X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fcommon%2Fnotifications%2Fall.qh;h=da8c5ba6e1880050ca7d3e5e534e0affedf49b53;hb=3fc2359b7933352424af07db8f84cbb9342e934f;hp=12bd3b68395a519a2281d236fffb324e7a83e5e7;hpb=39f46e8c5410727a05375a9e703fe6a6fb870241;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/common/notifications/all.qh b/qcsrc/common/notifications/all.qh index 12bd3b683..da8c5ba6e 100644 --- a/qcsrc/common/notifications/all.qh +++ b/qcsrc/common/notifications/all.qh @@ -5,6 +5,8 @@ #include #include #include +#include +#include #ifdef CSQC #include @@ -369,7 +371,7 @@ float autocvar_notification_show_sprees_center_specialonly = true; spree_end: placed at the end of murder messages to show ending of sprees spree_lost: placed at the end of suicide messages to show losing of sprees item_wepname: return full name of a weapon from weaponid - item_wepammo: ammo display for weapon from string + item_wepammo: ammo display for weapon from f1 and f2 item_centime: amount of time to display weapon message in centerprint item_buffname: return full name of a buff from buffid death_team: show the full name of the team a player is switching from @@ -432,16 +434,17 @@ string BUFF_NAME(int i); ARG_CASE(ARG_CS_SV, "item_wepname", Weapons_from(f1).m_name) \ ARG_CASE(ARG_CS_SV, "item_buffname", BUFF_NAME(f1)) \ ARG_CASE(ARG_CS_SV, "f3buffname", BUFF_NAME(f3)) \ - ARG_CASE(ARG_CS_SV, "item_wepammo", (s1 != "" ? sprintf(_(" with %s"), s1) : "")) \ + ARG_CASE(ARG_CS_SV, "item_wepammo", (f2 > 0 ? notif_arg_item_wepammo(f1, f2) : "")) \ ARG_CASE(ARG_DC, "item_centime", ftos(autocvar_notification_item_centerprinttime)) \ ARG_CASE(ARG_SV, "death_team", Team_ColoredFullName(f1)) \ ARG_CASE(ARG_CS, "death_team", Team_ColoredFullName(f1 - 1)) \ ARG_CASE(ARG_CS_SV_HA, "minigame1_name",find(NULL,netname,s1).descriptor.message) \ ARG_CASE(ARG_CS_SV_HA, "minigame1_d", find(NULL,netname,s1).descriptor.netname) -#define NOTIF_HIT_MAX(count,funcname) MACRO_BEGIN { \ +#define NOTIF_HIT_MAX(count,funcname) MACRO_BEGIN \ if(sel_num == count) { backtrace(sprintf("%s: Hit maximum arguments!\n", funcname)); break; } \ -} MACRO_END +MACRO_END + #define NOTIF_HIT_UNKNOWN(token,funcname) { backtrace(sprintf("%s: Hit unknown token in selected string! '%s'\n", funcname, selected)); break; } #define KILL_SPREE_LIST \ @@ -623,6 +626,23 @@ string notif_arg_spree_inf(float type, string input, string player, float spree) return ""; } +string notif_arg_item_wepammo(float f1, float f2) +{ + string ammoitems = ""; + Weapon wep = Weapons_from(f1); + switch (wep.ammo_type) + { + case RES_SHELLS: ammoitems = ITEM_Shells.m_name; break; + case RES_BULLETS: ammoitems = ITEM_Bullets.m_name; break; + case RES_ROCKETS: ammoitems = ITEM_Rockets.m_name; break; + case RES_CELLS: ammoitems = ITEM_Cells.m_name; break; + case RES_PLASMA: ammoitems = ITEM_Plasma.m_name; break; + case RES_FUEL: ammoitems = ITEM_JetpackFuel.m_name; break; + default: return ""; // doesn't use ammo + } + return sprintf(_(" with %d %s"), f2, ammoitems); +} + // ==================================== // Initialization/Create Declarations