X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fcommon%2Fphysics%2Fplayer.qh;h=fc11cfab263185de02d7ccd67f3ce06069693fe3;hb=2e0bcaa89c89e3495f39242470ecee01ab8b9e12;hp=0ebea585f80e61071cedd24e4c8e2d22abdec445;hpb=2d5f6090a4faee9716a9c149b9ac6927cc3bb9db;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/common/physics/player.qh b/qcsrc/common/physics/player.qh index 0ebea585f..fc11cfab2 100644 --- a/qcsrc/common/physics/player.qh +++ b/qcsrc/common/physics/player.qh @@ -15,12 +15,7 @@ .float swamp_slowdown; .float lastflags; .float lastground; -.float wasFlying; -#ifdef SVQC -.float spectatorspeed = _STAT(SPECTATORSPEED); -#elif defined(CSQC) -.float spectatorspeed; -#endif +.bool wasFlying; .int buttons_old; .vector movement_old; @@ -106,15 +101,6 @@ bool IsFlying(entity a); #define PHYS_INPUT_BUTTON_ZOOM(s) PHYS_INPUT_BUTTON_BUTTON4(s) #define PHYS_INPUT_BUTTON_CROUCH(s) PHYS_INPUT_BUTTON_BUTTON5(s) #define PHYS_INPUT_BUTTON_HOOK(s) PHYS_INPUT_BUTTON_BUTTON6(s) - -#ifdef CSQC -STATIC_INIT(PHYS_INPUT_BUTTON_HOOK) -{ - localcmd("alias +hook +button6\n"); - localcmd("alias -hook -button6\n"); -} -#endif - #define PHYS_INPUT_BUTTON_INFO(s) PHYS_INPUT_BUTTON_BUTTON7(s) #define PHYS_INPUT_BUTTON_DRAG(s) PHYS_INPUT_BUTTON_BUTTON8(s) #define PHYS_INPUT_BUTTON_USE(s) PHYS_INPUT_BUTTON_BUTTON_USE(s) @@ -123,18 +109,19 @@ STATIC_INIT(PHYS_INPUT_BUTTON_HOOK) #define PHYS_INPUT_BUTTON_ZOOMSCRIPT(s) PHYS_INPUT_BUTTON_BUTTON9(s) #define PHYS_INPUT_BUTTON_JETPACK(s) PHYS_INPUT_BUTTON_BUTTON10(s) #define PHYS_INPUT_BUTTON_DODGE(s) PHYS_INPUT_BUTTON_BUTTON11(s) +#define PHYS_INPUT_BUTTON_MINIGAME(s) PHYS_INPUT_BUTTON_BUTTON12(s) #ifdef CSQC -STATIC_INIT(PHYS_INPUT_BUTTON_JETPACK) +STATIC_INIT(PHYS_INPUT_BUTTON) { + localcmd("alias +hook +button6\n"); + localcmd("alias -hook -button6\n"); + localcmd("alias +jetpack +button10\n"); - localcmd("alias -jetpack -button10\n"); -} + localcmd("alias -jetpack -button10\n"); -STATIC_INIT(PHYS_INPUT_BUTTON_DODGE) -{ - localcmd("alias +dodge +button11\n"); - localcmd("alias -dodge -button11\n"); + localcmd("alias +dodge +button11\n"); + localcmd("alias -dodge -button11\n"); } #endif @@ -148,17 +135,17 @@ STATIC_INIT(PHYS_INPUT_BUTTON_DODGE) // used for special commands and idle checking, not from the engine // TODO: cache #define PHYS_INPUT_BUTTON_MASK(s) ( \ - (1 << 0) * PHYS_INPUT_BUTTON_ATCK(s) \ - | (1 << 1) * PHYS_INPUT_BUTTON_JUMP(s) \ - | (1 << 2) * PHYS_INPUT_BUTTON_ATCK2(s) \ - | (1 << 3) * PHYS_INPUT_BUTTON_ZOOM(s) \ - | (1 << 4) * PHYS_INPUT_BUTTON_CROUCH(s) \ - | (1 << 5) * PHYS_INPUT_BUTTON_HOOK(s) \ - | (1 << 6) * PHYS_INPUT_BUTTON_USE(s) \ - | (1 << 7) * PHYS_INPUT_BUTTON_BACKWARD(s) \ - | (1 << 8) * PHYS_INPUT_BUTTON_FORWARD(s) \ - | (1 << 9) * PHYS_INPUT_BUTTON_LEFT(s) \ - | (1 << 10) * PHYS_INPUT_BUTTON_RIGHT(s) \ + ((1 << 0) * PHYS_INPUT_BUTTON_ATCK(s)) \ + | ((1 << 1) * PHYS_INPUT_BUTTON_JUMP(s)) \ + | ((1 << 2) * PHYS_INPUT_BUTTON_ATCK2(s)) \ + | ((1 << 3) * PHYS_INPUT_BUTTON_ZOOM(s)) \ + | ((1 << 4) * PHYS_INPUT_BUTTON_CROUCH(s)) \ + | ((1 << 5) * PHYS_INPUT_BUTTON_HOOK(s)) \ + | ((1 << 6) * PHYS_INPUT_BUTTON_USE(s)) \ + | ((1 << 7) * PHYS_INPUT_BUTTON_BACKWARD(s)) \ + | ((1 << 8) * PHYS_INPUT_BUTTON_FORWARD(s)) \ + | ((1 << 9) * PHYS_INPUT_BUTTON_LEFT(s)) \ + | ((1 << 10) * PHYS_INPUT_BUTTON_RIGHT(s)) \ ) #define IS_JUMP_HELD(s) (!((s).flags & FL_JUMPRELEASED)) @@ -171,10 +158,6 @@ STATIC_INIT(PHYS_INPUT_BUTTON_DODGE) #define ITEMS_STAT(s) ((s).items) .float teleport_time; -#define PHYS_TELEPORT_TIME(s) ((s).teleport_time) - -.float waterjump_time; -#define PHYS_WATERJUMP_TIME(s) ((s).waterjump_time) #ifdef CSQC @@ -203,8 +186,8 @@ STATIC_INIT(PHYS_INPUT_BUTTON_DODGE) .entity hook; // TODO - #define IS_CLIENT(s) ((s).isplayermodel || (s) == csqcplayer) - #define IS_PLAYER(s) ((s).isplayermodel) + #define IS_CLIENT(s) (((s).isplayermodel & ISPLAYER_CLIENT) || (s) == csqcplayer) + #define IS_PLAYER(s) ((s).isplayermodel & ISPLAYER_PLAYER) #define IS_NOT_A_CLIENT(s) (!(s).isplayermodel && (s) != csqcplayer) #define isPushable(s) ((s).isplayermodel || (s).pushable || ((s).flags & FL_PROJECTILE)) @@ -245,6 +228,8 @@ STATIC_INIT(PHYS_INPUT_BUTTON_DODGE) #define SET_DUCKED(s) ((s).flags |= FL_DUCKED) #define UNSET_DUCKED(s) ((s).flags &= ~FL_DUCKED) + #define PHYS_INVEHICLE(s) (boolean(hud != HUD_NORMAL)) + #define PHYS_JUMPSPEEDCAP_MIN autocvar_cl_jumpspeedcap_min #define PHYS_JUMPSPEEDCAP_MAX autocvar_cl_jumpspeedcap_max @@ -260,9 +245,6 @@ STATIC_INIT(PHYS_INPUT_BUTTON_DODGE) void PM_UpdateButtons(entity this, entity store); - .float stat_sv_airspeedlimit_nonqw = _STAT(MOVEVARS_AIRSPEEDLIMIT_NONQW); - .float stat_sv_maxspeed = _STAT(MOVEVARS_MAXSPEED); - /** Not real stats */ .string jumpspeedcap_min; .string jumpspeedcap_max; @@ -300,6 +282,8 @@ STATIC_INIT(PHYS_INPUT_BUTTON_DODGE) #define SET_DUCKED(s) ((s).crouch = true) #define UNSET_DUCKED(s) ((s).crouch = false) + #define PHYS_INVEHICLE(s) (boolean((s).vehicle != NULL)) + #define PHYS_JUMPSPEEDCAP_MIN autocvar_sv_jumpspeedcap_min #define PHYS_JUMPSPEEDCAP_MAX autocvar_sv_jumpspeedcap_max