X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fmenu%2Fxonotic%2Fdialog_hudpanel_weapons.c;h=07026be69f8fba06495b8d94dcb4658ac3e55dc5;hb=6e5643cecfb66a8bcb8674f813626e0fefbbcde2;hp=d0daa678422237378b21adc71800766c0627e481;hpb=277a2eeaa5b955419d958e347c11ad12480a67cc;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/menu/xonotic/dialog_hudpanel_weapons.c b/qcsrc/menu/xonotic/dialog_hudpanel_weapons.c index d0daa6784..07026be69 100644 --- a/qcsrc/menu/xonotic/dialog_hudpanel_weapons.c +++ b/qcsrc/menu/xonotic/dialog_hudpanel_weapons.c @@ -4,9 +4,10 @@ CLASS(XonoticHUDWeaponsDialog) EXTENDS(XonoticRootDialog) ATTRIB(XonoticHUDWeaponsDialog, title, string, _("Weapons Panel")) ATTRIB(XonoticHUDWeaponsDialog, color, vector, SKINCOLOR_DIALOG_TEAMSELECT) ATTRIB(XonoticHUDWeaponsDialog, intendedWidth, float, 0.4) - ATTRIB(XonoticHUDWeaponsDialog, rows, float, 17) + ATTRIB(XonoticHUDWeaponsDialog, rows, float, 18) ATTRIB(XonoticHUDWeaponsDialog, columns, float, 4) ATTRIB(XonoticHUDWeaponsDialog, name, string, "HUDweapons") + ATTRIB(XonoticHUDWeaponsDialog, requiresConnection, float, TRUE) ENDCLASS(XonoticHUDWeaponsDialog) #endif @@ -33,13 +34,16 @@ void XonoticHUDWeaponsDialog_fill(entity me) setDependentStringNotEqual(e, strzone(strcat("hud_panel_", panelname, "_timeout")), "0"); me.TD(me, 1, 2.6, e = makeXonoticTextSlider(strzone(strcat("hud_panel_", panelname, "_timeout_effect")))); e.addValue(e, ZCTX(_("EF^None")), "0"); - e.addValue(e, _("Slide"), "1"); - e.addValue(e, _("Alpha"), "2"); + e.addValue(e, _("Alpha"), "1"); + e.addValue(e, _("Slide"), "2"); e.addValue(e, ZCTX(_("EF^Both")), "3"); e.configureXonoticTextSliderValues(e); setDependentStringNotEqual(e, strzone(strcat("hud_panel_", panelname, "_timeout")), "0"); me.TR(me); me.TD(me, 1, 4, e = makeXonoticTextLabel(0, _("Weapon icons:"))); + me.TR(me); + me.TDempty(me, 0.2); + me.TD(me, 1, 3.8, e = makeXonoticCheckBox(0, "hud_panel_weapons_onlyowned", _("Show only owned weapons"))); me.TR(me); me.TDempty(me, 0.2); me.TD(me, 1, 1.4, e = makeXonoticTextLabel(0, _("Show weapon ID as:")));