X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fcommon%2Fsounds%2Fall.inc;h=29f2946b059d7d4c65c9f2c9cf1e8cef3da52753;hb=d134ce0af0e04817a2a599f8187889d0a7bbc0ee;hp=69a95be0cce22074d75686a5aaf52c90c017ad80;hpb=43eba8ca70f00458db385630f86009f6d7fa849a;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/common/sounds/all.inc b/qcsrc/common/sounds/all.inc index 69a95be0c..29f2946b0 100644 --- a/qcsrc/common/sounds/all.inc +++ b/qcsrc/common/sounds/all.inc @@ -1,8 +1,11 @@ +#pragma once + // Global list of sounds // TODO: remove uses of _sound #include "../teams.qh" string W_Sound(string w_snd); +string Item_Sound(string it_snd); SOUND(ARC_FIRE, W_Sound("arc_fire")); SOUND(ARC_LOOP, W_Sound("arc_loop")); @@ -195,6 +198,7 @@ SOUND(ONS_CONTROLPOINT_BUILT, "onslaught/controlpoint_built"); SOUND(ONS_CONTROLPOINT_UNDERATTACK, "onslaught/controlpoint_underattack"); SOUND(ONS_DAMAGEBLOCKEDBYSHIELD, "onslaught/damageblockedbyshield"); SOUND(ONS_ELECTRICITY_EXPLODE, "onslaught/electricity_explode"); +SOUND(ONS_GENERATOR_ALARM, "kh/alarm"); // FIXME: unique sound SOUND(ONS_GENERATOR_DECAY, "onslaught/generator_decay"); SOUND(ONS_GENERATOR_UNDERATTACK, "onslaught/generator_underattack"); SOUND(ONS_HIT1, "onslaught/ons_hit1"); @@ -233,23 +237,24 @@ SOUND(VEH_SPIDERBOT_STRAFE, "vehicles/spiderbot_strafe"); SOUND(VEH_SPIDERBOT_WALK, "vehicles/spiderbot_walk"); SOUND(NADE_BEEP, "overkill/grenadebip"); +SOUND(NADE_BONUS, "kh/alarm"); // FIXME: unique sound SOUND(BUFF_LOST, "relics/relic_effect"); -SOUND(POWEROFF, "misc/poweroff"); -SOUND(POWERUP, "misc/powerup"); -SOUND(SHIELD_RESPAWN, "misc/shield_respawn"); -SOUND(STRENGTH_RESPAWN, "misc/strength_respawn"); +SOUND(POWEROFF, Item_Sound("poweroff")); +SOUND(POWERUP, Item_Sound("powerup")); +SOUND(SHIELD_RESPAWN, Item_Sound("shield_respawn")); +SOUND(STRENGTH_RESPAWN, Item_Sound("strength_respawn")); -SOUND(ARMOR25, "misc/armor25"); +SOUND(ARMOR25, Item_Sound("armor25")); SOUND(ARMORIMPACT, "misc/armorimpact"); SOUND(BODYIMPACT1, "misc/bodyimpact1"); SOUND(BODYIMPACT2, "misc/bodyimpact2"); -SOUND(ITEMPICKUP, "misc/itempickup"); -SOUND(ITEMRESPAWNCOUNTDOWN, "misc/itemrespawncountdown"); -SOUND(ITEMRESPAWN, "misc/itemrespawn"); -SOUND(MEGAHEALTH, "misc/megahealth"); +SOUND(ITEMPICKUP, Item_Sound("itempickup")); +SOUND(ITEMRESPAWNCOUNTDOWN, Item_Sound("itemrespawncountdown")); +SOUND(ITEMRESPAWN, Item_Sound("itemrespawn")); +SOUND(MEGAHEALTH, Item_Sound("megahealth")); SOUND(LAVA, "player/lava"); SOUND(SLIME, "player/slime"); @@ -265,6 +270,7 @@ Sound SND_GIB_SPLAT_RANDOM() { SOUND(HIT, "misc/hit"); SOUND(TYPEHIT, "misc/typehit"); +SOUND(KILL, "misc/kill"); SOUND(SPAWN, "misc/spawn");