X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fmenu%2Fxonotic%2Fdialog_settings_game_hudconfirm.qc;h=6d3fa1f02c2422a6b1d9498646972e04fe1fadd3;hb=f94abbe8f67be4f1c1a824eb0545da79ba4f4133;hp=7749a148d96a5a6e77d5bb2c57123c19b106d528;hpb=e3507f4fdbc2b3e15b663365e57e0aa60f3cf1a6;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/menu/xonotic/dialog_settings_game_hudconfirm.qc b/qcsrc/menu/xonotic/dialog_settings_game_hudconfirm.qc index 7749a148d..6d3fa1f02 100644 --- a/qcsrc/menu/xonotic/dialog_settings_game_hudconfirm.qc +++ b/qcsrc/menu/xonotic/dialog_settings_game_hudconfirm.qc @@ -1,6 +1,8 @@ -#ifdef INTERFACE -CLASS(XonoticHUDConfirmDialog) EXTENDS(XonoticDialog) - METHOD(XonoticHUDConfirmDialog, fill, void(entity)) +#ifndef DIALOG_SETTINGS_GAME_HUDCONFIRM_H +#define DIALOG_SETTINGS_GAME_HUDCONFIRM_H +#include "dialog.qc" +CLASS(XonoticHUDConfirmDialog, XonoticDialog) + METHOD(XonoticHUDConfirmDialog, fill, void(entity)); ATTRIB(XonoticHUDConfirmDialog, title, string, _("Enter HUD editor")) ATTRIB(XonoticHUDConfirmDialog, color, vector, SKINCOLOR_DIALOG_HUDCONFIRM) ATTRIB(XonoticHUDConfirmDialog, intendedWidth, float, 0.5) @@ -13,11 +15,11 @@ ENDCLASS(XonoticHUDConfirmDialog) void HUDSetup_Start(entity me, entity btn) { if (!(gamestatus & (GAME_CONNECTED | GAME_ISSERVER))) - localcmd("map hudsetup/hudsetup", "\n"); + localcmd("map _hudsetup\n"); else localcmd("togglemenu 0\n"); - localcmd("_hud_configure 1", "\n"); + localcmd("_hud_configure 1\n"); } void XonoticHUDConfirmDialog_fill(entity me) @@ -30,10 +32,10 @@ void XonoticHUDConfirmDialog_fill(entity me) me.TD(me, 1, 2, e = makeXonoticTextLabel(0.5, _("Do you wish to start a local game to set up the HUD?"))); me.TR(me); me.TR(me); - me.TD(me, 1, 1, e = makeXonoticButton(ZCTX(_("HDCNFRM^Yes")), '1 0 0')); + me.TD(me, 1, 1, e = makeXonoticButton(_("Yes"), '1 0 0')); e.onClick = HUDSetup_Start; e.onClickEntity = me; - me.TD(me, 1, 1, e = makeXonoticButton(ZCTX(_("HDCNFRM^No")), '0 1 0')); + me.TD(me, 1, 1, e = makeXonoticButton(_("No"), '0 1 0')); e.onClick = Dialog_Close; e.onClickEntity = me; }