X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fcommon%2Fphysics%2Fmovetypes%2Fwalk.qc;h=babb38ca4f7c02d966f460703af352826ce6c56d;hb=09863d6d67bf29444a834a8b585b3cb212ede8d5;hp=da6d4cfc364fb45f87fee5390b128ce8b51cb80b;hpb=f22b9f83b24cae4a7e31ef6e310214be7d735a4d;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/common/physics/movetypes/walk.qc b/qcsrc/common/physics/movetypes/walk.qc index da6d4cfc3..babb38ca4 100644 --- a/qcsrc/common/physics/movetypes/walk.qc +++ b/qcsrc/common/physics/movetypes/walk.qc @@ -6,7 +6,7 @@ void _Movetype_Physics_Walk(entity this, float dt) // SV_WalkMove if (dt <= 0) return; - if (GAMEPLAYFIX_UNSTICKPLAYERS(this) == 1) + if (GAMEPLAYFIX_UNSTICKPLAYERS(this)) _Movetype_CheckStuck(this); bool applygravity = (!_Movetype_CheckWater(this) && this.move_movetype == MOVETYPE_WALK && !(this.flags & FL_WATERJUMP));