X-Git-Url: http://git.xonotic.org/?a=blobdiff_plain;f=qcsrc%2Fclient%2Fmain.qh;h=b050fcd648a6d6d0e637ec8ed5e3958c24a9a604;hb=369dd6ba78e2ac780c484599848990804857177b;hp=87951ff894ba0e689101e7eb847879908a95c8e4;hpb=d134ce0af0e04817a2a599f8187889d0a7bbc0ee;p=xonotic%2Fxonotic-data.pk3dir.git diff --git a/qcsrc/client/main.qh b/qcsrc/client/main.qh index 87951ff89..b050fcd64 100644 --- a/qcsrc/client/main.qh +++ b/qcsrc/client/main.qh @@ -3,6 +3,25 @@ #include #include +bool autocvar_cl_db_saveasdump; +bool autocvar_cl_spawn_event_particles; +bool autocvar_cl_spawn_event_sound = 1; +// float autocvar_cl_spawn_point_model; +bool autocvar_cl_spawn_point_particles; +float autocvar_cl_spawn_point_dist_max = 1200; +bool autocvar_cl_unpress_zoom_on_spawn = true; +bool autocvar_cl_unpress_zoom_on_death = true; +bool autocvar_cl_unpress_zoom_on_weapon_switch = true; +bool autocvar_cl_unpress_attack_on_weapon_switch = false; +bool autocvar_hud_showbinds; +bool autocvar_hud_showbinds_limit; +bool autocvar__hud_showbinds_reload; +bool autocvar_developer_csqcentities; +bool autocvar_cl_race_cptimes_onlyself; // TODO: move to race gamemode +bool autocvar_cl_race_cptimes_showself = false; +bool autocvar_cl_welcome = true; +bool autocvar_menu_gamemenu = true; + // Map coordinate base calculations need these vector mi_center; vector mi_scale; @@ -17,18 +36,30 @@ entity gametype; float FONT_USER = 8; -vector OFFSET_CURSOR = '0 0 0'; -vector SIZE_CURSOR = '32 32 0'; -void draw_cursor(vector pos, vector ofs, string img, vector col, float a); -void draw_cursor_normal(vector pos, vector col, float a); -void LoadMenuSkinValues(); - void PostInit(); void Ent_Remove(entity this); void Gamemode_Init(); +entity players; +entity teams; +float team_count; // real teams + +void AuditLists(); + +float RegisterPlayer(entity player); + +void RemovePlayer(entity player); + +void MoveToLast(entity e); + +float RegisterTeam(entity Team); + +void RemoveTeam(entity Team); + +entity GetTeam(int Team, bool add); + bool SetTeam(entity pl, int Team); vector hud_fontsize; @@ -63,6 +94,7 @@ STATIC_INIT(main) float drawframetime; vector view_origin, view_forward, view_right, view_up; +.float renderflags; // engine field bool button_zoom; bool spectatorbutton_zoom; @@ -72,12 +104,21 @@ float current_viewzoom; float zoomin_effect; bool warmup_stage; +string hostname; +string welcome_msg; +int srv_minplayers; +int srv_maxplayers; +float welcome_msg_menu_check_maxtime; +void Welcome_Message_Show_Try(); + void Fog_Force(); string _getcommandkey(string text, string command, bool forcename); #define getcommandkey(cmd_name, command) _getcommandkey(cmd_name, command, false) #define getcommandkey_forcename(cmd_name, command) _getcommandkey(cmd_name, command, true) +void Release_Common_Keys(); + string vote_called_vote; bool ready_waiting; bool ready_waiting_for_me; @@ -86,7 +127,6 @@ bool vote_waiting_for_me; float current_zoomfraction; -int cs_project_is_b0rked; int vid_width, vid_height; float vid_pixelheight; @@ -95,10 +135,6 @@ float chase_active_backup; float camera_roll; vector camera_direction; -void centerprint_hud(string strMessage); -void centerprint_kill(float id); -void centerprint_generic(float new_id, string strMessage, float duration, float countdown_num); - const float ALPHA_MIN_VISIBLE = 0.003; float armorblockpercent; @@ -124,3 +160,32 @@ int framecount; float GetSpeedUnitFactor(int speed_unit); string GetSpeedUnit(int speed_unit); + +.int enttype; // entity type sent from server +.int sv_entnum; // entity number sent from server + +.int team; +.int team_size; + +int binddb; + +// Spectating +// -1 - observing +// 0 - playing +// >0 - id of spectated player +float spectatee_status; +float spectatee_status_changed_time; + +#define player_currententnum (spectatee_status > 0 ? spectatee_status : player_localnum + 1) + +// database for misc stuff +int tempdb; +int ClientProgsDB; +vector hook_shotorigin[4]; // WEAPONTODO +vector lightning_shotorigin[4]; // TODO: unused + +float serverprevtime, serverdeltatime; + +float ticrate; + +int serverflags;