X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fcommon%2Fplayerstats.qc;h=3a44d71905ec36f071f671f789364f4cfd270c74;hb=fb9267ffab37eae0bcbc4ac42a8a45a1ad864c0b;hp=742dd118525e959a3252575ce3278102e1597e4a;hpb=dc25d591f448c6ed191fcf9452d65b87d7a26e90;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/common/playerstats.qc b/qcsrc/common/playerstats.qc index 742dd1185..3a44d7190 100644 --- a/qcsrc/common/playerstats.qc +++ b/qcsrc/common/playerstats.qc @@ -1,3 +1,17 @@ +#if defined(CSQC) +#elif defined(MENUQC) +#elif defined(SVQC) + #include "../dpdefs/progsdefs.qh" + #include "../dpdefs/dpextensions.qh" + #include "constants.qh" + #include "util.qh" + #include "weapons/all.qh" + #include "../server/weapons/accuracy.qh" + #include "../server/defs.qh" + #include "playerstats.qh" + #include "../server/scores.qh" +#endif + #ifdef SVQC void PlayerStats_Prematch(void) { @@ -15,7 +29,7 @@ void PlayerStats_GameReport_AddPlayer(entity e) { s = e.crypto_idfp; } else if(IS_BOT_CLIENT(e)) { s = sprintf("bot#%g#%s", skill, e.cleanname); } - + if((s == "") || find(world, playerstats_id, s)) // already have one of the ID - next one can't be tracked then! { if(IS_BOT_CLIENT(e)) @@ -23,13 +37,13 @@ void PlayerStats_GameReport_AddPlayer(entity e) else { s = sprintf("player#%d", e.playerid); } } - + e.playerstats_id = strzone(s); // now add the player to the database string key = sprintf("%s:*", e.playerstats_id); string p = db_get(PS_GR_OUT_DB, key); - + if(p == "") { if(PS_GR_OUT_PL) @@ -48,7 +62,7 @@ void PlayerStats_GameReport_AddTeam(float t) string key = sprintf("%d", t); string p = db_get(PS_GR_OUT_DB, key); - + if(p == "") { if(PS_GR_OUT_TL) @@ -67,7 +81,7 @@ void PlayerStats_GameReport_AddEvent(string event_id) string key = sprintf("*:%s", event_id); string p = db_get(PS_GR_OUT_DB, key); - + if(p == "") { if(PS_GR_OUT_EVL) @@ -94,12 +108,11 @@ float PlayerStats_GameReport_Event(string prefix, string event_id, float value) void PlayerStats_GameReport_Accuracy(entity p) { - entity w; - float i; + int i; for(i = WEP_FIRST; i <= WEP_LAST; ++i) { - w = get_weaponinfo(i); + entity w = get_weaponinfo(i); #define ACCMAC(suffix,field) \ PS_GR_P_ADDVAL(p, sprintf("acc-%s-%s", w.netname, suffix), p.accuracy.(field[i-1])); @@ -154,7 +167,7 @@ void PlayerStats_GameReport_FinalizePlayer(entity p) void PlayerStats_GameReport(float finished) { if(PS_GR_OUT_DB < 0) { return; } - + PlayerScore_Sort(score_dummyfield, 0, 0, 0); PlayerScore_Sort(scoreboard_pos, 1, 1, 1); if(teamplay) { PlayerScore_TeamStats(); } @@ -191,7 +204,7 @@ void PlayerStats_GameReport(float finished) if(autocvar_g_playerstats_gamereport_uri != "") { - PlayerStats_GameReport_DelayMapVote = TRUE; + PlayerStats_GameReport_DelayMapVote = true; url_multi_fopen( autocvar_g_playerstats_gamereport_uri, FILE_APPEND, @@ -201,7 +214,7 @@ void PlayerStats_GameReport(float finished) } else { - PlayerStats_GameReport_DelayMapVote = FALSE; + PlayerStats_GameReport_DelayMapVote = false; db_close(PS_GR_OUT_DB); PS_GR_OUT_DB = -1; } @@ -211,12 +224,11 @@ void PlayerStats_GameReport_Init() // initiated before InitGameplayMode so that { if(autocvar_g_playerstats_gamereport_uri == "") { return; } - PS_GR_OUT_DB = -1; PS_GR_OUT_DB = db_create(); if(PS_GR_OUT_DB >= 0) { - PlayerStats_GameReport_DelayMapVote = TRUE; + PlayerStats_GameReport_DelayMapVote = true; serverflags |= SERVERFLAG_PLAYERSTATS; @@ -253,7 +265,7 @@ void PlayerStats_GameReport_Init() // initiated before InitGameplayMode so that PlayerStats_GameReport_AddEvent(PLAYERSTATS_ACHIEVEMENT_FIRSTBLOOD); PlayerStats_GameReport_AddEvent(PLAYERSTATS_ACHIEVEMENT_FIRSTVICTIM); } - else { PlayerStats_GameReport_DelayMapVote = FALSE; } + else { PlayerStats_GameReport_DelayMapVote = false; } } void PlayerStats_GameReport_Handler(entity fh, entity pass, float status) @@ -349,7 +361,7 @@ void PlayerStats_GameReport_Handler(entity fh, entity pass, float status) nn = db_get(PS_GR_OUT_DB, sprintf("%s:_playerid", p)); if(nn != "") { url_fputs(fh, sprintf("i %s\n", nn)); } - // player name + // player name nn = db_get(PS_GR_OUT_DB, sprintf("%s:_netname", p)); if(nn != "") { url_fputs(fh, sprintf("n %s\n", nn)); } @@ -382,18 +394,18 @@ void PlayerStats_GameReport_Handler(entity fh, entity pass, float status) { // url_fclose is processing, we got a response for writing the data // this must come from HTTP - print("Got response from player stats server:\n"); - while((s = url_fgets(fh))) { print(" ", s, "\n"); } - print("End of response.\n"); + LOG_TRACE("Got response from player stats server:\n"); + while((s = url_fgets(fh))) { LOG_TRACE(" ", s, "\n"); } + LOG_TRACE("End of response.\n"); url_fclose(fh); break; } - + case URL_READY_CLOSED: { // url_fclose has finished - print("Player stats written\n"); - PlayerStats_GameReport_DelayMapVote = FALSE; + LOG_TRACE("Player stats written\n"); + PlayerStats_GameReport_DelayMapVote = false; if(PS_GR_OUT_DB >= 0) { db_close(PS_GR_OUT_DB); @@ -401,12 +413,12 @@ void PlayerStats_GameReport_Handler(entity fh, entity pass, float status) } break; } - + case URL_READY_ERROR: default: { - print("Player stats writing failed: ", ftos(status), "\n"); - PlayerStats_GameReport_DelayMapVote = FALSE; + LOG_INFO("Player stats writing failed: ", ftos(status), "\n"); + PlayerStats_GameReport_DelayMapVote = false; if(PS_GR_OUT_DB >= 0) { db_close(PS_GR_OUT_DB); @@ -427,14 +439,11 @@ void PlayerStats_PlayerBasic(entity joiningplayer, float newrequest) { // create the database if it doesn't already exist if(PS_B_IN_DB < 0) - { - PS_B_IN_DB = -1; PS_B_IN_DB = db_create(); - } // now request the information uri = strcat(uri, "/player/", uri_escape(uri_escape(joiningplayer.crypto_idfp)), "/elo.txt"); - print("Retrieving playerstats from URL: ", uri, "\n"); + LOG_TRACE("Retrieving playerstats from URL: ", uri, "\n"); url_single_fopen( uri, FILE_APPEND, @@ -475,7 +484,7 @@ void PlayerStats_PlayerBasic_CheckUpdate(entity joiningplayer) // determine whether we should retrieve playerbasic information again #if 0 - printf("PlayerStats_PlayerBasic_CheckUpdate('%s'): %f\n", + LOG_INFOF("PlayerStats_PlayerBasic_CheckUpdate('%s'): %f\n", joiningplayer.netname, time ); @@ -499,29 +508,29 @@ void PlayerStats_PlayerBasic_Handler(entity fh, entity p, float status) { case URL_READY_CANWRITE: { - print("-- Sending data to player stats server\n"); + LOG_TRACE("-- Sending data to player stats server\n"); /*url_fputs(fh, "V 1\n"); #ifdef WATERMARK url_fputs(fh, sprintf("R %s\n", WATERMARK)); #endif url_fputs(fh, sprintf("l %s\n", cvar_string("_menu_prvm_language"))); // language url_fputs(fh, sprintf("c %s\n", cvar_string("_menu_prvm_country"))); // country - url_fputs(fh, sprintf("g %s\n", cvar_string("_menu_prvm_gender"))); // gender + url_fputs(fh, sprintf("g %s\n", cvar_string("_cl_gender"))); // gender url_fputs(fh, sprintf("n %s\n", cvar_string("_cl_name"))); // name url_fputs(fh, sprintf("m %s %s\n", cvar_string("_cl_playermodel"), cvar_string("_cl_playerskin"))); // model/skin */url_fputs(fh, "\n"); url_fclose(fh); break; } - + case URL_READY_CANREAD: { string s = ""; - print("-- Got response from player stats server:\n"); + LOG_TRACE("-- Got response from player stats server:\n"); //string gametype = string_null; while((s = url_fgets(fh))) { - print(" ", s, "\n"); + LOG_TRACE(" ", s, "\n"); /* string key = "", value = "", data = ""; @@ -572,21 +581,21 @@ void PlayerStats_PlayerBasic_Handler(entity fh, entity p, float status) continue; */ } - print("-- End of response.\n"); + LOG_TRACE("-- End of response.\n"); url_fclose(fh); break; } case URL_READY_CLOSED: { // url_fclose has finished - print("Player stats synchronized with server\n"); + LOG_INFO("Player stats synchronized with server\n"); break; } - + case URL_READY_ERROR: default: { - print("Receiving player stats failed: ", ftos(status), "\n"); + LOG_INFO("Receiving player stats failed: ", ftos(status), "\n"); break; } } @@ -601,7 +610,7 @@ void PlayerStats_PlayerBasic_Handler(entity fh, entity p, float status) float i = 0; for(e = PS_D_IN_EVL; (en = db_get(PS_D_IN_DB, e)) != ""; e = en) { - print(sprintf("%d:%s:%s\n", i, e, db_get(PS_D_IN_DB, sprintf("#%s", e)))); + LOG_INFO(sprintf("%d:%s:%s\n", i, e, db_get(PS_D_IN_DB, sprintf("#%s", e)))); ++i; } #endif @@ -619,13 +628,13 @@ void PlayerStats_PlayerDetail_AddItem(string event, string data) db_put(PS_D_IN_DB, marker, PS_D_IN_EVL); strunzone(PS_D_IN_EVL); } - else { db_put(PS_D_IN_DB, marker, "#"); } + else { db_put(PS_D_IN_DB, marker, "#"); } PS_D_IN_EVL = strzone(marker); } // now actually set the event data db_put(PS_D_IN_DB, sprintf("#%s", event), data); - print("Added item ", sprintf("#%s", event), "=", data, " to PS_D_IN_DB\n"); + LOG_TRACE("Added item ", sprintf("#%s", event), "=", data, " to PS_D_IN_DB\n"); } void PlayerStats_PlayerDetail(void) @@ -635,13 +644,10 @@ void PlayerStats_PlayerDetail(void) { // create the database if it doesn't already exist if(PS_D_IN_DB < 0) - { - PS_D_IN_DB = -1; PS_D_IN_DB = db_create(); - } //uri = strcat(uri, "/player/", uri_escape(crypto_getmyidfp(0))); - print("Retrieving playerstats from URL: ", autocvar_g_playerstats_playerdetail_uri, "\n"); + LOG_TRACE("Retrieving playerstats from URL: ", autocvar_g_playerstats_playerdetail_uri, "\n"); url_single_fopen( autocvar_g_playerstats_playerdetail_uri, FILE_APPEND, @@ -670,7 +676,7 @@ void PlayerStats_PlayerDetail_CheckUpdate(void) float gamecount = cvar("cl_matchcount"); #if 0 - printf("PlayerStats_PlayerDetail_CheckUpdate(): %f >= %f, %d > %d\n", + LOG_INFOF("PlayerStats_PlayerDetail_CheckUpdate(): %f >= %f, %d > %d\n", time, PS_D_NEXTUPDATETIME, PS_D_LASTGAMECOUNT, @@ -696,7 +702,7 @@ void PlayerStats_PlayerDetail_Handler(entity fh, entity unused, float status) { case URL_READY_CANWRITE: { - print("PlayerStats_PlayerDetail_Handler(): Sending data to player stats server...\n"); + LOG_TRACE("PlayerStats_PlayerDetail_Handler(): Sending data to player stats server...\n"); url_fputs(fh, "V 1\n"); #ifdef WATERMARK url_fputs(fh, sprintf("R %s\n", WATERMARK)); @@ -710,7 +716,7 @@ void PlayerStats_PlayerDetail_Handler(entity fh, entity unused, float status) url_fclose(fh); break; } - + case URL_READY_CANREAD: { //print("PlayerStats_PlayerDetail_Handler(): Got response from player stats server:\n"); @@ -722,7 +728,7 @@ void PlayerStats_PlayerDetail_Handler(entity fh, entity unused, float status) string key = "", event = "", data = ""; if(argv(0) == "#") { continue; } - + if(count == 2) { key = argv(0); @@ -766,10 +772,10 @@ void PlayerStats_PlayerDetail_Handler(entity fh, entity unused, float status) } break; } - + default: { - print(sprintf( + LOG_INFOF( "PlayerStats_PlayerDetail_Handler(): ERROR: " "Key went unhandled? Is our version outdated?\n" "PlayerStats_PlayerDetail_Handler(): " @@ -777,13 +783,13 @@ void PlayerStats_PlayerDetail_Handler(entity fh, entity unused, float status) key, event, data - )); + ); break; } } #if 0 - print(sprintf( + LOG_INFO(sprintf( "PlayerStats_PlayerDetail_Handler(): " "Key '%s', Event '%s', Data '%s'\n", key, @@ -802,14 +808,14 @@ void PlayerStats_PlayerDetail_Handler(entity fh, entity unused, float status) case URL_READY_CLOSED: { // url_fclose has finished - print("PlayerStats_PlayerDetail_Handler(): Player stats synchronized with server.\n"); + LOG_INFO("PlayerStats_PlayerDetail_Handler(): Player stats synchronized with server.\n"); break; } case URL_READY_ERROR: default: { - print("PlayerStats_PlayerDetail_Handler(): Receiving player stats failed: ", ftos(status), "\n"); + LOG_INFO("PlayerStats_PlayerDetail_Handler(): Receiving player stats failed: ", ftos(status), "\n"); PlayerStats_PlayerDetail_Status = PS_D_STATUS_ERROR; if(PS_D_IN_DB >= 0) { @@ -909,7 +915,7 @@ void PlayerInfo_ready(entity fh, entity p, float status) #ifdef MENUQC url_fputs(fh, sprintf("l %s\n", cvar_string("_menu_prvm_language"))); // language url_fputs(fh, sprintf("c %s\n", cvar_string("_menu_prvm_country"))); // country - url_fputs(fh, sprintf("g %s\n", cvar_string("_menu_prvm_gender"))); // gender + url_fputs(fh, sprintf("g %s\n", cvar_string("_cl_gender"))); // gender url_fputs(fh, sprintf("n %s\n", cvar_string("_cl_name"))); // name url_fputs(fh, sprintf("m %s %s\n", cvar_string("_cl_playermodel"), cvar_string("_cl_playerskin"))); // model/skin #endif @@ -987,7 +993,6 @@ void PlayerInfo_ready(entity fh, entity p, float status) void PlayerInfo_Init() { - playerinfo_db = -1; playerinfo_db = db_create(); } @@ -1031,8 +1036,7 @@ void PlayerInfo_Details() #endif #ifdef CSQC -/* - * FIXME - crypto_* builtin functions missing in CSQC (csprogsdefs.qc:885) +// FIXME - crypto_* builtin functions missing in CSQC (csprogsdefs.qh:885) void PlayerInfo_Details() { print("-- Getting detailed PlayerInfo for local player (CSQC)\n");