X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fcommon%2Fconstants.qh;h=b1ccf1e31b4a18304a38555b238014de857e9204;hb=b4293658bf64d43e9f9233997ee6388b8526bc34;hp=f03875bfc1c9e04493da812c0bbb9bc7c23ae932;hpb=420ea402654a79595838c48eddea825dac892016;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/common/constants.qh b/qcsrc/common/constants.qh index f03875bfc..b1ccf1e31 100644 --- a/qcsrc/common/constants.qh +++ b/qcsrc/common/constants.qh @@ -61,6 +61,7 @@ const float TE_CSQC_NOTIFY = 112; const float TE_CSQC_WEAPONCOMPLAIN = 113; const float TE_CSQC_CAMPINGRIFLE_SCOPE = 115; const float TE_CSQC_NEX_SCOPE = 116; +const float TE_CSQC_CR_MAXBULLETS = 117; const float RACE_NET_CHECKPOINT_HIT_QUALIFYING = 0; // byte checkpoint, short time, short recordtime, string recordholder const float RACE_NET_CHECKPOINT_CLEAR = 1; @@ -308,6 +309,10 @@ const float STAT_NB_METERSTART = 45; const float STAT_SHOTORG = 46; // compressShotOrigin const float STAT_LEADLIMIT = 47; const float STAT_BULLETS_LOADED = 48; +const float STAT_NEX_CHARGE = 49; +const float STAT_LAST_PICKUP = 50; +const float STAT_HUD = 51; +const float STAT_NEX_CHARGEPOOL = 52; // see DP source, quakedef.h const float STAT_MOVEVARS_AIRSPEEDLIMIT_NONQW = 222; @@ -318,7 +323,6 @@ const float CTF_STATE_ATTACK = 1; const float CTF_STATE_DEFEND = 2; const float CTF_STATE_COMMANDER = 3; -const float STAT_HUD = 50; const float HUD_NORMAL = 0; const float HUD_SPIDERBOT = 10; const float HUD_WAKIZASHI = 11; @@ -335,6 +339,10 @@ const float STAT_VEHICLESTAT_RELOAD1 = 64; const float STAT_VEHICLESTAT_AMMO2 = 65; const float STAT_VEHICLESTAT_RELOAD2 = 66; +// mod stats (1xx) +const float STAT_REDALIVE = 100; +const float STAT_BLUEALIVE = 101; + //const float STAT_SPIDERBOT_AIM 53 // compressShotOrigin //const float STAT_SPIDERBOT_TARGET 54 // compressShotOrigin @@ -501,6 +509,7 @@ float DEATH_CHEAT = 10016; float DEATH_FIRE = 10017; float DEATH_TURRET = 10020; float DEATH_QUIET = 10021; +float DEATH_HEADSHOT = 10022; float DEATH_SBMINIGUN = 10030; float DEATH_SBROCKET = 10031; @@ -558,6 +567,8 @@ float MSG_KILL_ACTION = 3; float MSG_KILL_ACTION_SPREE = 4; float MSG_INFO = 5; +float MSG_RACE = 10; + float KILL_TEAM_RED = 10301; float KILL_TEAM_BLUE = 10302; float KILL_TEAM_SPREE = 10303; @@ -583,6 +594,11 @@ float INFO_LOSTFLAG = 10321; float INFO_RETURNFLAG = 10322; float INFO_CAPTUREFLAG = 10323; +float RACE_SERVER_RECORD = 10400; +float RACE_NEW_TIME = 10401; +float RACE_NEW_RANK = 10402; +float RACE_FAIL = 10403; + // weapon requests float WR_SETUP = 1; // (SVQC) setup weapon data float WR_THINK = 2; // (SVQC) logic to run every frame @@ -631,3 +647,5 @@ string HUD_PANELNAME_ENGINEINFO = "engineinfo"; string HUD_PANELNAME_INFOMESSAGES = "infomessages"; float HUD_MENU_ENABLE = 0; + +#define SERVERFLAG_ALLOW_FULLBRIGHT 1