar_g_sandbox_object_material_velocity_min; float autocvar_g_sandbox_object_material_velocity_factor; float autocvar_g_max_info_autoscreenshot; float autocvar_physics_ode; +float autocvar_g_physical_items; +float autocvar_g_physical_items_damageforcescale; +float autocvar_g_physical_items_reset;