X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fcommon%2Ft_items.qc;h=2f1a4c3aa6b7e4087a9de95a8136ade2204d54a5;hb=3835cc952185151d4f3acfadedd247d726f13d2d;hp=3a7aea729e945ae59ac1c6c6f5e5104b15c2eb47;hpb=275cead32998c415fff49383920c26e21de48662;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/common/t_items.qc b/qcsrc/common/t_items.qc index 3a7aea729..2f1a4c3aa 100644 --- a/qcsrc/common/t_items.qc +++ b/qcsrc/common/t_items.qc @@ -82,6 +82,11 @@ void ItemDraw(entity this) if(this.ItemStatus & ITS_ANIMATE2) this.avelocity = '0 -90 0'; } + + // delay is for blocking item's position for a while; + // it's a workaround for dropped weapons that receive the position + // another time right after they spawn overriding animation position + this.onground_time = time + 0.5; } } else if (autocvar_cl_animate_items) @@ -89,13 +94,15 @@ void ItemDraw(entity this) if(this.ItemStatus & ITS_ANIMATE1) { this.angles += this.avelocity * frametime; - setorigin(this, '0 0 10' + this.oldorigin + '0 0 8' * sin(time * 2)); + float fade_in = bound(0, time - this.onground_time, 1); + setorigin(this, this.oldorigin + fade_in * ('0 0 10' + '0 0 8' * sin((time - this.onground_time) * 2))); } if(this.ItemStatus & ITS_ANIMATE2) { this.angles += this.avelocity * frametime; - setorigin(this, '0 0 8' + this.oldorigin + '0 0 4' * sin(time * 3)); + float fade_in = bound(0, time - this.onground_time, 1); + setorigin(this, this.oldorigin + fade_in * ('0 0 8' + '0 0 4' * sin((time - this.onground_time) * 3))); } } @@ -831,7 +838,7 @@ LABEL(pickup) RandomSelection_Init(); IL_EACH(g_items, it.team == this.team, { - if(it.classname != "item_flag_team" && it.classname != "item_kh_key") + if(it.itemdef) // is a registered item { Item_Show(it, -1); RandomSelection_AddEnt(it, it.cnt, 0); @@ -875,7 +882,7 @@ void Item_FindTeam(entity this) RandomSelection_Init(); IL_EACH(g_items, it.team == this.team, { - if(it.classname != "item_flag_team" && it.classname != "item_kh_key") + if(it.itemdef) // is a registered item RandomSelection_AddEnt(it, it.cnt, 0); }); @@ -885,7 +892,7 @@ void Item_FindTeam(entity this) IL_EACH(g_items, it.team == this.team, { - if(it.classname != "item_flag_team" && it.classname != "item_kh_key") + if(it.itemdef) // is a registered item { if(it != e) { @@ -1789,6 +1796,7 @@ float GiveItems(entity e, float beginarg, float endarg) }); POSTGIVE_VALUE(e, strength_finished, 1, SND_POWERUP, SND_POWEROFF); POSTGIVE_VALUE(e, invincible_finished, 1, SND_Shield, SND_POWEROFF); + //POSTGIVE_VALUE(e, superweapons_finished, 1, SND_Null, SND_Null); POSTGIVE_VALUE(e, ammo_nails, 0, SND_ITEMPICKUP, SND_Null); POSTGIVE_VALUE(e, ammo_cells, 0, SND_ITEMPICKUP, SND_Null); POSTGIVE_VALUE(e, ammo_plasma, 0, SND_ITEMPICKUP, SND_Null);